Player Matchup

Bellona
Bellona
AA_Alvarez
Bellona
Level 88
God Stats
6W - 4L
1,469 SR
Queue Stats
27W - 30L
1,449 Elo+
Solo
Izanami
Izanami
B11L11A11N11K
Izanami
Level 105
God Stats
1W - 2L
1,159 SR
Queue Stats
51W - 60L
1,481 Elo+
Party 1
Ganesha
Ganesha
Damnedsoul07
Ganesha
Level 105
God Stats
2W - 2L
1,738 SR
Queue Stats
48W - 58L
1,481 Elo+
Party 1
Sun Wukong
Sun Wukong
SoraEmbershard
Sun Wukong
Level 99
God Stats
1W - 0L
1,616 SR
Queue Stats
80W - 76L
1,521 Elo+
Solo
Hades
Hades
kobezakjordan10
Hades
Level 145
God Stats
21W - 16L
1,578 SR
Queue Stats
350W - 353L
1,490 Elo+
Solo
Team Averages
Level 108
1,512 SR
1,484 Elo+

VS

Team Averages
Level 116
1,510 SR
1,448 Elo+
Neith
Neith
IICRAKII1
Neith
Level 149
God Stats
8W - 8L
1,482 SR
Queue Stats
504W - 511L
1,463 Elo+
Solo
Athena
Athena
ZeroWolf927
Athena
Level 106
God Stats
0W - 1L
1,471 SR
Queue Stats
6W - 6L
1,564 Elo+
Solo
Thanatos
Thanatos
avro1
Thanatos
Level 158
God Stats
3W - 6L
1,586 SR
Queue Stats
116W - 123L
1,502 Elo+
Solo
Kukulkan
Kukulkan
divin403peintre
Kukulkan
Level 37
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 12L
1,224 Elo+
Solo
King Arthur
King Arthur
sekratzer
King Arthur
Level 128
God Stats
1W - 1L
1,698 SR
Queue Stats
28W - 31L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AA_Alvarez
Bellona
11
5 / 0 / 3
6,053
605
4,929
6,675
3,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
10
2 / 1 / 5
5,712
571
2,940
3,901
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Damnedsoul07
Ganesha
10
2 / 0 / 7
6,342
634
4,081
8,507
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
SoraEmbershard
Sun Wukong
11
1 / 0 / 0
5,614
561
4,265
6,972
3,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 0 / 3
6,928
693
5,415
6,615
2,977
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IICRAKII1
Neith
7
0 / 4 / 1
4,315
432
5,012
7,259
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Athena
7
0 / 4 / 1
4,898
490
3,092
8,552
5,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
avro1
Thanatos
10
1 / 3 / 0
5,383
538
1,359
8,612
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kukulkan
7
0 / 6 / 0
4,248
425
1,084
6,396
1,963
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
sekratzer
King Arthur
9
0 / 1 / 0
5,431
543
3,062
7,159
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
16
Kills
1
1
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
AA_Alvarez
Bellona
5
0
3
6.5
W
Izanami
2
1
5
4.5
W
Ganesha
Damnedsoul07
Ganesha
2
0
7
5.5
L
Neith
IICRAKII1
Neith
0
4
1
0.13
W
Sun Wukong
SoraEmbershard
Sun Wukong
1
0
0
1
L
Athena
0
4
1
0.13
L
Thanatos
avro1
Thanatos
1
3
0
0.33
L
Kukulkan
0
6
0
0
W
6
0
3
7.5
L
King Arthur
sekratzer
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,630
Damage
13,609
32,670
Taken
37,978
17,594
Mitigated
16,632
14,080
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AA_Alvarez
Bellona
4,929
1,882
0
3,767
6,675
3,446
0
707
5,968
0
43,412
W
Izanami
2,940
1,665
0
960
3,901
1,101
805
601
3,300
0
31,207
W
Ganesha
Damnedsoul07
Ganesha
4,081
693
0
3,173
8,507
6,097
73
1,370
7,137
19,588
0
L
Neith
IICRAKII1
Neith
5,012
2,175
0
2,566
7,259
2,128
0
1,962
5,297
0
23,097
W
Sun Wukong
SoraEmbershard
Sun Wukong
4,265
692
0
631
6,972
3,973
0
508
6,464
0
35,660
L
Athena
3,092
1,225
0
2,166
8,552
5,778
0
2,778
5,774
15,486
0
L
Thanatos
avro1
Thanatos
1,359
263
0
6,549
8,612
2,653
0
1,075
7,537
0
32,875
L
Kukulkan
1,084
558
0
14
6,396
1,963
0
3,580
2,816
9,000
1,246
W
5,415
553
750
4,799
6,615
2,977
199
979
5,636
44,847
2,718
L
King Arthur
sekratzer
King Arthur
3,062
314
51
1,125
7,159
4,110
0
0
6,734
0
30,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
24,275
311
Minions Killed
190
0
Camps Cleared
0
995,654
Distance Traveled
943,955
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,053
605
69
7
0
232,021
0
W
Izanami
5,712
571
79
8
0
195,682
3
W
Ganesha
6,342
634
8
1
0
186,748
2
L
Neith
4,315
432
28
3
0
178,432
0
W
Sun Wukong
5,614
561
68
7
0
182,326
0
L
Athena
4,898
490
31
3
0
206,103
0
L
Thanatos
5,383
538
71
7
0
202,171
2
L
Kukulkan
4,248
425
16
2
0
181,617
0
W
Hades
6,928
693
87
9
0
198,877
2
L
King Arthur
5,431
543
44
4
0
175,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role