Player Matchup

Skadi
Skadi
CYRIL22
Skadi
Level 125
God Stats
12W - 2L
1,703 SR
Queue Stats
142W - 116L
1,534 Elo+
Party 1
Tiamat
Tiamat
LaGommePasBelle
Tiamat
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,574 Elo+
Party 1
Neith
Neith
NSLOS
Neith
Level 127
God Stats
1W - 1L
1,431 SR
Queue Stats
15W - 12L
1,537 Elo+
Party 1
Team Averages
Level 90
1,545 SR
1,548 Elo+

VS

Team Averages
Level 72
1,489 SR
1,392 Elo+
Izanami
Izanami
 
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Vector094
Scylla
Level 127
God Stats
3W - 5L
1,467 SR
Queue Stats
95W - 40L
1,589 Elo+
Solo
Charon
Charon
lMrIICuXoIIaTl
Charon
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CYRIL22
Skadi
15
7 / 0 / 11
9,430
1,048
8,245
4,858
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 2 / 8
8,289
921
4,559
4,803
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NSLOS
Neith
15
8 / 1 / 10
9,489
1,054
11,733
6,855
2,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 9 / 1
7,501
833
3,694
9,610
2,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Scylla
Vector094
Scylla
9
0 / 3 / 1
6,183
687
1,457
3,209
765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 7 / 0
6,579
731
2,028
13,390
9,935
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
4
19
Kills
2
3
Deaths
19
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
9
1
0.17
W
Skadi
CYRIL22
Skadi
7
0
11
12.5
W
4
2
8
4
W
Neith
NSLOS
Neith
8
1
10
13
L
Scylla
Vector094
Scylla
0
3
1
0.17
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,537
Damage
7,179
16,516
Taken
26,209
7,463
Mitigated
13,287
3,120
Healing
240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,694
1,958
0
240
9,610
2,587
0
1,558
8,001
0
17,552
W
Skadi
CYRIL22
Skadi
8,245
2,941
0
590
4,858
2,659
1,257
1,102
3,756
283
35,015
W
4,559
721
0
491
4,803
2,341
744
1,727
3,076
13,521
423
W
Neith
NSLOS
Neith
11,733
5,929
0
2,039
6,855
2,463
540
526
6,329
0
43,736
L
Scylla
Vector094
Scylla
1,457
0
0
0
3,209
765
0
391
2,801
6,925
0
L
2,028
515
0
0
13,390
9,935
0
2,701
10,506
7,532
154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
20,263
135
Minions Killed
59
0
Camps Cleared
0
500,704
Distance Traveled
347,497
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,501
833
31
3
0
120,556
0
W
Skadi
9,430
1,048
46
5
0
156,593
0
W
Tiamat
8,289
921
25
3
0
177,396
0
W
Neith
9,489
1,054
64
7
0
166,715
0
L
Scylla
6,183
687
15
2
0
79,086
2
L
Charon
6,579
731
13
1
0
147,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role