Player Matchup

Olorun
Olorun
 
Olorun
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Baroncage6968
Sobek
Level 118
God Stats
1W - 2L
1,503 SR
Queue Stats
231W - 259L
1,491 Elo+
Solo
Chernobog
Chernobog
Kingwerewolf9191
Chernobog
Level 155
God Stats
4W - 4L
1,543 SR
Queue Stats
262W - 262L
1,498 Elo+
Solo
Anubis
Anubis
SourOfficial
Anubis
Level 67
God Stats
8W - 3L
1,632 SR
Queue Stats
206W - 183L
1,579 Elo+
Party 1
Bacchus
Bacchus
savannafaith
Bacchus
Level 122
God Stats
10W - 6L
1,669 SR
Queue Stats
188W - 181L
1,564 Elo+
Party 1
Team Averages
Level 112
1,569 SR
1,526 Elo+

VS

Team Averages
Level 112
1,597 SR
1,550 Elo+
Martichoras
Martichoras
 
Martichoras
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Andie8933
Odin
Level 126
God Stats
2W - 1L
1,584 SR
Queue Stats
245W - 257L
1,450 Elo+
Solo
Erlang Shen
Erlang Shen
Eldelicioxo
Erlang Shen
Level 158
God Stats
2W - 1L
1,780 SR
Queue Stats
333W - 365L
1,493 Elo+
Solo
Artio
Artio
JORDI_ELNINO_
Artio
Level 107
God Stats
1W - 0L
1,621 SR
Queue Stats
17W - 7L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
0 / 2 / 0
5,159
1,032
5,252
3,701
1,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,264
253
0
0
0
Chernobog
9
0 / 1 / 0
4,816
963
5,176
2,579
736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Anubis
9
1 / 3 / 0
4,784
957
2,738
3,453
1,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
savannafaith
Bacchus
11
0 / 2 / 0
5,100
1,020
4,760
9,999
7,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
12
4 / 0 / 3
6,858
1,372
5,394
4,273
1,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ao Kuang
 
Ao Kuang
8
0 / 1 / 5
5,327
1,065
1,073
3,694
1,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
9
1 / 0 / 5
5,564
1,113
1,409
3,234
2,011
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Eldelicioxo
Erlang Shen
10
1 / 0 / 4
5,748
1,150
5,338
5,233
2,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

10
2 / 0 / 2
5,998
1,200
3,485
7,407
4,419
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
8
8
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
2
0
0
W
Martichoras
 
Martichoras
4
0
3
5.5
W
Ao Kuang
 
Ao Kuang
0
1
5
2.5
W
Odin
1
0
5
3.5
L
0
0
0
0
W
Erlang Shen
Eldelicioxo
Erlang Shen
1
0
4
3
W
2
0
2
3
L
Chernobog
0
1
0
0
L
Anubis
1
3
0
0.33
L
Bacchus
savannafaith
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,926
Damage
16,699
19,732
Taken
23,841
10,399
Mitigated
12,523
6,583
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
5,252
3,425
911
1,049
3,701
1,269
0
419
3,172
12,105
0
W
Martichoras
 
Martichoras
5,394
2,070
715
1,512
4,273
1,460
945
2,392
1,881
0
23,542
W
Ao Kuang
 
Ao Kuang
1,073
361
0
503
3,694
1,988
415
1,281
2,413
955
282
W
Odin
1,409
357
267
461
3,234
2,011
165
1,506
1,728
0
2,197
L
0
0
0
0
0
0
0
0
0
0
0
W
Erlang Shen
Eldelicioxo
Erlang Shen
5,338
1,867
338
1,472
5,233
2,645
0
3,177
2,056
0
7,714
W
3,485
880
5,399
5,192
7,407
4,419
181
4,290
3,117
5,788
0
L
Chernobog
5,176
2,607
0
320
2,579
736
0
661
1,775
0
9,633
L
Anubis
2,738
221
162
133
3,453
1,134
0
519
2,827
3,891
162
L
Bacchus
savannafaith
Bacchus
4,760
569
26
3,982
9,999
7,260
0
2,572
7,168
9,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,123
Gold Earned
29,495
39
Minions Killed
53
0
Camps Cleared
0
298,401
Distance Traveled
564,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,159
1,032
19
4
0
73,270
0
W
Martichoras
6,858
1,372
35
7
0
104,991
0
W
Ao Kuang
5,327
1,065
1
0
0
107,565
0
W
Odin
5,564
1,113
3
1
0
134,526
0
L
Sobek
1,264
253
0
0
0
0
0
W
Erlang Shen
5,748
1,150
7
1
0
100,187
0
W
Artio
5,998
1,200
7
1
0
117,518
0
L
Chernobog
4,816
963
7
1
0
68,793
0
L
Anubis
4,784
957
4
1
0
59,398
0
L
Bacchus
5,100
1,020
9
2
0
96,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role