Player Matchup

Odin
Odin
Babou07
Odin
Level 59
God Stats
1W - 1L
1,319 SR
Queue Stats
33W - 36L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
Pitiviers
Zhong Kui
Level 129
God Stats
1W - 1L
1,265 SR
Queue Stats
77W - 76L
1,487 Elo+
Solo
Apollo
Apollo
padrino_patron
Apollo
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,473 Elo+
Solo
Artemis
Artemis
ttwister11
Artemis
Level 122
God Stats
5W - 1L
1,543 SR
Queue Stats
116W - 134L
1,447 Elo+
Solo
Anubis
Anubis
xxxdrwackelxxx
Anubis
Level 146
God Stats
2W - 0L
1,732 SR
Queue Stats
117W - 85L
1,589 Elo+
Solo
Team Averages
Level 114
1,472 SR
1,485 Elo+

VS

Team Averages
Level 99
1,496 SR
1,413 Elo+
Nemesis
Nemesis
A5hl3y
Nemesis
Level 128
God Stats
1W - 2L
1,542 SR
Queue Stats
251W - 256L
1,407 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DJMattyBoi
Ah Muzen Cab
Level 65
God Stats
1W - 1L
1,682 SR
Queue Stats
28W - 34L
1,423 Elo+
Solo
Anubis
Anubis
K475
Anubis
Level 26
God Stats
0W - 2L
1,226 SR
Queue Stats
6W - 13L
1,378 Elo+
Solo
Nut
Nut
PettyLaBelle
Nut
Level 151
God Stats
16W - 11L
1,564 SR
Queue Stats
541W - 587L
1,393 Elo+
Solo
Nike
Nike
шмындрикк
Nike
Level 127
God Stats
1W - 2L
1,468 SR
Queue Stats
76W - 86L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Babou07
Odin
16
1 / 1 / 20
9,341
778
8,650
11,826
15,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Pitiviers
Zhong Kui
16
6 / 2 / 11
9,984
832
9,621
9,049
6,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

16
5 / 4 / 12
10,640
887
8,751
11,131
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artemis
ttwister11
Artemis
16
5 / 2 / 14
10,281
857
10,086
8,445
3,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

18
7 / 3 / 14
11,193
933
12,394
9,002
4,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A5hl3y
Nemesis
14
2 / 7 / 2
8,282
690
7,251
14,582
11,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
DJMattyBoi
Ah Muzen Cab
19
6 / 4 / 3
10,146
846
11,553
13,827
5,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
K475
Anubis
5
0 / 2 / 0
5,940
495
0
1,566
446
12
0 / 7 / 3
7,502
625
8,810
10,126
3,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 4 / 4
8,128
677
8,885
14,375
11,885
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
24
Kills
10
12
Deaths
24
71
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
A5hl3y
Nemesis
2
7
2
0.43
W
Odin
Babou07
Odin
1
1
20
11
L
Ah Muzen Cab
DJMattyBoi
Ah Muzen Cab
6
4
3
1.88
L
Anubis
K475
Anubis
0
2
0
0
L
0
7
3
0.21
W
Zhong Kui
Pitiviers
Zhong Kui
6
2
11
5.75
W
5
4
12
2.75
W
Artemis
ttwister11
Artemis
5
2
14
6
W
7
3
14
4.67
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,502
Damage
36,499
49,453
Taken
54,476
33,634
Mitigated
33,205
21,190
Healing
9,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
A5hl3y
Nemesis
7,251
1,279
624
1,703
14,582
11,818
0
4,882
9,700
970
13,668
W
Odin
Babou07
Odin
8,650
2,289
2,121
2,736
11,826
15,102
392
0
11,826
1,392
17,112
L
Ah Muzen Cab
DJMattyBoi
Ah Muzen Cab
11,553
4,180
137
2,041
13,827
5,781
0
6,801
7,026
0
30,313
L
Anubis
K475
Anubis
0
0
0
0
1,566
446
0
783
783
0
0
L
8,810
1,981
127
872
10,126
3,275
0
4,718
5,408
0
15,909
W
Zhong Kui
Pitiviers
Zhong Kui
9,621
1,077
824
3,518
9,049
6,418
1,954
204
8,845
23,252
0
W
8,751
4,715
728
2,012
11,131
4,324
2,237
243
10,888
0
29,906
W
Artemis
ttwister11
Artemis
10,086
3,835
1,930
1,939
8,445
3,472
1,594
0
8,445
0
26,440
W
12,394
183
3,013
2,369
9,002
4,318
554
247
8,755
27,751
0
L
8,885
404
940
3,144
14,375
11,885
0
5,893
8,482
0
20,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,439
Gold Earned
39,998
177
Minions Killed
95
0
Camps Cleared
0
1,084,219
Distance Traveled
714,071
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,282
690
13
1
0
172,226
0
W
Odin
9,341
778
10
1
0
223,978
0
L
Ah Muzen Cab
10,146
846
43
4
0
188,300
0
L
Anubis
5,940
495
0
0
0
0
0
L
Nut
7,502
625
22
2
0
131,445
0
W
Zhong Kui
9,984
832
36
3
0
216,923
0
W
Apollo
10,640
887
49
4
0
242,342
0
W
Artemis
10,281
857
37
3
0
206,680
0
W
Anubis
11,193
933
45
4
0
194,296
0
L
Nike
8,128
677
17
1
0
222,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role