Player Matchup

Medusa
Medusa
Gold II
GhostlyLynx4508
Medusa
Gold II
Level 152
God Stats
4W - 4L
1,552 SR
Queue Stats
46W - 51L
1,561 MMR
Solo
Athena
Athena
Bronze III
StaleLoaf2
Athena
Bronze III
Level 103
God Stats
1W - 1L
1,676 SR
Queue Stats
6W - 3L
1,562 MMR
Solo
Kali
Kali
Platinum V
StiffyWitDaBliky
Kali
Platinum V
Level 157
God Stats
26W - 14L
1,662 SR
Queue Stats
357W - 354L
1,550 MMR
Solo
Agni
Agni
Gold II
TopBoy-EI
Agni
Gold II
Level 156
God Stats
9W - 12L
1,473 SR
Queue Stats
225W - 230L
1,675 MMR
Solo
Ravana
Ravana
Diamond II
nnynnonnsnneat
Ravana
Diamond II
Level 63
God Stats
8W - 5L
1,799 SR
Queue Stats
61W - 41L
2,535 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,632 SR
1,777 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,604 SR
1,718 MMR
Geb
Geb
Platinum I
 
Geb
Platinum I
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Platinum I
AlmightyYap
Cliodhna
Platinum I
Level 159
God Stats
97W - 79L
1,576 SR
Queue Stats
231W - 214L
2,047 MMR
Solo
Anhur
Anhur
Diamond III
Canarix15
Anhur
Diamond III
Level 159
God Stats
14W - 12L
1,698 SR
Queue Stats
253W - 227L
1,822 MMR
Solo
Pele
Pele
Platinum V
GRYMRPR
Pele
Platinum V
Level 157
God Stats
6W - 3L
1,726 SR
Queue Stats
96W - 98L
1,679 MMR
Solo
Cthulhu
Cthulhu
Gold II
Usseles123
Cthulhu
Gold II
Level 158
God Stats
12W - 10L
1,518 SR
Queue Stats
413W - 421L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 0
6,019
602
6,118
6,315
1,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
StaleLoaf2
Athena
8
0 / 5 / 2
5,254
525
3,244
10,235
7,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 0 / 0
4,887
489
1,696
5,954
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Agni
10
0 / 6 / 0
4,919
492
2,279
5,996
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,685
669
6,616
8,259
3,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Hou YiTyrCabrakanAo KuangSun Wukong

VS

Bans
BacchusBake KujiraJanusMulanErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 5
5,416
542
3,679
7,102
3,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
AlmightyYap
Cliodhna
12
6 / 0 / 1
7,378
738
5,483
6,085
1,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Canarix15
Anhur
12
6 / 1 / 1
7,220
722
5,562
6,383
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
GRYMRPR
Pele
12
3 / 0 / 4
6,371
637
5,301
5,829
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Usseles123
Cthulhu
9
0 / 3 / 0
5,155
516
3,786
9,699
6,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
15
15
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
5
2.5
W
Cliodhna
AlmightyYap
Cliodhna
6
0
1
6.5
W
Anhur
Canarix15
Anhur
6
1
1
6.5
W
Pele
GRYMRPR
Pele
3
0
4
5
L
2
3
0
0.67
L
Athena
StaleLoaf2
Athena
0
5
2
0.2
L
1
0
0
1
L
Agni
0
6
0
0
W
Cthulhu
Usseles123
Cthulhu
0
3
0
0
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,953
Damage
23,811
36,759
Taken
35,098
16,152
Mitigated
15,195
8,733
Healing
11,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,679
435
1,255
2,250
7,102
3,310
0
1,802
5,258
11,556
2,126
W
Cliodhna
AlmightyYap
Cliodhna
5,483
647
0
1,367
6,085
1,705
0
1,855
3,924
0
47,759
W
Anhur
Canarix15
Anhur
5,562
3,256
0
2,547
6,383
1,903
762
1,484
4,899
0
49,514
W
Pele
GRYMRPR
Pele
5,301
1,083
0
1,629
5,829
2,076
0
34
5,795
0
49,356
L
6,118
3,213
0
1,515
6,315
1,663
0
984
5,331
0
47,369
L
Athena
StaleLoaf2
Athena
3,244
1,478
0
2,535
10,235
7,298
0
1,535
8,700
10,270
0
L
1,696
656
0
1,561
5,954
2,069
0
265
5,689
0
21,538
L
Agni
2,279
279
0
240
5,996
1,296
0
296
5,700
29,941
0
W
Cthulhu
Usseles123
Cthulhu
3,786
691
0
2,465
9,699
6,201
0
0
9,699
30,212
520
L
6,616
2,479
0
2,882
8,259
3,826
0
3,709
4,550
0
51,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,764
Gold Earned
31,540
301
Minions Killed
329
0
Camps Cleared
0
1,035,198
Distance Traveled
1,134,994
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,416
542
21
2
0
236,263
5
W
Cliodhna
7,378
738
85
9
0
249,445
2
W
Anhur
7,220
722
97
10
0
192,254
2
W
Pele
6,371
637
79
8
0
257,167
0
L
Medusa
6,019
602
83
8
0
203,193
0
L
Athena
5,254
525
22
2
0
221,264
4
L
Kali
4,887
489
41
4
0
190,655
0
L
Agni
4,919
492
61
6
0
208,970
0
W
Cthulhu
5,155
516
47
5
0
199,865
0
L
Ravana
6,685
669
94
9
0
211,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role