Player Matchup

Janus
Janus
 
Janus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Clxsh
Sylvanus
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,373 Elo+
Solo
Rama
Rama
Messier31
Rama
Level 195
God Stats
2W - 1L
1,585 SR
Queue Stats
110W - 114L
1,569 Elo+
Party 1
Hercules
Hercules
Shion kaiton
Hercules
Level 165
God Stats
15W - 9L
1,664 SR
Queue Stats
227W - 196L
1,560 Elo+
Solo
Fenrir
Fenrir
SooEnvy
Fenrir
Level 106
God Stats
13W - 17L
1,538 SR
Queue Stats
136W - 133L
1,542 Elo+
Solo
Team Averages
Level 149
1,557 SR
1,509 Elo+

VS

Team Averages
Level 132
1,543 SR
1,530 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Loastic37
Fenrir
Level 155
God Stats
1W - 4L
1,573 SR
Queue Stats
213W - 205L
1,565 Elo+
Solo
Hou Yi
Hou Yi
ThePencilgon
Hou Yi
Level 125
God Stats
5W - 4L
1,464 SR
Queue Stats
37W - 35L
1,481 Elo+
Solo
Odin
Odin
TriggerSavvy8o8
Odin
Level 170
God Stats
4W - 2L
1,768 SR
Queue Stats
193W - 185L
1,568 Elo+
Solo
Kuzenbo
Kuzenbo
jhoodie_4pf
Kuzenbo
Level 101
God Stats
12W - 13L
1,411 SR
Queue Stats
201W - 232L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
3 / 1 / 3
6,653
1,109
2,649
2,907
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
Clxsh
Sylvanus
11
1 / 1 / 3
6,111
1,019
3,395
4,153
2,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
12
2 / 1 / 2
6,459
1,077
2,878
3,764
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hercules
Shion kaiton
Hercules
11
2 / 1 / 4
6,168
1,028
3,198
4,916
4,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Fenrir
SooEnvy
Fenrir
12
2 / 2 / 2
6,407
1,068
3,455
7,240
2,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
3 / 4 / 1
6,732
1,122
5,542
4,213
1,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Loastic37
Fenrir
12
1 / 3 / 3
6,434
1,072
5,114
6,142
2,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
12
1 / 1 / 0
6,178
1,030
1,938
2,490
812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 2 / 2
6,200
1,033
3,684
6,249
4,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kuzenbo
jhoodie_4pf
Kuzenbo
8
0 / 0 / 0
5,145
858
0
0
0

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
6
6
Deaths
10
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
1
3
4.5
L
Poseidon
 
Poseidon
3
4
1
0.88
W
Sylvanus
Clxsh
Sylvanus
1
1
3
2.5
L
Fenrir
Loastic37
Fenrir
1
3
3
0.83
W
Rama
2
1
2
3
W
Hercules
Shion kaiton
Hercules
2
1
4
4
W
Fenrir
SooEnvy
Fenrir
2
2
2
1.5
L
Hou Yi
1
1
0
1
L
1
2
2
1
L
Kuzenbo
jhoodie_4pf
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,575
Damage
16,278
22,980
Taken
19,094
11,320
Mitigated
8,279
4,143
Healing
1,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,649
0
0
0
2,907
876
0
0
2,870
16,998
177
L
Poseidon
 
Poseidon
5,542
588
0
245
4,213
1,123
0
1,037
3,176
18,631
0
W
Sylvanus
Clxsh
Sylvanus
3,395
1,683
726
1,115
4,153
2,823
436
961
2,954
11,886
2,755
L
Fenrir
Loastic37
Fenrir
5,114
393
0
697
6,142
2,102
0
1,932
4,210
0
14,595
W
Rama
2,878
1,576
0
199
3,764
1,090
271
1,172
2,392
0
17,811
W
Hercules
Shion kaiton
Hercules
3,198
330
0
1,485
4,916
4,206
0
1,019
3,574
0
6,415
W
Fenrir
SooEnvy
Fenrir
3,455
934
0
618
7,240
2,325
0
1,698
5,304
0
13,385
L
Hou Yi
1,938
1,093
0
275
2,490
812
0
221
2,269
0
12,272
L
3,684
406
0
534
6,249
4,242
0
2,570
3,679
0
10,202
L
Kuzenbo
jhoodie_4pf
Kuzenbo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,798
Gold Earned
30,689
137
Minions Killed
117
0
Camps Cleared
0
684,910
Distance Traveled
507,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,653
1,109
35
6
0
146,504
0
L
Poseidon
6,732
1,122
36
6
0
133,710
0
W
Sylvanus
6,111
1,019
33
6
0
107,227
4
L
Fenrir
6,434
1,072
27
5
0
124,267
0
W
Rama
6,459
1,077
37
6
0
127,518
1
W
Hercules
6,168
1,028
10
2
0
152,361
0
W
Fenrir
6,407
1,068
22
4
0
151,300
0
L
Hou Yi
6,178
1,030
33
6
0
118,174
4
L
Odin
6,200
1,033
21
4
0
131,532
0
L
Kuzenbo
5,145
858
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role