Player Matchup

Discordia
Discordia
AstralOutlaw
Discordia
Level 140
God Stats
2W - 2L
1,231 SR
Queue Stats
164W - 148L
1,497 Elo+
Solo
Danzaburou
Danzaburou
CombatWombat414
Danzaburou
Level 159
God Stats
13W - 7L
1,531 SR
Queue Stats
62W - 58L
1,492 Elo+
Party 1
Bacchus
Bacchus
Dindinz9608
Bacchus
Level 44
God Stats
16W - 12L
1,624 SR
Queue Stats
59W - 56L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chez-ta_seum59
Cu Chulainn
Level 148
God Stats
2W - 2L
1,363 SR
Queue Stats
108W - 113L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
xGooGlov
Tsukuyomi
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 98L
1,438 Elo+
Solo
Team Averages
Level 108
1,450 SR
1,475 Elo+

VS

Team Averages
Level 147
1,559 SR
1,473 Elo+
Izanami
Izanami
Antique_Serpent
Izanami
Level 165
God Stats
12W - 6L
1,608 SR
Queue Stats
669W - 653L
1,499 Elo+
Party 2
Medusa
Medusa
Boorzik_71
Medusa
Level 121
God Stats
151W - 185L
1,484 SR
Queue Stats
491W - 483L
1,433 Elo+
Solo
Ao Kuang
Ao Kuang
GetMunked
Ao Kuang
Level 127
God Stats
21W - 20L
1,621 SR
Queue Stats
68W - 71L
1,518 Elo+
Solo
Nemesis
Nemesis
kaderitos
Nemesis
Level 176
God Stats
1W - 1L
1,500 SR
Queue Stats
360W - 377L
1,444 Elo+
Party 2
Cthulhu
Cthulhu
xWeSSx
Cthulhu
Level 147
God Stats
263W - 217L
1,583 SR
Queue Stats
922W - 880L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AstralOutlaw
Discordia
19
6 / 0 / 6
11,691
688
13,559
8,032
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
CombatWombat414
Danzaburou
17
4 / 3 / 2
10,367
610
10,983
10,368
3,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Dindinz9608
Bacchus
13
3 / 2 / 4
8,508
500
5,455
11,029
8,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cu Chulainn
chez-ta_seum59
Cu Chulainn
17
4 / 4 / 4
10,797
635
12,446
19,228
15,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
xGooGlov
Tsukuyomi
17
7 / 3 / 7
10,287
605
10,418
15,409
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,848
462
4,571
10,478
2,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Boorzik_71
Medusa
14
0 / 9 / 2
8,359
492
7,357
16,252
4,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
GetMunked
Ao Kuang
17
8 / 6 / 1
9,492
558
9,226
18,286
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
kaderitos
Nemesis
9
1 / 2 / 2
6,252
368
3,717
8,375
4,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
xWeSSx
Cthulhu
15
3 / 5 / 3
9,190
541
8,389
16,130
10,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
24
Kills
12
12
Deaths
24
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
Discordia
AstralOutlaw
Discordia
6
0
6
9
L
Medusa
Boorzik_71
Medusa
0
9
2
0.11
W
Danzaburou
CombatWombat414
Danzaburou
4
3
2
1.67
W
Bacchus
Dindinz9608
Bacchus
3
2
4
2.5
L
Ao Kuang
GetMunked
Ao Kuang
8
6
1
1.42
W
Cu Chulainn
chez-ta_seum59
Cu Chulainn
4
4
4
1.5
L
Nemesis
kaderitos
Nemesis
1
2
2
1
W
Tsukuyomi
xGooGlov
Tsukuyomi
7
3
7
3.5
L
Cthulhu
xWeSSx
Cthulhu
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,861
Damage
33,260
64,066
Taken
69,521
35,902
Mitigated
29,731
17,294
Healing
13,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,571
2,293
0
3,895
10,478
2,969
1,080
1,140
9,338
0
54,177
W
Discordia
AstralOutlaw
Discordia
13,559
433
120
1,653
8,032
2,780
437
676
7,308
96,515
2,410
L
Medusa
Boorzik_71
Medusa
7,357
1,169
0
3,343
16,252
4,259
701
9,183
6,345
0
63,759
W
Danzaburou
CombatWombat414
Danzaburou
10,983
3,579
0
4,533
10,368
3,566
2,909
884
9,352
0
84,142
W
Bacchus
Dindinz9608
Bacchus
5,455
745
0
2,934
11,029
8,172
228
2,337
8,399
13,451
0
L
Ao Kuang
GetMunked
Ao Kuang
9,226
3,052
0
3,206
18,286
7,724
0
3,960
14,042
84,727
0
W
Cu Chulainn
chez-ta_seum59
Cu Chulainn
12,446
1,461
0
880
19,228
15,878
10
8,370
10,070
372
73,439
L
Nemesis
kaderitos
Nemesis
3,717
814
210
1,930
8,375
4,536
0
2,579
5,756
0
11,868
W
Tsukuyomi
xGooGlov
Tsukuyomi
10,418
3,313
0
7,174
15,409
5,506
0
4,579
10,762
0
60,256
L
Cthulhu
xWeSSx
Cthulhu
8,389
1,065
0
710
16,130
10,243
0
758
15,340
52,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,650
Gold Earned
41,141
541
Minions Killed
467
0
Camps Cleared
0
1,736,037
Distance Traveled
1,578,916
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,848
462
105
6
0
286,439
2
W
Discordia
11,691
688
196
12
0
358,810
6
L
Medusa
8,359
492
102
6
0
344,274
0
W
Danzaburou
10,367
610
135
8
0
335,661
3
W
Bacchus
8,508
500
10
1
0
357,397
8
L
Ao Kuang
9,492
558
120
7
0
375,682
3
W
Cu Chulainn
10,797
635
112
7
0
298,137
0
L
Nemesis
6,252
368
21
1
0
259,277
4
W
Tsukuyomi
10,287
605
88
5
0
386,032
0
L
Cthulhu
9,190
541
119
7
0
313,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role