Player Matchup

Hades
Hades
NamesBubby
Hades
Level 96
God Stats
2W - 2L
1,732 SR
Queue Stats
124W - 105L
1,542 Elo+
Solo
Cabrakan
Cabrakan
Radamantiz07
Cabrakan
Level 26
God Stats
0W - 2L
1,314 SR
Queue Stats
75W - 100L
1,430 Elo+
Solo
Sylvanus
Sylvanus
SoulKing Aero
Sylvanus
Level 158
God Stats
0W - 2L
1,238 SR
Queue Stats
48W - 45L
1,531 Elo+
Solo
Athena
Athena
SoulfulDragon
Athena
Level 211
God Stats
5W - 10L
1,396 SR
Queue Stats
844W - 902L
1,470 Elo+
Solo
Mercury
Mercury
wisselientje
Mercury
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,550 Elo+
Solo
Team Averages
Level 110
1,436 SR
1,505 Elo+

VS

Team Averages
Level 106
1,502 SR
1,472 Elo+
Hera
Hera
Be My Peace
Hera
Level 109
God Stats
15W - 10L
1,587 SR
Queue Stats
842W - 867L
1,495 Elo+
Solo
Bacchus
Bacchus
Brentyo89
Bacchus
Level 29
God Stats
1W - 1L
1,287 SR
Queue Stats
58W - 80L
1,407 Elo+
Solo
Tyr
Tyr
FMBarreira
Tyr
Level 164
God Stats
2W - 3L
1,487 SR
Queue Stats
115W - 132L
1,473 Elo+
Solo
Horus
Horus
HolyJingles
Horus
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,501 Elo+
Solo
Jormungandr
Jormungandr
ManoCoquis
Jormungandr
Level 148
God Stats
14W - 7L
1,650 SR
Queue Stats
560W - 586L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
15
6 / 5 / 4
9,672
806
19,858
14,301
7,194
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Radamantiz07
Cabrakan
13
1 / 5 / 6
7,788
649
11,548
20,582
18,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
SoulKing Aero
Sylvanus
16
2 / 3 / 10
8,781
732
13,536
24,496
15,298
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
2 / 2 / 6
8,194
683
5,830
11,323
11,858
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
wisselientje
Mercury
15
2 / 11 / 6
8,627
719
9,811
14,580
4,842
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 11
11,585
965
29,056
6,631
2,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Brentyo89
Bacchus
16
3 / 4 / 21
10,576
881
12,829
16,669
19,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 14
9,055
755
5,178
17,700
11,428
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 4 / 17
9,814
818
11,433
25,606
17,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jormungandr
ManoCoquis
Jormungandr
17
8 / 1 / 11
11,075
923
16,495
16,374
10,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
13
Kills
25
26
Deaths
14
32
Assists
74
Player
Kills
Deaths
Assists
KDA
W
12
2
11
8.75
W
Bacchus
Brentyo89
Bacchus
3
4
21
3.38
W
0
3
14
2.33
W
2
4
17
2.63
W
Jormungandr
ManoCoquis
Jormungandr
8
1
11
13.5
L
Hades
6
5
4
1.6
L
Cabrakan
Radamantiz07
Cabrakan
1
5
6
0.8
L
Sylvanus
SoulKing Aero
Sylvanus
2
3
10
2.33
L
2
2
6
2.5
L
Mercury
wisselientje
Mercury
2
11
6
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,583
Damage
74,991
85,282
Taken
82,980
57,962
Mitigated
62,041
31,513
Healing
39,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,056
7,510
1,904
1,161
6,631
2,831
1,737
3,955
2,676
47,827
0
W
Bacchus
Brentyo89
Bacchus
12,829
1,257
535
2,207
16,669
19,534
1,146
12,182
3,935
20,937
513
W
5,178
721
260
7,199
17,700
11,428
1,075
8,595
9,105
0
14,248
W
11,433
5,693
5,772
11,953
25,606
17,675
1,707
15,493
10,113
0
19,333
W
Jormungandr
ManoCoquis
Jormungandr
16,495
3,578
856
7,588
16,374
10,573
1,065
9,166
6,098
37,510
0
L
Hades
19,858
113
1,737
4,653
14,301
7,194
0
10,343
3,538
36,335
0
L
Cabrakan
Radamantiz07
Cabrakan
11,548
874
1,239
3,833
20,582
18,770
0
13,370
6,516
21,283
593
L
Sylvanus
SoulKing Aero
Sylvanus
13,536
2,900
5,985
10,792
24,496
15,298
0
16,203
7,561
22,541
0
L
5,830
1,195
972
1,532
11,323
11,858
0
7,686
3,453
15,712
2,677
L
Mercury
wisselientje
Mercury
9,811
5,061
317
453
14,580
4,842
0
9,418
4,942
0
17,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
52,105
114
Minions Killed
143
0
Camps Cleared
0
869,415
Distance Traveled
1,110,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,585
965
43
4
0
227,982
0
W
Bacchus
10,576
881
11
1
0
239,255
0
W
Tyr
9,055
755
29
2
0
201,911
0
W
Horus
9,814
818
26
2
0
229,356
0
W
Jormungandr
11,075
923
34
3
0
212,319
0
L
Hades
9,672
806
43
4
0
184,214
0
L
Cabrakan
7,788
649
11
1
0
140,673
0
L
Sylvanus
8,781
732
21
2
0
175,271
0
L
Athena
8,194
683
30
3
0
145,083
0
L
Mercury
8,627
719
9
1
0
224,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role