Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 263
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
GiraffeOfTorment
Ra
Level 103
God Stats
3W - 4L
1,525 SR
Queue Stats
11W - 8L
1,675 Elo+
Solo
Surtr
Surtr
SavageShot_Frank
Surtr
Level 155
God Stats
1W - 7L
1,332 SR
Queue Stats
12W - 18L
1,389 Elo+
Solo
Vulcan
Vulcan
SnippyDrop
Vulcan
Level 149
God Stats
1W - 1L
1,670 SR
Queue Stats
6W - 6L
1,496 Elo+
Solo
Team Averages
Level 172
1,505 SR
1,512 Elo+

VS

Team Averages
Level 140
1,568 SR
1,514 Elo+
Janus
Janus
HeyyPapabear
Janus
Level 158
God Stats
33W - 35L
1,491 SR
Queue Stats
192W - 194L
1,524 Elo+
Solo
Tyr
Tyr
Mr921Panda34
Tyr
Level 101
God Stats
74W - 94L
1,542 SR
Queue Stats
344W - 364L
1,464 Elo+
Solo
Loki
Loki
NAZAXII
Loki
Level 159
God Stats
2W - 0L
1,836 SR
Queue Stats
55W - 46L
1,587 Elo+
Solo
Hou Yi
Hou Yi
ThePencilgon
Hou Yi
Level 125
God Stats
5W - 4L
1,417 SR
Queue Stats
37W - 35L
1,487 Elo+
Solo
Cernunnos
Cernunnos
roman__raphael
Cernunnos
Level 159
God Stats
8W - 5L
1,555 SR
Queue Stats
424W - 423L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
0 / 1 / 0
5,441
907
1,459
2,671
844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ymir
 
Ymir
10
0 / 1 / 0
5,250
875
1,044
4,053
3,480
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 2 / 0
5,636
939
3,943
4,558
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
1 / 4 / 1
5,632
939
3,625
6,461
5,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
SnippyDrop
Vulcan
9
0 / 0 / 0
5,107
851
1,456
1,908
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
5,838
973
5,261
2,972
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 6
5,685
948
3,272
4,738
2,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
NAZAXII
Loki
11
2 / 0 / 4
6,125
1,021
3,720
4,003
1,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
11
2 / 0 / 3
5,961
994
839
1,443
463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
roman__raphael
Cernunnos
11
1 / 0 / 3
5,898
983
2,670
2,617
808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
2
Kills
8
8
Deaths
2
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
1
0
0
L
Ymir
 
Ymir
0
1
0
0
L
1
2
0
0.5
W
2
1
5
4.5
W
1
1
6
4
W
Loki
NAZAXII
Loki
2
0
4
4
L
1
4
1
0.38
L
Vulcan
SnippyDrop
Vulcan
0
0
0
0
W
Hou Yi
2
0
3
3.5
W
Cernunnos
roman__raphael
Cernunnos
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,527
Damage
15,762
19,651
Taken
15,773
12,115
Mitigated
5,490
3,080
Healing
2,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,459
202
0
268
2,671
844
0
1,163
1,384
0
11,596
L
Ymir
 
Ymir
1,044
117
0
301
4,053
3,480
0
740
3,237
7,275
0
L
3,943
373
228
1,118
4,558
1,481
0
1,220
3,212
15,974
314
W
5,261
252
0
120
2,972
882
0
1,692
1,203
15,379
0
W
3,272
344
0
1,554
4,738
2,210
157
1,351
3,279
0
11,172
W
Loki
NAZAXII
Loki
3,720
942
0
380
4,003
1,127
0
1,405
2,474
0
20,094
L
3,625
1,457
0
665
6,461
5,755
0
1,102
5,189
551
7,825
L
Vulcan
SnippyDrop
Vulcan
1,456
40
0
500
1,908
555
53
460
1,368
9,025
0
W
Hou Yi
839
183
0
77
1,443
463
619
337
1,106
0
11,040
W
Cernunnos
roman__raphael
Cernunnos
2,670
1,161
0
264
2,617
808
399
1,565
966
0
17,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,066
Gold Earned
29,507
110
Minions Killed
152
0
Camps Cleared
0
521,611
Distance Traveled
629,730
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,441
907
26
4
0
110,784
0
L
Ymir
5,250
875
15
3
0
106,938
0
L
Ra
5,636
939
35
6
0
108,415
0
W
Janus
5,838
973
37
6
0
125,945
3
W
Tyr
5,685
948
17
3
0
145,432
0
W
Loki
6,125
1,021
35
6
0
144,800
0
L
Surtr
5,632
939
17
3
0
108,720
2
L
Vulcan
5,107
851
17
3
0
86,754
0
W
Hou Yi
5,961
994
33
6
0
113,632
3
W
Cernunnos
5,898
983
30
5
0
99,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role