Player Matchup

Susano
Susano
Deckjs
Susano
Level 147
God Stats
0W - 2L
1,260 SR
Queue Stats
33W - 23L
1,538 Elo+
Solo
Poseidon
Poseidon
IGremorYI
Poseidon
Level 160
God Stats
6W - 9L
1,650 SR
Queue Stats
310W - 291L
1,512 Elo+
Party 1
Heimdallr
Heimdallr
Luch1
Heimdallr
Level 155
God Stats
0W - 3L
1,362 SR
Queue Stats
252W - 224L
1,572 Elo+
Party 1
Amaterasu
Amaterasu
jhuenxvdead
Amaterasu
Level 155
God Stats
1W - 2L
1,752 SR
Queue Stats
112W - 105L
1,457 Elo+
Solo
Ra
Ra
ĠodSlayer
Ra
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,427 Elo+
Solo
Team Averages
Level 147
1,505 SR
1,501 Elo+

VS

Team Averages
Level 123
1,661 SR
1,552 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
AkiraToriyama24
Mercury
Level 59
God Stats
2W - 0L
1,691 SR
Queue Stats
22W - 10L
1,619 Elo+
Party 2
Anhur
Anhur
LéopoldX
Anhur
Level 167
God Stats
13W - 1L
1,755 SR
Queue Stats
138W - 65L
1,608 Elo+
Solo
Anubis
Anubis
WesleiDev
Anubis
Level 109
God Stats
5W - 1L
1,861 SR
Queue Stats
33W - 26L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Deckjs
Susano
5
0 / 0 / 0
4,103
410
544
2,336
464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
IGremorYI
Poseidon
11
1 / 4 / 0
5,476
548
3,890
5,162
911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Heimdallr
Luch1
Heimdallr
9
0 / 4 / 0
5,191
519
3,569
6,775
1,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
jhuenxvdead
Amaterasu
9
1 / 4 / 0
5,068
507
3,693
8,740
3,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
0 / 4 / 0
5,438
544
1,751
5,326
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
6 / 0 / 1
6,680
668
2,643
3,523
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
 
Chaac
11
1 / 0 / 3
5,957
596
3,995
7,778
4,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
5 / 0 / 4
6,518
652
4,830
6,348
2,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Anhur
LéopoldX
Anhur
11
3 / 2 / 2
6,012
601
4,010
6,647
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
WesleiDev
Anubis
11
1 / 0 / 4
6,039
604
2,511
3,249
1,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
2
Kills
16
16
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
0
1
6.5
W
Chaac
 
Chaac
1
0
3
2.5
W
5
0
4
7
L
Susano
Deckjs
Susano
0
0
0
0
L
Poseidon
IGremorYI
Poseidon
1
4
0
0.25
L
Heimdallr
Luch1
Heimdallr
0
4
0
0
W
Anhur
LéopoldX
Anhur
3
2
2
2
W
Anubis
WesleiDev
Anubis
1
0
4
3
L
Amaterasu
jhuenxvdead
Amaterasu
1
4
0
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,447
Damage
17,989
28,339
Taken
27,545
8,480
Mitigated
11,061
7,230
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,643
403
1,042
1,995
3,523
1,140
0
1,250
2,273
41,600
1,237
W
Chaac
 
Chaac
3,995
137
0
4,684
7,778
4,629
0
0
7,681
0
33,603
W
4,830
2,947
0
1,357
6,348
2,168
0
224
6,025
0
45,115
L
Susano
Deckjs
Susano
544
139
0
862
2,336
464
0
0
2,336
0
9,952
L
Poseidon
IGremorYI
Poseidon
3,890
1,103
0
1,386
5,162
911
0
817
4,345
35,620
4,254
L
Heimdallr
Luch1
Heimdallr
3,569
1,187
0
1,447
6,775
1,965
0
708
5,637
0
29,955
W
Anhur
LéopoldX
Anhur
4,010
1,847
0
2,641
6,647
1,997
448
2,647
3,853
0
37,475
W
Anubis
WesleiDev
Anubis
2,511
150
0
1,227
3,249
1,127
0
1,615
1,605
34,267
1,076
L
Amaterasu
jhuenxvdead
Amaterasu
3,693
1,449
0
2,567
8,740
3,604
0
1,381
7,322
485
17,463
L
1,751
148
0
968
5,326
1,536
0
2,211
3,115
41,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
31,206
270
Minions Killed
341
0
Camps Cleared
0
900,517
Distance Traveled
1,092,048
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,680
668
78
8
0
199,986
2
W
Chaac
5,957
596
60
6
0
240,836
0
W
Mercury
6,518
652
70
7
0
268,905
0
L
Susano
4,103
410
27
3
0
103,338
0
L
Poseidon
5,476
548
72
7
0
202,010
2
L
Heimdallr
5,191
519
52
5
0
203,207
2
W
Anhur
6,012
601
65
7
0
198,341
1
W
Anubis
6,039
604
68
7
0
183,980
2
L
Amaterasu
5,068
507
32
3
0
196,853
0
L
Ra
5,438
544
87
9
0
195,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role