Player Matchup

Fenrir
Fenrir
Dinglo13
Fenrir
Level 100
God Stats
1W - 1L
1,375 SR
Queue Stats
35W - 35L
1,489 Elo+
Party 1
Agni
Agni
Djhawk4
Agni
Level 109
God Stats
1W - 0L
1,962 SR
Queue Stats
24W - 21L
1,469 Elo+
Party 1
Nike
Nike
DoubtingThomas23
Nike
Level 113
God Stats
590W - 536L
1,603 SR
Queue Stats
682W - 685L
1,569 Elo+
Solo
Neith
Neith
I-CAP-l
Neith
Level 101
God Stats
2W - 1L
1,641 SR
Queue Stats
39W - 37L
1,483 Elo+
Party 1
Cerberus
Cerberus
TigerHawk-09
Cerberus
Level 138
God Stats
2W - 0L
1,331 SR
Queue Stats
14W - 4L
1,646 Elo+
Party 1
Team Averages
Level 112
1,582 SR
1,531 Elo+

VS

Team Averages
Level 125
1,444 SR
1,443 Elo+
Fafnir
Fafnir
 
Fafnir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IICRAKII1
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
504W - 511L
1,472 Elo+
Solo
Achilles
Achilles
SDiavolo666S
Achilles
Level 156
God Stats
0W - 1L
1,508 SR
Queue Stats
40W - 41L
1,508 Elo+
Solo
Kukulkan
Kukulkan
divin403peintre
Kukulkan
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,236 Elo+
Solo
Thanatos
Thanatos
tiittimon
Thanatos
Level 126
God Stats
2W - 7L
1,210 SR
Queue Stats
299W - 286L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dinglo13
Fenrir
7
2 / 1 / 1
4,374
729
2,369
3,225
1,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Agni
Djhawk4
Agni
8
0 / 0 / 1
4,454
742
1,139
2,665
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 1 / 0
3,278
546
781
1,951
442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
I-CAP-l
Neith
7
0 / 0 / 0
4,040
673
1,086
2,402
683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
TigerHawk-09
Cerberus
7
3 / 0 / 0
4,552
759
1,135
3,146
2,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
0 / 0 / 0
3,741
624
1,687
2,972
2,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
IICRAKII1
Discordia
6
0 / 2 / 0
3,166
528
561
3,116
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Achilles
SDiavolo666S
Achilles
8
2 / 0 / 0
4,389
732
2,750
5,111
2,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
5
0 / 4 / 0
3,156
526
850
4,078
888
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mystical Earring

Mystical Earring

+15
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
tiittimon
Thanatos
1
0 / 0 / 0
2,729
455
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
0
0
0
W
Fenrir
Dinglo13
Fenrir
2
1
1
2.5
W
Agni
Djhawk4
Agni
0
0
1
0.5
W
0
1
0
0
W
Neith
I-CAP-l
Neith
0
0
0
0
L
Discordia
IICRAKII1
Discordia
0
2
0
0
L
Achilles
SDiavolo666S
Achilles
2
0
0
2
W
Cerberus
TigerHawk-09
Cerberus
3
0
0
3
L
Kukulkan
0
4
0
0
L
Thanatos
tiittimon
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,510
Damage
5,848
13,389
Taken
15,277
4,754
Mitigated
6,446
3,781
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
1,687
395
0
1,188
2,972
2,058
0
125
2,847
14,214
0
W
Fenrir
Dinglo13
Fenrir
2,369
521
0
716
3,225
1,054
0
439
2,786
0
16,506
W
Agni
Djhawk4
Agni
1,139
93
0
470
2,665
573
215
462
2,203
23,905
1,502
W
781
92
0
468
1,951
442
0
0
1,951
0
7,649
W
Neith
I-CAP-l
Neith
1,086
85
0
1,222
2,402
683
0
1,443
959
0
24,896
L
Discordia
IICRAKII1
Discordia
561
231
0
0
3,116
553
0
0
3,116
11,024
334
L
Achilles
SDiavolo666S
Achilles
2,750
801
0
2,251
5,111
2,947
0
282
4,829
0
23,493
W
Cerberus
TigerHawk-09
Cerberus
1,135
233
0
905
3,146
2,002
45
716
2,430
16,168
0
L
Kukulkan
850
357
0
94
4,078
888
0
1,867
2,211
7,912
765
L
Thanatos
tiittimon
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,698
Gold Earned
17,181
171
Minions Killed
84
0
Camps Cleared
0
571,818
Distance Traveled
494,207
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
3,741
624
20
3
0
134,148
0
W
Fenrir
4,374
729
31
5
0
139,798
1
W
Agni
4,454
742
47
8
0
127,750
0
W
Nike
3,278
546
13
2
0
59,498
0
W
Neith
4,040
673
39
7
0
113,538
2
L
Discordia
3,166
528
21
4
0
134,357
0
L
Achilles
4,389
732
30
5
0
96,628
0
W
Cerberus
4,552
759
41
7
0
131,234
0
L
Kukulkan
3,156
526
13
2
0
121,829
0
L
Thanatos
2,729
455
0
0
0
7,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role