Player Matchup

Surtr
Surtr
Gold V
Bugathegreat
Surtr
Gold V
Level 129
God Stats
0W - 1L
1,296 SR
Queue Stats
13W - 14L
1,461 MMR
Solo
Geb
Geb
Gold II
Reaka mega
Geb
Gold II
Level 158
God Stats
2W - 6L
1,339 SR
Queue Stats
693W - 721L
1,537 MMR
Solo
Serqet
Serqet
Platinum II
iBlezing
Serqet
Platinum II
Level 185
God Stats
1W - 1L
1,756 SR
Queue Stats
131W - 134L
1,855 MMR
Solo
Thoth
Thoth
Platinum IV
juparopi2
Thoth
Platinum IV
Level 144
God Stats
0W - 2L
1,421 SR
Queue Stats
275W - 272L
1,820 MMR
Solo
Xbalanque
Xbalanque
Silver II
yacksin0345
Xbalanque
Silver II
Level 118
God Stats
1W - 2L
1,769 SR
Queue Stats
91W - 97L
1,308 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,516 SR
1,596 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 144
1,602 SR
1,598 MMR
Erlang Shen
Erlang Shen
Gold IV
I Will Throw225
Erlang Shen
Gold IV
Level 153
God Stats
4W - 0L
1,917 SR
Queue Stats
377W - 387L
1,269 MMR
Solo
Hun Batz
Hun Batz
Silver III
heroallday
Hun Batz
Silver III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 28L
1,205 MMR
Solo
Heimdallr
Heimdallr
Gold IV
joshvelra
Heimdallr
Gold IV
Level 147
God Stats
14W - 13L
1,458 SR
Queue Stats
696W - 705L
1,423 MMR
Solo
Nu Wa
Nu Wa
Gold II
kanito19
Nu Wa
Gold II
Level 184
God Stats
4W - 6L
1,469 SR
Queue Stats
94W - 99L
1,602 MMR
Solo
Ares
Ares
Masters
noBliss
Ares
Masters
Level 129
God Stats
5W - 0L
1,663 SR
Queue Stats
178W - 151L
2,490 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,283
516
8,999
20,398
16,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 5 / 3
8,295
461
6,619
15,360
12,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
iBlezing
Serqet
14
5 / 5 / 2
8,620
479
10,080
16,858
6,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
juparopi2
Thoth
14
2 / 5 / 2
8,398
467
7,256
9,103
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
yacksin0345
Xbalanque
15
0 / 5 / 3
8,357
464
7,530
11,929
3,850
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
LokiOdinRavanaNeith

VS

Bans
MedusaPoseidonCabrakanZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
I Will Throw225
Erlang Shen
18
5 / 1 / 3
12,217
679
11,503
17,569
18,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Hun Batz
heroallday
Hun Batz
15
4 / 4 / 3
10,247
569
5,656
16,331
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
joshvelra
Heimdallr
19
7 / 1 / 7
12,434
691
14,610
15,625
5,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
kanito19
Nu Wa
17
3 / 1 / 9
11,692
650
10,587
6,209
1,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
noBliss
Ares
16
7 / 2 / 8
11,976
665
10,909
18,924
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
9
Kills
26
26
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Erlang Shen
I Will Throw225
Erlang Shen
5
1
3
6.5
L
1
5
3
0.5
W
Hun Batz
heroallday
Hun Batz
4
4
3
1.38
L
Serqet
iBlezing
Serqet
5
5
2
1.2
W
Heimdallr
joshvelra
Heimdallr
7
1
7
10.5
L
Thoth
juparopi2
Thoth
2
5
2
0.6
W
Nu Wa
kanito19
Nu Wa
3
1
9
7.5
W
Ares
noBliss
Ares
7
2
8
5.5
L
Xbalanque
yacksin0345
Xbalanque
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,484
Damage
53,265
73,648
Taken
74,658
42,784
Mitigated
48,892
13,218
Healing
22,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,999
3,537
0
5,157
20,398
16,915
0
2,807
16,574
1,715
71,432
W
Erlang Shen
I Will Throw225
Erlang Shen
11,503
5,664
0
5,859
17,569
18,986
4,478
2,094
14,717
0
87,664
L
6,619
424
0
3,372
15,360
12,094
0
5,999
9,168
31,758
1,709
W
Hun Batz
heroallday
Hun Batz
5,656
2,086
0
3,497
16,331
4,780
2,435
5,170
10,810
0
48,750
L
Serqet
iBlezing
Serqet
10,080
2,876
0
1,620
16,858
6,927
0
5,308
11,495
0
64,479
W
Heimdallr
joshvelra
Heimdallr
14,610
4,244
0
5,314
15,625
5,971
6,553
2,651
12,424
0
98,339
L
Thoth
juparopi2
Thoth
7,256
222
0
500
9,103
2,998
5
4,530
4,573
72,573
0
W
Nu Wa
kanito19
Nu Wa
10,587
2,481
172
1,808
6,209
1,891
2,273
2,465
3,398
87,109
1,322
W
Ares
noBliss
Ares
10,909
2,587
0
5,745
18,924
17,264
320
5,214
13,536
32,777
1,347
L
Xbalanque
yacksin0345
Xbalanque
7,530
3,722
0
2,569
11,929
3,850
27
2,554
9,375
0
62,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,953
Gold Earned
58,566
509
Minions Killed
557
0
Camps Cleared
0
1,751,600
Distance Traveled
1,884,638
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
9,283
516
130
7
0
287,148
6
W
Erlang Shen
12,217
679
136
8
0
329,382
3
L
Geb
8,295
461
49
3
0
348,476
2
W
Hun Batz
10,247
569
64
4
0
372,030
0
L
Serqet
8,620
479
95
5
0
452,421
0
W
Heimdallr
12,434
691
161
9
0
379,857
9
L
Thoth
8,398
467
122
7
0
344,998
4
W
Nu Wa
11,692
650
162
9
0
400,619
5
W
Ares
11,976
665
34
2
0
402,750
6
L
Xbalanque
8,357
464
113
6
0
318,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role