Player Matchup

Odin
Odin
DERSistheWORD
Odin
Level 134
God Stats
6W - 5L
1,537 SR
Queue Stats
498W - 469L
1,494 Elo+
Solo
Loki
Loki
DJYeeticus1
Loki
Level 126
God Stats
2W - 3L
1,596 SR
Queue Stats
63W - 79L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
DarkAran03
Ao Kuang
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DemmiKing
Artemis
Level 34
God Stats
3W - 2L
1,533 SR
Queue Stats
138W - 142L
1,505 Elo+
Solo
Nu Wa
Nu Wa
Saxon1869
Nu Wa
Level 48
God Stats
3W - 1L
1,560 SR
Queue Stats
226W - 232L
1,476 Elo+
Solo
Team Averages
Level 73
1,545 SR
1,488 Elo+

VS

Team Averages
Level 93
1,503 SR
1,500 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Blaarn
Hera
Level 89
God Stats
5W - 5L
1,489 SR
Queue Stats
178W - 173L
1,510 Elo+
Party 1
Agni
Agni
LEGlllT-
Agni
Level 99
God Stats
12W - 8L
1,596 SR
Queue Stats
414W - 423L
1,495 Elo+
Solo
Merlin
Merlin
Purjed
Merlin
Level 27
God Stats
1W - 4L
1,574 SR
Queue Stats
28W - 29L
1,477 Elo+
Party 1
Chernobog
Chernobog
godxmod3
Chernobog
Level 100
God Stats
4W - 10L
1,357 SR
Queue Stats
223W - 241L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 11
9,097
1,011
5,523
10,116
10,695
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 4 / 9
8,820
980
9,347
7,673
2,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
DarkAran03
Ao Kuang
11
0 / 3 / 6
7,287
810
1,630
6,787
4,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
DemmiKing
Artemis
17
9 / 4 / 6
9,774
1,086
12,085
7,760
2,854
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Saxon1869
Nu Wa
16
4 / 2 / 8
9,105
1,012
10,707
6,755
2,548
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
6 / 4 / 6
8,759
973
8,994
13,113
7,389
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Hera
Blaarn
Hera
15
4 / 6 / 8
8,723
969
9,374
9,576
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
7
0 / 1 / 2
6,034
670
1,645
2,727
692
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Purjed
Merlin
12
3 / 7 / 3
7,524
836
4,367
9,791
3,037
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
godxmod3
Chernobog
15
3 / 5 / 8
8,799
978
6,358
10,072
3,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
43
23
Kills
16
17
Deaths
23
40
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
4
6
2.25
L
Hera
Blaarn
Hera
4
6
8
1.33
W
5
4
11
2.63
W
5
4
9
2.38
W
Ao Kuang
DarkAran03
Ao Kuang
0
3
6
1
W
Artemis
DemmiKing
Artemis
9
4
6
3
L
Agni
0
1
2
1
L
Merlin
Purjed
Merlin
3
7
3
0.64
W
Nu Wa
Saxon1869
Nu Wa
4
2
8
4
L
Chernobog
godxmod3
Chernobog
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,292
Damage
30,738
39,091
Taken
45,279
23,352
Mitigated
17,418
4,926
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,994
1,585
652
2,646
13,113
7,389
309
4,988
7,975
584
20,544
L
Hera
Blaarn
Hera
9,374
2,866
1,253
2,266
9,576
2,513
134
1,887
7,653
29,772
0
W
5,523
552
284
1,187
10,116
10,695
348
2,976
7,140
1,930
9,307
W
9,347
1,334
0
125
7,673
2,848
1,211
3,292
4,381
0
23,224
W
Ao Kuang
DarkAran03
Ao Kuang
1,630
74
0
1,728
6,787
4,407
356
1,366
5,421
4,831
382
W
Artemis
DemmiKing
Artemis
12,085
3,017
0
186
7,760
2,854
1,753
5,321
2,439
0
23,061
L
Agni
1,645
0
0
628
2,727
692
0
1,099
1,628
3,552
0
L
Merlin
Purjed
Merlin
4,367
793
1,380
867
9,791
3,037
235
2,287
7,504
15,761
0
W
Nu Wa
Saxon1869
Nu Wa
10,707
3,341
520
896
6,755
2,548
1,199
3,015
3,740
23,128
2,082
L
Chernobog
godxmod3
Chernobog
6,358
3,543
251
1,308
10,072
3,787
914
2,452
7,580
0
19,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
39,839
94
Minions Killed
135
0
Camps Cleared
0
795,103
Distance Traveled
704,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,759
973
21
2
0
178,763
0
L
Hera
8,723
969
34
4
0
173,373
0
W
Odin
9,097
1,011
9
1
0
148,800
0
W
Loki
8,820
980
19
2
0
178,679
0
W
Ao Kuang
7,287
810
6
1
0
137,134
0
W
Artemis
9,774
1,086
25
3
0
144,822
0
L
Agni
6,034
670
5
1
0
43,288
0
L
Merlin
7,524
836
31
3
0
151,913
0
W
Nu Wa
9,105
1,012
35
4
0
185,668
0
L
Chernobog
8,799
978
44
5
0
156,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role