Player Matchup

Danzaburou
Danzaburou
GodlyMajin
Danzaburou
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 28L
1,485 Elo+
Solo
Zeus
Zeus
HappyGuardian
Zeus
Level 94
God Stats
2W - 3L
1,146 SR
Queue Stats
216W - 220L
1,509 Elo+
Solo
Merlin
Merlin
Hustmay
Merlin
Level 145
God Stats
14W - 12L
1,528 SR
Queue Stats
390W - 391L
1,473 Elo+
Solo
Tiamat
Tiamat
Lightfox7
Tiamat
Level 145
God Stats
1W - 2L
1,237 SR
Queue Stats
216W - 213L
1,497 Elo+
Solo
Artemis
Artemis
Slypig77
Artemis
Level 157
God Stats
1W - 2L
1,469 SR
Queue Stats
92W - 102L
1,518 Elo+
Solo
Team Averages
Level 140
1,376 SR
1,496 Elo+

VS

Team Averages
Level 167
1,513 SR
1,486 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Splotchy___Sack
Chiron
Level 164
God Stats
1W - 2L
1,600 SR
Queue Stats
176W - 111L
1,596 Elo+
Solo
Chaac
Chaac
la--teille
Chaac
Level 183
God Stats
1W - 5L
1,464 SR
Queue Stats
81W - 176L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GodlyMajin
Danzaburou
11
3 / 2 / 2
6,315
1,263
3,514
4,782
2,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 3 / 3
6,204
1,241
4,942
3,620
1,332
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Hustmay
Merlin
12
0 / 2 / 6
6,562
1,312
5,444
2,005
508
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Lightfox7
Tiamat
9
2 / 0 / 0
5,809
1,162
1,960
1,729
1,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
Slypig77
Artemis
11
0 / 0 / 4
5,869
1,174
3,408
3,466
2,606
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 3
6,113
1,223
2,609
4,326
1,681
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pele
 
Pele
8
0 / 4 / 3
5,058
1,012
1,581
5,202
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
 
Gilgamesh
1
0 / 0 / 0
1,438
288
0
0
0
12
1 / 1 / 4
6,078
1,216
3,629
3,706
1,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
12
2 / 1 / 2
5,845
1,169
3,744
9,380
5,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
7
Kills
5
7
Deaths
7
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
3
3.5
L
Pele
 
Pele
0
4
3
0.38
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
Danzaburou
GodlyMajin
Danzaburou
3
2
2
2
W
2
3
3
1.17
W
Merlin
Hustmay
Merlin
0
2
6
1.5
W
Tiamat
Lightfox7
Tiamat
2
0
0
2
W
Artemis
Slypig77
Artemis
0
0
4
2
L
1
1
4
3
L
Chaac
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,268
Damage
11,563
15,602
Taken
22,614
7,678
Mitigated
9,490
4,240
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,609
168
575
1,592
4,326
1,681
0
2,447
1,879
0
5,620
L
Pele
 
Pele
1,581
109
160
453
5,202
1,505
0
3,374
1,828
0
5,254
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
GodlyMajin
Danzaburou
3,514
448
159
1,103
4,782
2,145
324
0
4,673
0
11,562
W
4,942
380
479
57
3,620
1,332
644
0
3,620
8,005
72
W
Merlin
Hustmay
Merlin
5,444
174
154
39
2,005
508
0
0
2,005
16,519
0
W
Tiamat
Lightfox7
Tiamat
1,960
168
253
1,400
1,729
1,087
0
0
1,672
3,762
171
W
Artemis
Slypig77
Artemis
3,408
1,455
25
571
3,466
2,606
750
0
3,243
0
6,681
L
3,629
294
1,282
803
3,706
1,168
0
2,482
1,224
0
15,553
L
Chaac
3,744
115
260
4,524
9,380
5,136
0
3,938
5,442
0
10,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,759
Gold Earned
24,532
63
Minions Killed
60
0
Camps Cleared
0
474,814
Distance Traveled
417,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,113
1,223
14
3
0
118,718
0
L
Pele
5,058
1,012
10
2
0
82,444
0
L
Gilgamesh
1,438
288
0
0
0
0
0
W
Danzaburou
6,315
1,263
14
3
0
99,421
0
W
Zeus
6,204
1,241
12
2
0
93,455
0
W
Merlin
6,562
1,312
21
4
0
116,363
0
W
Tiamat
5,809
1,162
5
1
0
60,046
0
W
Artemis
5,869
1,174
11
2
0
105,529
0
L
Chiron
6,078
1,216
27
5
0
100,576
0
L
Chaac
5,845
1,169
9
2
0
115,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role