Player Matchup

Terra
Terra
Brenrir
Terra
Level 123
God Stats
1W - 3L
1,403 SR
Queue Stats
85W - 110L
1,491 Elo+
Party 1
Ganesha
Ganesha
Knightjulius
Ganesha
Level 127
God Stats
3W - 5L
1,459 SR
Queue Stats
86W - 110L
1,491 Elo+
Party 1
Bacchus
Bacchus
Lampasák
Bacchus
Level 156
God Stats
3W - 3L
1,713 SR
Queue Stats
136W - 107L
1,624 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SharkHunterX
Ah Muzen Cab
Level 103
God Stats
0W - 2L
1,202 SR
Queue Stats
39W - 53L
1,456 Elo+
Party 1
Vamana
Vamana
knightolivier
Vamana
Level 118
God Stats
0W - 1L
1,333 SR
Queue Stats
11W - 16L
1,474 Elo+
Party 1
Team Averages
Level 125
1,422 SR
1,507 Elo+

VS

Team Averages
Level 152
1,471 SR
1,486 Elo+
Da Ji
Da Ji
 
Da Ji
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
FaeSlay
Jing Wei
Level 168
God Stats
5W - 7L
1,372 SR
Queue Stats
494W - 525L
1,536 Elo+
Solo
Guan Yu
Guan Yu
Nirovora
Guan Yu
Level 158
God Stats
2W - 1L
1,518 SR
Queue Stats
281W - 250L
1,475 Elo+
Solo
Nu Wa
Nu Wa
OrangeMind
Nu Wa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Ramstad
Amaterasu
Level 128
God Stats
2W - 1L
1,464 SR
Queue Stats
165W - 146L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Brenrir
Terra
14
1 / 5 / 11
9,293
715
7,069
17,217
16,473
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
Knightjulius
Ganesha
16
1 / 6 / 14
9,657
743
11,742
15,621
7,820
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Lampasák
Bacchus
16
1 / 2 / 11
10,087
776
12,430
17,273
21,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
SharkHunterX
Ah Muzen Cab
16
3 / 4 / 7
9,443
726
15,081
10,841
5,312
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
9 / 4 / 3
10,836
834
10,234
14,739
8,206
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
7 / 4 / 7
11,030
848
11,517
12,385
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
FaeSlay
Jing Wei
17
3 / 2 / 14
10,388
799
15,091
10,219
4,057
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Nirovora
Guan Yu
17
2 / 1 / 18
10,751
827
11,633
16,662
13,790
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
16
3 / 5 / 11
9,943
765
14,006
9,264
3,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
Ramstad
Amaterasu
17
6 / 3 / 11
10,505
808
15,681
25,154
22,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
15
Kills
21
21
Deaths
15
46
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
7
2.63
L
Terra
Brenrir
Terra
1
5
11
1.3
W
Jing Wei
FaeSlay
Jing Wei
3
2
14
5
L
Ganesha
Knightjulius
Ganesha
1
6
14
1.33
L
Bacchus
Lampasák
Bacchus
1
2
11
3.25
W
Guan Yu
Nirovora
Guan Yu
2
1
18
11
W
Nu Wa
3
5
11
1.7
W
Amaterasu
Ramstad
Amaterasu
6
3
11
3.83
L
Ah Muzen Cab
SharkHunterX
Ah Muzen Cab
3
4
7
1.63
L
9
4
3
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,556
Damage
67,928
75,691
Taken
73,684
58,839
Mitigated
50,730
21,943
Healing
39,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,517
3,099
406
590
12,385
6,814
1,935
5,806
6,250
0
20,275
L
Terra
Brenrir
Terra
7,069
382
3,124
2,700
17,217
16,473
0
2,679
14,382
15,974
0
W
Jing Wei
FaeSlay
Jing Wei
15,091
9,527
1,823
524
10,219
4,057
1,964
5,281
4,843
0
34,372
L
Ganesha
Knightjulius
Ganesha
11,742
220
564
2,685
15,621
7,820
794
3,449
11,900
29,231
0
L
Bacchus
Lampasák
Bacchus
12,430
905
2,132
4,939
17,273
21,028
461
4,907
11,980
19,313
1,209
W
Guan Yu
Nirovora
Guan Yu
11,633
953
16,500
8,860
16,662
13,790
676
4,782
11,646
276
18,371
W
Nu Wa
14,006
4,421
470
1,252
9,264
3,559
1,819
5,650
3,531
28,081
0
W
Amaterasu
Ramstad
Amaterasu
15,681
4,619
0
8,989
25,154
22,510
1,478
7,887
16,781
0
36,423
L
Ah Muzen Cab
SharkHunterX
Ah Muzen Cab
15,081
4,549
1,972
1,387
10,841
5,312
1,469
925
9,783
0
37,776
L
10,234
3,674
0
2,440
14,739
8,206
904
2,212
12,310
0
20,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,316
Gold Earned
52,617
147
Minions Killed
155
0
Camps Cleared
0
1,199,447
Distance Traveled
1,202,154
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,030
848
19
1
0
212,599
0
L
Terra
9,293
715
18
1
0
243,516
0
W
Jing Wei
10,388
799
60
5
0
228,578
0
L
Ganesha
9,657
743
7
1
0
234,942
0
L
Bacchus
10,087
776
40
3
0
231,810
0
W
Guan Yu
10,751
827
18
1
0
260,670
6
W
Nu Wa
9,943
765
21
2
0
215,211
0
W
Amaterasu
10,505
808
37
3
0
285,096
0
L
Ah Muzen Cab
9,443
726
58
4
0
226,285
0
L
Vamana
10,836
834
24
2
0
262,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role