Player Matchup

Neith
Neith
Bronze III
CheckDaKillFeed
Neith
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,622 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
yosoyn1
Kumbhakarna
Silver II
Level 148
God Stats
76W - 97L
1,404 SR
Queue Stats
516W - 600L
1,192 MMR
Solo
Charybdis
Charybdis
Silver I
єηтєι
Charybdis
Silver I
Level 89
God Stats
19W - 33L
1,463 SR
Queue Stats
676W - 812L
1,435 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,456 SR
1,416 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,498 SR
1,456 MMR
Hachiman
Hachiman
Platinum V
ArdentSynergy
Hachiman
Platinum V
Level 124
God Stats
1W - 4L
1,606 SR
Queue Stats
45W - 44L
1,806 MMR
Solo
Hera
Hera
Bronze I
PickleRick817
Hera
Bronze I
Level 67
God Stats
3W - 1L
1,431 SR
Queue Stats
77W - 128L
454 MMR
Solo
Kuzenbo
Kuzenbo
Diamond V
d TONIO b
Kuzenbo
Diamond V
Level 158
God Stats
6W - 2L
1,456 SR
Queue Stats
126W - 160L
2,109 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 0
8,907
742
7,754
11,789
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
yosoyn1
Kumbhakarna
15
1 / 1 / 2
8,653
721
4,923
11,244
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
єηтєι
Charybdis
14
0 / 7 / 2
8,632
719
5,811
13,753
4,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CthulhuCabrakanNe ZhaSerqetGeb

VS

Bans
Xing TianNoxFafnirBaba YagaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ArdentSynergy
Hachiman
18
6 / 0 / 6
11,053
921
18,979
7,806
3,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 6
9,860
822
5,214
7,788
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
d TONIO b
Kuzenbo
16
4 / 1 / 6
9,908
826
8,021
13,688
20,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ArdentSynergy
Hachiman
6
0
6
9
L
2
5
0
0.4
W
3
2
6
3
W
Kuzenbo
d TONIO b
Kuzenbo
4
1
6
7
L
Kumbhakarna
yosoyn1
Kumbhakarna
1
1
2
2
L
Charybdis
єηтєι
Charybdis
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,488
Damage
32,214
36,786
Taken
29,282
17,264
Mitigated
26,106
6,740
Healing
8,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ArdentSynergy
Hachiman
18,979
11,840
0
2,415
7,806
3,108
2,860
576
7,230
0
66,283
L
7,754
1,778
0
2,369
11,789
3,968
372
3,133
8,644
0
32,647
W
5,214
995
0
1,614
7,788
2,828
416
2,328
5,460
21,334
439
W
Kuzenbo
d TONIO b
Kuzenbo
8,021
1,739
0
4,658
13,688
20,170
91
1,838
11,850
21,929
582
L
Kumbhakarna
yosoyn1
Kumbhakarna
4,923
643
0
2,487
11,244
8,818
0
5,221
5,999
15,036
2,467
L
Charybdis
єηтєι
Charybdis
5,811
2,266
0
1,884
13,753
4,478
0
4,657
9,078
0
29,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
30,821
126
Minions Killed
149
0
Camps Cleared
0
583,084
Distance Traveled
677,945
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,053
921
89
7
0
232,113
4
L
Neith
8,907
742
59
5
0
178,686
0
W
Hera
9,860
822
41
3
0
215,283
0
W
Kuzenbo
9,908
826
19
2
0
230,549
3
L
Kumbhakarna
8,653
721
14
1
0
228,886
2
L
Charybdis
8,632
719
53
4
0
175,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role