Player Matchup

Cernunnos
Cernunnos
Go-Go_Mumbo
Cernunnos
Level 287
God Stats
75W - 78L
1,502 SR
Queue Stats
560W - 477L
1,568 Elo+
Solo
Arachne
Arachne
LoGK XCON
Arachne
Level 147
God Stats
35W - 22L
1,598 SR
Queue Stats
73W - 76L
1,466 Elo+
Solo
Bacchus
Bacchus
Molly Coddle959
Bacchus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 1
He Bo
He Bo
RELL_M4N
He Bo
Level 127
God Stats
7W - 7L
1,496 SR
Queue Stats
121W - 127L
1,502 Elo+
Solo
Nu Wa
Nu Wa
ducky wuddle
Nu Wa
Level 128
God Stats
4W - 2L
1,627 SR
Queue Stats
13W - 18L
1,394 Elo+
Party 1
Team Averages
Level 138
1,545 SR
1,471 Elo+

VS

Team Averages
Level 142
1,434 SR
1,512 Elo+
Chiron
Chiron
AriesFromHellZ
Chiron
Level 201
God Stats
4W - 8L
1,525 SR
Queue Stats
320W - 313L
1,562 Elo+
Party 2
Hel
Hel
GalaxyRanger11
Hel
Level 47
God Stats
6W - 10L
1,282 SR
Queue Stats
130W - 130L
1,512 Elo+
Solo
Achilles
Achilles
Interdum
Achilles
Level 203
God Stats
0W - 2L
1,318 SR
Queue Stats
43W - 62L
1,504 Elo+
Party 2
Geb
Geb
PACOMERSELAS
Geb
Level 108
God Stats
4W - 4L
1,493 SR
Queue Stats
633W - 620L
1,496 Elo+
Solo
Aphrodite
Aphrodite
THeTrueMcLove
Aphrodite
Level 153
God Stats
4W - 5L
1,555 SR
Queue Stats
42W - 43L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Go-Go_Mumbo
Cernunnos
12
2 / 1 / 6
6,910
1,382
9,688
5,066
1,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
LoGK XCON
Arachne
13
6 / 0 / 7
8,400
1,680
8,143
4,709
4,672
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 11
7,681
1,536
5,412
7,114
7,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
RELL_M4N
He Bo
12
1 / 2 / 7
6,354
1,271
2,452
3,136
833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 8
7,333
1,467
10,491
2,017
600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

385

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 5
6,532
1,306
5,589
8,043
2,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 5 / 1
6,338
1,268
5,108
8,897
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Interdum
Achilles
11
4 / 3 / 0
6,992
1,398
5,429
11,416
11,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
0 / 2 / 2
6,208
1,242
1,418
6,362
3,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Aphrodite
THeTrueMcLove
Aphrodite
10
0 / 2 / 2
5,814
1,163
1,065
5,482
2,510
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
15
Kills
5
5
Deaths
15
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
5
0.83
L
1
5
1
0.3
W
Cernunnos
Go-Go_Mumbo
Cernunnos
2
1
6
5
L
Achilles
Interdum
Achilles
4
3
0
1.33
W
Arachne
LoGK XCON
Arachne
6
0
7
9.5
W
2
2
11
3.75
L
0
2
2
0.5
W
He Bo
RELL_M4N
He Bo
1
2
7
2.25
L
Aphrodite
THeTrueMcLove
Aphrodite
0
2
2
0.5
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,186
Damage
18,609
22,042
Taken
40,200
15,539
Mitigated
22,228
4,075
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,589
2,575
339
582
8,043
2,063
0
4,283
3,760
0
17,717
L
5,108
104
917
1,687
8,897
2,774
0
3,888
5,009
24,549
0
W
Cernunnos
Go-Go_Mumbo
Cernunnos
9,688
5,022
0
811
5,066
1,761
0
1,955
3,111
0
24,802
L
Achilles
Interdum
Achilles
5,429
869
0
599
11,416
11,511
0
4,338
7,078
0
17,443
W
Arachne
LoGK XCON
Arachne
8,143
6,730
0
1,799
4,709
4,672
0
1,904
2,805
0
18,095
W
5,412
664
0
1,204
7,114
7,673
0
2,573
4,541
12,301
1,169
L
1,418
95
855
899
6,362
3,370
0
3,181
3,181
7,622
0
W
He Bo
RELL_M4N
He Bo
2,452
0
0
0
3,136
833
0
787
2,349
3,346
0
L
Aphrodite
THeTrueMcLove
Aphrodite
1,065
30
1,364
1,436
5,482
2,510
0
2,340
3,142
10,161
0
W
10,491
4,475
0
261
2,017
600
0
372
1,645
18,935
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,678
Gold Earned
31,884
97
Minions Killed
115
7
Camps Cleared
4
563,461
Distance Traveled
477,974
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,532
1,306
18
4
3
100,453
0
L
Hel
6,338
1,268
41
8
0
107,917
0
W
Cernunnos
6,910
1,382
34
7
3
106,487
0
L
Achilles
6,992
1,398
18
4
0
103,653
0
W
Arachne
8,400
1,680
28
6
3
114,477
0
W
Bacchus
7,681
1,536
11
2
0
116,685
0
L
Geb
6,208
1,242
17
3
1
72,424
0
W
He Bo
6,354
1,271
3
1
1
111,516
0
L
Aphrodite
5,814
1,163
21
4
0
93,527
2
W
Nu Wa
7,333
1,467
21
4
0
114,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role