Player Matchup

Thor
Thor
Bronze III
Alhazrad
Thor
Bronze III
Level 143
God Stats
0W - 1L
1,615 SR
Queue Stats
22W - 20L
1,348 MMR
Solo
Cupid
Cupid
Gold V
DemonTirel
Cupid
Gold V
Level 148
God Stats
1W - 2L
1,602 SR
Queue Stats
218W - 229L
1,371 MMR
Solo
Mulan
Mulan
Gold V
Perikoss
Mulan
Gold V
Level 156
God Stats
1W - 3L
1,509 SR
Queue Stats
398W - 396L
1,354 MMR
Solo
Geb
Geb
Silver IV
UnforsakenNinja2
Geb
Silver IV
Level 86
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 23L
1,403 MMR
Solo
Chang'e
Chang'e
Gold I
polloprohd
Chang'e
Gold I
Level 125
God Stats
10W - 13L
1,503 SR
Queue Stats
253W - 254L
1,781 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,588 SR
1,452 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 169
1,495 SR
1,463 MMR
Zhong Kui
Zhong Kui
Gold I
Comerab0s8194
Zhong Kui
Gold I
Level 128
God Stats
4W - 1L
1,623 SR
Queue Stats
176W - 177L
1,518 MMR
Party 1
Vulcan
Vulcan
Diamond IV
SatStorm
Vulcan
Diamond IV
Level 253
God Stats
66W - 53L
1,633 SR
Queue Stats
195W - 183L
2,058 MMR
Solo
Awilix
Awilix
Gold II
XxPayphonexX
Awilix
Gold II
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
61W - 58L
1,514 MMR
Party 1
Danzaburou
Danzaburou
Silver I
mojosodopebro15
Danzaburou
Silver I
Level 206
God Stats
2W - 5L
1,258 SR
Queue Stats
213W - 234L
983 MMR
Solo
Sylvanus
Sylvanus
Silver II
yacksin0345
Sylvanus
Silver II
Level 118
God Stats
12W - 12L
1,463 SR
Queue Stats
94W - 101L
1,243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
2 / 6 / 0
5,945
495
3,533
10,475
3,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
10
0 / 4 / 4
5,849
487
7,079
8,489
2,028
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Perikoss
Mulan
11
1 / 2 / 0
6,345
529
6,268
11,261
8,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 1 / 1
5,907
492
4,014
9,986
5,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
polloprohd
Chang'e
11
1 / 5 / 0
6,026
502
2,731
9,321
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HeraJanusBacchusLancelot

VS

Bans
CthulhuOsirisAthenaPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Comerab0s8194
Zhong Kui
12
1 / 1 / 1
7,183
599
6,007
8,842
5,669
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
SatStorm
Vulcan
14
7 / 1 / 2
8,472
706
11,106
4,635
1,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Awilix
12
6 / 1 / 6
7,335
611
9,122
8,623
3,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
mojosodopebro15
Danzaburou
12
1 / 2 / 2
6,605
550
5,832
7,358
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
yacksin0345
Sylvanus
11
3 / 1 / 7
6,817
568
4,294
12,613
8,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
6
Kills
18
18
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thor
2
6
0
0.33
W
Zhong Kui
Comerab0s8194
Zhong Kui
1
1
1
1.5
L
Cupid
0
4
4
0.5
L
Mulan
Perikoss
Mulan
1
2
0
0.5
W
Vulcan
SatStorm
Vulcan
7
1
2
8
L
2
1
1
2.5
W
Awilix
6
1
6
9
W
Danzaburou
mojosodopebro15
Danzaburou
1
2
2
1
L
Chang'e
polloprohd
Chang'e
1
5
0
0.2
W
Sylvanus
yacksin0345
Sylvanus
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
36,361
49,532
Taken
42,071
20,438
Mitigated
21,326
13,424
Healing
17,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,533
1,423
0
910
10,475
3,103
0
1,943
8,382
0
31,444
W
Zhong Kui
Comerab0s8194
Zhong Kui
6,007
766
0
5,599
8,842
5,669
0
0
8,842
45,258
0
L
Cupid
7,079
3,824
890
3,068
8,489
2,028
82
1,827
6,648
0
43,563
L
Mulan
Perikoss
Mulan
6,268
605
0
4,272
11,261
8,140
0
6,258
5,003
0
39,789
W
Vulcan
SatStorm
Vulcan
11,106
552
0
1,300
4,635
1,634
1,178
1,984
2,651
61,385
173
L
4,014
308
0
2,052
9,986
5,387
0
3,722
6,157
18,543
1,746
W
Awilix
9,122
3,957
0
1,002
8,623
3,096
0
1,472
7,151
0
52,596
W
Danzaburou
mojosodopebro15
Danzaburou
5,832
2,047
0
2,226
7,358
2,221
295
1,224
6,134
0
46,911
L
Chang'e
polloprohd
Chang'e
2,731
74
36
2,196
9,321
1,780
0
6,791
2,038
39,573
777
W
Sylvanus
yacksin0345
Sylvanus
4,294
1,413
3,227
4,093
12,613
8,706
300
1,892
10,721
15,927
1,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,072
Gold Earned
36,412
323
Minions Killed
384
0
Camps Cleared
0
1,142,186
Distance Traveled
1,151,825
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,945
495
53
4
0
234,212
0
W
Zhong Kui
7,183
599
93
8
0
188,866
0
L
Cupid
5,849
487
79
7
0
207,254
0
L
Mulan
6,345
529
68
6
0
231,189
4
W
Vulcan
8,472
706
117
10
0
252,124
0
L
Geb
5,907
492
29
2
0
249,253
0
W
Awilix
7,335
611
74
6
0
293,899
1
W
Danzaburou
6,605
550
74
6
0
191,986
0
L
Chang'e
6,026
502
94
8
0
220,278
1
W
Sylvanus
6,817
568
26
2
0
224,950
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role