Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
EV1L GEN1E
Arachne
Level 173
God Stats
14W - 7L
1,574 SR
Queue Stats
141W - 142L
1,511 Elo+
Solo
Odin
Odin
LunGYee
Odin
Level 167
God Stats
33W - 50L
1,433 SR
Queue Stats
311W - 423L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
OsmanYardimici
Sylvanus
Level 159
God Stats
38W - 25L
1,565 SR
Queue Stats
88W - 84L
1,483 Elo+
Solo
Nu Wa
Nu Wa
wingwong1216
Nu Wa
Level 157
God Stats
104W - 155L
1,538 SR
Queue Stats
333W - 505L
1,454 Elo+
Party 3
Team Averages
Level 170
1,522 SR
1,474 Elo+

VS

Team Averages
Level 92
1,554 SR
1,474 Elo+
Tsukuyomi
Tsukuyomi
Shadow55Fire
Tsukuyomi
Level 41
God Stats
8W - 10L
1,418 SR
Queue Stats
103W - 126L
1,422 Elo+
Party 1
Yemoja
Yemoja
Tanzanay
Yemoja
Level 14
God Stats
5W - 12L
1,422 SR
Queue Stats
21W - 31L
1,444 Elo+
Party 2
Fafnir
Fafnir
Tsarunov
Fafnir
Level 159
God Stats
68W - 53L
1,565 SR
Queue Stats
535W - 520L
1,527 Elo+
Party 1
Medusa
Medusa
atl_ashy
Medusa
Level 128
God Stats
1W - 1L
1,643 SR
Queue Stats
67W - 76L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
ßigPoppa
Baron Samedi
Level 120
God Stats
13W - 7L
1,720 SR
Queue Stats
320W - 317L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
6 / 0 / 7
10,122
1,012
22,259
2,422
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
EV1L GEN1E
Arachne
16
5 / 0 / 7
9,460
946
9,719
5,511
2,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odin
LunGYee
Odin
14
3 / 1 / 7
8,611
861
3,291
6,262
5,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
14
0 / 2 / 11
8,854
885
4,344
9,957
7,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 11
9,715
972
10,215
2,158
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Shadow55Fire
Tsukuyomi
13
0 / 3 / 2
7,661
766
2,980
8,562
2,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Yemoja
Tanzanay
Yemoja
12
0 / 3 / 0
8,016
802
2,405
12,220
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
Tsarunov
Fafnir
13
0 / 4 / 2
8,027
803
6,588
14,018
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
atl_ashy
Medusa
14
2 / 4 / 0
8,550
855
5,662
12,530
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ßigPoppa
Baron Samedi
14
1 / 1 / 0
8,438
844
3,328
8,875
3,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
15
Kills
3
3
Deaths
15
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
6
0
7
9.5
W
Arachne
EV1L GEN1E
Arachne
5
0
7
8.5
W
Odin
LunGYee
Odin
3
1
7
6.5
W
Sylvanus
0
2
11
2.75
L
Tsukuyomi
Shadow55Fire
Tsukuyomi
0
3
2
0.33
L
Yemoja
Tanzanay
Yemoja
0
3
0
0
L
Fafnir
Tsarunov
Fafnir
0
4
2
0.25
L
Medusa
atl_ashy
Medusa
2
4
0
0.5
W
1
0
11
6.5
L
Baron Samedi
ßigPoppa
Baron Samedi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,828
Damage
20,963
26,310
Taken
56,205
17,419
Mitigated
26,452
11,316
Healing
13,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
22,259
306
0
94
2,422
975
544
944
1,438
48,165
0
W
Arachne
EV1L GEN1E
Arachne
9,719
7,581
0
1,361
5,511
2,643
1,354
2,212
3,199
0
19,841
W
Odin
LunGYee
Odin
3,291
452
0
1,892
6,262
5,545
371
3,078
3,092
0
6,803
W
Sylvanus
4,344
516
3,231
3,584
9,957
7,492
237
3,823
5,996
11,867
840
L
Tsukuyomi
Shadow55Fire
Tsukuyomi
2,980
270
0
84
8,562
2,132
0
5,292
2,966
0
19,821
L
Yemoja
Tanzanay
Yemoja
2,405
351
3,273
2,569
12,220
7,118
0
7,877
4,000
9,351
0
L
Fafnir
Tsarunov
Fafnir
6,588
1,561
0
2,260
14,018
11,256
0
6,888
6,520
21,370
667
L
Medusa
atl_ashy
Medusa
5,662
1,469
0
3,037
12,530
2,784
0
7,732
4,471
0
33,641
W
10,215
5,479
0
1,154
2,158
764
2,222
1,109
975
41,171
0
L
Baron Samedi
ßigPoppa
Baron Samedi
3,328
207
506
1,285
8,875
3,162
0
7,771
963
42,371
1,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,762
Gold Earned
40,692
210
Minions Killed
260
0
Camps Cleared
0
1,012,726
Distance Traveled
856,604
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,122
1,012
75
8
0
226,039
2
W
Arachne
9,460
946
29
3
0
225,258
0
W
Odin
8,611
861
11
1
0
201,608
2
W
Sylvanus
8,854
885
13
1
0
158,657
0
L
Tsukuyomi
7,661
766
39
4
0
185,046
0
L
Yemoja
8,016
802
16
2
0
142,336
0
L
Fafnir
8,027
803
29
3
0
173,303
0
L
Medusa
8,550
855
75
8
0
179,337
0
W
Nu Wa
9,715
972
82
8
0
201,164
4
L
Baron Samedi
8,438
844
101
10
0
176,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role