Player Matchup

Hou Yi
Hou Yi
Astą
Hou Yi
Level 158
God Stats
1W - 0L
1,838 SR
Queue Stats
16W - 6L
1,747 Elo+
Party 1
Raijin
Raijin
GiveNoBlood
Raijin
Level 158
God Stats
3W - 6L
1,561 SR
Queue Stats
167W - 174L
1,487 Elo+
Party 1
Bakasura
Bakasura
Lan_rockets_
Bakasura
Level 160
God Stats
79W - 99L
1,538 SR
Queue Stats
612W - 759L
1,536 Elo+
Party 1
Ymir
Ymir
Marjolila
Ymir
Level 158
God Stats
19W - 33L
1,542 SR
Queue Stats
145W - 224L
1,465 Elo+
Party 1
Achilles
Achilles
StaynGang
Achilles
Level 163
God Stats
5W - 1L
1,639 SR
Queue Stats
335W - 304L
1,539 Elo+
Party 1
Team Averages
Level 159
1,623 SR
1,555 Elo+

VS

Team Averages
Level 125
1,531 SR
1,490 Elo+
Chernobog
Chernobog
 
Chernobog
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
HugeFacialLoad
Fenrir
Level 87
God Stats
44W - 30L
1,618 SR
Queue Stats
129W - 140L
1,483 Elo+
Party 2
Xing Tian
Xing Tian
Im1up
Xing Tian
Level 139
God Stats
2W - 4L
1,488 SR
Queue Stats
777W - 745L
1,478 Elo+
Solo
Baba Yaga
Baba Yaga
air_force_265
Baba Yaga
Level 159
God Stats
8W - 13L
1,546 SR
Queue Stats
511W - 490L
1,459 Elo+
Solo
Surtr
Surtr
almamarcelaxdxd
Surtr
Level 159
God Stats
4W - 10L
1,504 SR
Queue Stats
401W - 383L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Astą
Hou Yi
15
4 / 1 / 1
8,516
608
7,451
7,919
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
15
5 / 1 / 4
8,944
639
8,760
7,131
2,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
Lan_rockets_
Bakasura
16
4 / 4 / 5
8,679
620
9,535
15,720
6,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
11
1 / 2 / 5
7,365
526
4,817
15,522
12,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
StaynGang
Achilles
15
2 / 1 / 1
9,125
652
11,210
13,617
7,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
0 / 4 / 2
6,832
488
5,659
6,975
2,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 7 / 2
7,541
539
7,649
14,252
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
Im1up
Xing Tian
13
1 / 1 / 3
7,893
564
7,438
16,224
12,874
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
air_force_265
Baba Yaga
15
2 / 2 / 5
8,233
588
7,685
7,957
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 2
7,309
522
7,209
13,684
12,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
16
Kills
9
9
Deaths
16
16
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
4
2
0.25
W
Hou Yi
Astą
Hou Yi
4
1
1
4.5
W
Raijin
5
1
4
7
L
6
7
2
1
L
Xing Tian
Im1up
Xing Tian
1
1
3
2.5
W
Bakasura
Lan_rockets_
Bakasura
4
4
5
1.63
W
Ymir
1
2
5
1.75
W
Achilles
StaynGang
Achilles
2
1
1
2.5
L
Baba Yaga
air_force_265
Baba Yaga
2
2
5
2.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,773
Damage
35,640
59,909
Taken
59,092
31,837
Mitigated
34,613
22,026
Healing
12,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,659
2,925
0
356
6,975
2,351
908
881
6,094
0
46,197
W
Hou Yi
Astą
Hou Yi
7,451
4,488
0
3,350
7,919
2,936
372
2,686
5,233
0
71,391
W
Raijin
8,760
878
0
1,971
7,131
2,345
0
3,783
3,348
60,459
807
L
7,649
3,081
0
2,138
14,252
4,140
0
3,162
9,835
0
42,213
L
Xing Tian
Im1up
Xing Tian
7,438
716
0
3,168
16,224
12,874
0
5,089
10,325
52,904
1,630
W
Bakasura
Lan_rockets_
Bakasura
9,535
5,385
0
8,089
15,720
6,557
0
3,148
12,536
0
63,075
W
Ymir
4,817
650
0
4,559
15,522
12,811
0
5,842
9,680
27,247
0
W
Achilles
StaynGang
Achilles
11,210
2,825
0
4,057
13,617
7,188
0
451
12,239
0
78,470
L
Baba Yaga
air_force_265
Baba Yaga
7,685
502
0
2,733
7,957
2,796
0
4,042
3,513
67,855
0
L
7,209
2,535
0
3,776
13,684
12,452
0
243
13,233
1,860
48,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,629
Gold Earned
37,808
552
Minions Killed
427
0
Camps Cleared
0
1,504,979
Distance Traveled
1,462,186
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,832
488
83
6
0
256,465
6
W
Hou Yi
8,516
608
126
9
0
281,843
0
W
Raijin
8,944
639
113
8
0
299,140
0
L
Fenrir
7,541
539
62
4
0
302,344
1
L
Xing Tian
7,893
564
73
5
0
302,871
0
W
Bakasura
8,679
620
125
9
0
334,942
0
W
Ymir
7,365
526
45
3
0
290,132
8
W
Achilles
9,125
652
143
10
0
298,922
0
L
Baba Yaga
8,233
588
126
9
0
308,356
0
L
Surtr
7,309
522
83
6
0
292,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role