Player Matchup

Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
HospitaIIer
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 66L
1,498 Elo+
Party 1
Amaterasu
Amaterasu
JaBabaj
Amaterasu
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 53L
1,494 Elo+
Party 1
Athena
Athena
LANOX623
Athena
Level 21
God Stats
2W - 4L
1,466 SR
Queue Stats
25W - 28L
1,498 Elo+
Party 1
Medusa
Medusa
Svendaage
Medusa
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,484 Elo+
Solo
Team Averages
Level 83
1,493 SR
1,495 Elo+

VS

Team Averages
Level 95
1,469 SR
1,448 Elo+
Loki
Loki
 
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Genesis337
Bacchus
Level 150
God Stats
14W - 12L
1,524 SR
Queue Stats
37W - 45L
1,391 Elo+
Party 2
Artemis
Artemis
Quematix
Artemis
Level 60
God Stats
2W - 2L
1,531 SR
Queue Stats
39W - 39L
1,498 Elo+
Solo
Hel
Hel
jd1927
Hel
Level 126
God Stats
1W - 1L
1,388 SR
Queue Stats
125W - 125L
1,443 Elo+
Solo
Chaac
Chaac
manecas_TX_jr
Chaac
Level 99
God Stats
3W - 3L
1,400 SR
Queue Stats
67W - 73L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 5 / 3
5,089
565
2,987
7,525
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HospitaIIer
Hun Batz
9
3 / 2 / 2
5,333
593
3,616
6,715
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
JaBabaj
Amaterasu
9
1 / 2 / 1
4,858
540
2,609
7,565
3,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
LANOX623
Athena
6
0 / 4 / 3
4,175
464
1,998
8,605
4,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Svendaage
Medusa
7
0 / 4 / 0
4,085
454
2,261
5,319
1,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
3 / 3 / 5
5,240
582
4,163
7,754
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Genesis337
Bacchus
10
2 / 0 / 6
5,775
642
3,823
4,530
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
Quematix
Artemis
10
4 / 0 / 1
5,868
652
4,224
2,817
790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
jd1927
Hel
11
5 / 2 / 3
6,286
698
6,231
4,930
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 1
5,823
647
7,316
7,697
4,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
5
Kills
17
17
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
5
3
0.5
W
Loki
 
Loki
3
3
5
1.83
W
Bacchus
Genesis337
Bacchus
2
0
6
5
L
Hun Batz
HospitaIIer
Hun Batz
3
2
2
2
L
Amaterasu
JaBabaj
Amaterasu
1
2
1
0.75
L
Athena
LANOX623
Athena
0
4
3
0.38
W
Artemis
Quematix
Artemis
4
0
1
4.5
L
Medusa
Svendaage
Medusa
0
4
0
0
W
Hel
jd1927
Hel
5
2
3
3.25
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,471
Damage
25,757
35,729
Taken
27,728
13,169
Mitigated
12,368
8,043
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,987
476
212
2,210
7,525
1,896
0
3,432
4,093
24,795
630
W
Loki
 
Loki
4,163
1,678
0
2,260
7,754
2,209
0
1,596
6,111
0
25,972
W
Bacchus
Genesis337
Bacchus
3,823
591
0
2,266
4,530
3,362
0
602
3,928
10,823
989
L
Hun Batz
HospitaIIer
Hun Batz
3,616
737
0
370
6,715
2,006
0
2,360
4,355
0
33,956
L
Amaterasu
JaBabaj
Amaterasu
2,609
1,034
0
3,176
7,565
3,902
0
0
7,565
0
20,088
L
Athena
LANOX623
Athena
1,998
860
0
1,384
8,605
4,014
0
2,710
5,895
5,828
0
W
Artemis
Quematix
Artemis
4,224
2,435
0
750
2,817
790
0
334
2,483
0
38,902
L
Medusa
Svendaage
Medusa
2,261
938
0
691
5,319
1,351
0
1,283
4,036
0
17,627
W
Hel
jd1927
Hel
6,231
376
712
1,942
4,930
1,398
318
1,852
3,078
40,607
1,946
W
7,316
1,321
0
1,883
7,697
4,609
0
398
7,059
0
34,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
28,992
197
Minions Killed
267
0
Camps Cleared
0
827,532
Distance Traveled
877,844
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,089
565
52
6
0
163,596
0
W
Loki
5,240
582
50
6
0
200,921
0
W
Bacchus
5,775
642
11
1
0
191,007
3
L
Hun Batz
5,333
593
64
7
0
208,977
0
L
Amaterasu
4,858
540
38
4
0
165,407
0
L
Athena
4,175
464
11
1
0
160,890
4
W
Artemis
5,868
652
66
7
0
153,052
0
L
Medusa
4,085
454
32
4
0
128,662
0
W
Hel
6,286
698
78
9
0
175,165
0
W
Chaac
5,823
647
62
7
0
157,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role