Player Matchup

Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ELHIJODELVIENT8
Nox
Level 28
God Stats
0W - 2L
1,281 SR
Queue Stats
49W - 84L
1,328 Elo+
Solo
Xing Tian
Xing Tian
Vartando
Xing Tian
Level 66
God Stats
2W - 1L
1,838 SR
Queue Stats
36W - 34L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
óBragaaaaaa
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,628 Elo+
Solo
Team Averages
Level 109
1,524 SR
1,496 Elo+

VS

Team Averages
Level 170
1,513 SR
1,532 Elo+
Maui
Maui
 
Maui
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
LuchoExE
Loki
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 47L
1,482 Elo+
Solo
Hun Batz
Hun Batz
Marquinho0s
Hun Batz
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 61L
1,662 Elo+
Party 1
Merlin
Merlin
TeamARG
Merlin
Level 149
God Stats
4W - 1L
1,566 SR
Queue Stats
34W - 29L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 2 / 2
5,910
1,182
2,613
3,296
1,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
 
Sobek
8
0 / 2 / 1
4,667
933
1,852
5,051
4,104
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 3 / 2
4,973
995
1,589
3,523
1,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
Vartando
Xing Tian
8
0 / 3 / 1
4,837
967
1,746
5,797
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
óBragaaaaaa
Gilgamesh
10
2 / 2 / 0
5,563
1,113
3,014
8,713
4,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
2 / 1 / 8
6,215
1,243
1,259
3,751
2,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
 
Cernunnos
11
1 / 0 / 8
6,002
1,200
4,578
2,803
1,377
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Loki
11
3 / 2 / 8
6,238
1,248
4,846
3,832
1,355
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
Marquinho0s
Hun Batz
11
5 / 0 / 7
6,582
1,316
7,779
3,522
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
TeamARG
Merlin
11
1 / 0 / 9
6,019
1,204
5,875
2,098
930
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
12
12
Deaths
3
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
L
Sobek
 
Sobek
0
2
1
0.25
W
Maui
 
Maui
2
1
8
6
W
Cernunnos
 
Cernunnos
1
0
8
5
L
0
3
2
0.33
W
Loki
3
2
8
3.5
W
Hun Batz
Marquinho0s
Hun Batz
5
0
7
8.5
W
Merlin
TeamARG
Merlin
1
0
9
5.5
L
Xing Tian
Vartando
Xing Tian
0
3
1
0.17
L
Gilgamesh
óBragaaaaaa
Gilgamesh
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,814
Damage
24,337
26,380
Taken
16,006
16,405
Mitigated
7,952
5,978
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,613
166
23
628
3,296
1,022
0
425
2,803
15,635
0
L
Sobek
 
Sobek
1,852
77
528
1,883
5,051
4,104
0
1,337
3,645
3,860
175
W
Maui
 
Maui
1,259
231
511
573
3,751
2,539
150
1,196
2,317
3,427
64
W
Cernunnos
 
Cernunnos
4,578
1,773
636
1,420
2,803
1,377
787
1,679
979
0
12,571
L
1,589
45
0
165
3,523
1,565
0
678
2,748
3,540
0
W
Loki
4,846
594
0
0
3,832
1,355
97
2,070
1,624
0
7,553
W
Hun Batz
Marquinho0s
Hun Batz
7,779
1,032
2,270
1,451
3,522
1,751
72
1,697
1,789
0
14,701
W
Merlin
TeamARG
Merlin
5,875
546
0
0
2,098
930
162
861
1,237
13,341
0
L
Xing Tian
Vartando
Xing Tian
1,746
195
228
345
5,797
4,880
0
1,547
4,114
2,507
0
L
Gilgamesh
óBragaaaaaa
Gilgamesh
3,014
287
0
2,178
8,713
4,834
0
2,524
5,966
0
4,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,950
Gold Earned
31,056
41
Minions Killed
63
0
Camps Cleared
0
439,785
Distance Traveled
533,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,910
1,182
27
5
0
92,553
0
L
Sobek
4,667
933
4
1
0
89,379
0
W
Maui
6,215
1,243
9
2
0
84,080
0
W
Cernunnos
6,002
1,200
23
5
0
78,695
0
L
Nox
4,973
995
2
0
0
70,738
0
W
Loki
6,238
1,248
9
2
0
122,686
0
W
Hun Batz
6,582
1,316
12
2
0
132,497
0
W
Merlin
6,019
1,204
10
2
0
115,045
0
L
Xing Tian
4,837
967
4
1
0
80,731
0
L
Gilgamesh
5,563
1,113
4
1
0
106,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role