Player Matchup

Surtr
Surtr
DrOlisan
Surtr
Level 129
God Stats
5W - 6L
1,465 SR
Queue Stats
499W - 513L
1,528 Elo+
Solo
Ix Chel
Ix Chel
Gremista
Ix Chel
Level 157
God Stats
1W - 1L
1,403 SR
Queue Stats
142W - 147L
1,499 Elo+
Solo
Charon
Charon
PACK
Charon
Level 156
God Stats
11W - 10L
1,554 SR
Queue Stats
295W - 285L
1,501 Elo+
Solo
Ullr
Ullr
Shalo0022
Ullr
Level 168
God Stats
175W - 136L
1,519 SR
Queue Stats
459W - 432L
1,480 Elo+
Solo
Lancelot
Lancelot
SweetyTrap
Lancelot
Level 157
God Stats
4W - 11L
1,328 SR
Queue Stats
328W - 312L
1,501 Elo+
Solo
Team Averages
Level 153
1,454 SR
1,502 Elo+

VS

Team Averages
Level 161
1,549 SR
1,510 Elo+
Cabrakan
Cabrakan
IgNachín
Cabrakan
Level 198
God Stats
55W - 30L
1,635 SR
Queue Stats
265W - 270L
1,441 Elo+
Solo
Chronos
Chronos
JurandirMotoTaxi
Chronos
Level 159
God Stats
9W - 7L
1,509 SR
Queue Stats
347W - 308L
1,554 Elo+
Solo
Rama
Rama
LéopoldX
Rama
Level 167
God Stats
7W - 3L
1,561 SR
Queue Stats
135W - 64L
1,599 Elo+
Solo
Aphrodite
Aphrodite
Teruminha
Aphrodite
Level 153
God Stats
14W - 13L
1,519 SR
Queue Stats
145W - 157L
1,496 Elo+
Solo
Loki
Loki
carard
Loki
Level 126
God Stats
3W - 2L
1,521 SR
Queue Stats
412W - 413L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DrOlisan
Surtr
11
2 / 5 / 5
6,513
465
8,967
15,445
12,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ix Chel
Gremista
Ix Chel
14
4 / 3 / 1
8,212
587
11,776
8,497
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
PACK
Charon
12
1 / 8 / 1
6,894
492
6,056
15,013
5,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
15
2 / 3 / 2
8,090
578
9,030
10,590
4,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
SweetyTrap
Lancelot
11
2 / 3 / 2
6,318
451
5,079
11,186
4,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IgNachín
Cabrakan
16
12 / 1 / 2
10,731
767
17,998
14,927
11,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 2 / 3
8,130
581
6,267
10,537
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
15
1 / 4 / 5
9,037
646
8,327
11,323
3,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Teruminha
Aphrodite
12
1 / 1 / 7
7,900
564
6,080
10,041
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Loki
carard
Loki
14
7 / 3 / 2
8,666
619
5,411
12,472
4,289
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
11
Kills
22
22
Deaths
11
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Surtr
DrOlisan
Surtr
2
5
5
0.9
L
Ix Chel
Gremista
Ix Chel
4
3
1
1.5
W
Cabrakan
IgNachín
Cabrakan
12
1
2
13
W
1
2
3
1.25
W
Rama
1
4
5
0.88
L
Charon
PACK
Charon
1
8
1
0.19
L
Ullr
2
3
2
1
L
Lancelot
SweetyTrap
Lancelot
2
3
2
1
W
Aphrodite
Teruminha
Aphrodite
1
1
7
4.5
W
Loki
carard
Loki
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
44,083
60,731
Taken
59,300
29,949
Mitigated
28,410
17,685
Healing
28,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
DrOlisan
Surtr
8,967
1,849
0
3,448
15,445
12,920
0
9,531
5,726
891
25,391
L
Ix Chel
Gremista
Ix Chel
11,776
311
1,261
2,622
8,497
2,975
0
4,749
3,624
55,675
4,194
W
Cabrakan
IgNachín
Cabrakan
17,998
2,222
0
8,077
14,927
11,467
0
6,907
7,245
71,943
2,913
W
6,267
2,019
0
3,620
10,537
3,736
0
5,732
4,649
59,937
1,354
W
Rama
8,327
6,874
0
4,323
11,323
3,766
434
83
11,078
0
74,727
L
Charon
PACK
Charon
6,056
785
0
3,284
15,013
5,338
0
9,844
4,548
42,356
1,019
L
Ullr
9,030
3,362
0
2,235
10,590
4,341
0
1,482
9,064
0
68,825
L
Lancelot
SweetyTrap
Lancelot
5,079
1,064
0
4,835
11,186
4,375
0
3,111
8,031
0
42,112
W
Aphrodite
Teruminha
Aphrodite
6,080
562
3,588
6,625
10,041
5,152
0
2,269
7,537
30,040
270
W
Loki
carard
Loki
5,411
1,571
0
2,276
12,472
4,289
336
1,908
10,235
0
49,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,027
Gold Earned
44,464
428
Minions Killed
522
0
Camps Cleared
0
1,400,372
Distance Traveled
1,473,402
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,513
465
42
3
0
311,804
6
L
Ix Chel
8,212
587
121
9
0
290,530
1
W
Cabrakan
10,731
767
132
9
0
276,913
6
W
Chronos
8,130
581
131
9
0
307,591
3
W
Rama
9,037
646
136
10
0
254,983
2
L
Charon
6,894
492
81
6
0
251,741
0
L
Ullr
8,090
578
117
8
0
275,543
0
L
Lancelot
6,318
451
67
5
0
270,754
4
W
Aphrodite
7,900
564
48
3
0
296,668
6
W
Loki
8,666
619
75
5
0
337,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role