Player Matchup

Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CheeksMclapn
Merlin
Level 154
God Stats
2W - 6L
1,383 SR
Queue Stats
337W - 344L
1,578 Elo+
Solo
Freya
Freya
INT3RNAL D3A7H
Freya
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 101L
1,469 Elo+
Solo
Heimdallr
Heimdallr
MrxPunisher7681
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,418 Elo+
Solo
Hera
Hera
hotmamma 1970
Hera
Level 169
God Stats
9W - 3L
1,808 SR
Queue Stats
336W - 369L
1,439 Elo+
Solo
Team Averages
Level 134
1,538 SR
1,481 Elo+

VS

Team Averages
Level 143
1,560 SR
1,482 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Deadsexysista
Ah Puch
Level 105
God Stats
3W - 0L
1,800 SR
Queue Stats
239W - 246L
1,550 Elo+
Solo
Hercules
Hercules
LNCCTFRTRAPLMCDV
Hercules
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 3 / 4
6,475
809
3,496
5,802
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
17
4 / 1 / 4
8,732
1,092
11,421
3,993
1,483
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

5
0 / 0 / 0
5,270
659
0
0
0
Heimdallr
MrxPunisher7681
Heimdallr
13
2 / 2 / 3
7,203
900
4,141
5,961
2,387
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

14
3 / 3 / 4
7,308
914
4,759
6,395
2,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
7 / 3 / 2
8,598
1,075
6,075
8,369
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Zhong Kui
 
Zhong Kui
13
0 / 2 / 6
7,334
917
6,345
6,626
4,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Loki
 
Loki
9
0 / 0 / 1
6,246
781
950
1,484
697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Ah Puch
12
1 / 3 / 5
7,109
889
3,741
5,358
1,584
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 5
7,378
922
3,917
13,037
8,166
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
28
10
Kills
9
9
Deaths
10
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
3
4
1
W
Danzaburou
 
Danzaburou
7
3
2
2.67
W
Zhong Kui
 
Zhong Kui
0
2
6
1.5
W
Loki
 
Loki
0
0
1
0.5
L
Merlin
4
1
4
6
W
Ah Puch
1
3
5
1.17
L
0
0
0
0
W
1
2
5
1.75
L
Heimdallr
MrxPunisher7681
Heimdallr
2
2
3
1.75
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,817
Damage
21,028
22,151
Taken
34,874
7,892
Mitigated
17,580
5,294
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
3,496
665
508
378
5,802
1,841
0
2,665
3,137
0
4,945
W
Danzaburou
 
Danzaburou
6,075
1,588
98
2,757
8,369
2,857
2,103
2,975
5,394
0
21,057
W
Zhong Kui
 
Zhong Kui
6,345
250
0
1,910
6,626
4,276
553
3,146
3,480
14,905
577
W
Loki
 
Loki
950
0
1,068
738
1,484
697
0
651
833
0
4,244
L
Merlin
11,421
717
492
377
3,993
1,483
0
2,088
1,905
29,871
0
W
Ah Puch
3,741
100
1,302
1,126
5,358
1,584
234
3,132
2,226
15,813
206
L
0
0
0
0
0
0
0
0
0
0
0
W
3,917
1,101
480
6,080
13,037
8,166
154
6,276
6,761
0
9,475
L
Heimdallr
MrxPunisher7681
Heimdallr
4,141
826
420
1,923
5,961
2,387
0
2,385
3,576
0
15,566
L
4,759
1,079
411
785
6,395
2,181
0
2,684
3,711
11,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,988
Gold Earned
36,665
88
Minions Killed
115
0
Camps Cleared
0
541,386
Distance Traveled
725,822
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,475
809
5
1
0
149,131
0
W
Danzaburou
8,598
1,075
29
4
0
143,258
0
W
Zhong Kui
7,334
917
31
4
0
138,651
3
W
Loki
6,246
781
10
1
0
104,284
0
L
Merlin
8,732
1,092
42
5
0
152,560
0
W
Ah Puch
7,109
889
25
3
0
166,724
0
L
Freya
5,270
659
0
0
0
0
0
W
Hercules
7,378
922
20
3
0
172,905
0
L
Heimdallr
7,203
900
23
3
0
92,508
0
L
Hera
7,308
914
18
2
0
147,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role