Player Matchup

Chaac
Chaac
DapperGent
Chaac
Level 120
God Stats
4W - 1L
1,638 SR
Queue Stats
110W - 129L
1,441 Elo+
Party 1
Zeus
Zeus
NoFnWay
Zeus
Level 109
God Stats
3W - 9L
1,222 SR
Queue Stats
194W - 210L
1,457 Elo+
Solo
Bastet
Bastet
basior2014
Bastet
Level 157
God Stats
2W - 3L
1,525 SR
Queue Stats
141W - 134L
1,526 Elo+
Solo
Kukulkan
Kukulkan
iiTzSANiiTy
Kukulkan
Level 114
God Stats
8W - 3L
1,729 SR
Queue Stats
328W - 334L
1,470 Elo+
Solo
The Morrigan
The Morrigan
kasperjoe14
The Morrigan
Level 178
God Stats
2W - 3L
1,291 SR
Queue Stats
119W - 142L
1,446 Elo+
Party 1
Team Averages
Level 136
1,481 SR
1,468 Elo+

VS

Team Averages
Level 131
1,515 SR
1,504 Elo+
Atlas
Atlas
 
Atlas
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Atherwyrm
Freya
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,504 Elo+
Solo
Arachne
Arachne
CauCiuperC
Arachne
Level 67
God Stats
0W - 4L
1,172 SR
Queue Stats
404W - 409L
1,516 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mingnut
Ah Muzen Cab
Level 158
God Stats
12W - 2L
1,922 SR
Queue Stats
392W - 393L
1,480 Elo+
Solo
Anhur
Anhur
ThinStripe
Anhur
Level 129
God Stats
7W - 10L
1,482 SR
Queue Stats
564W - 576L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
2 / 3 / 16
10,242
788
9,252
15,918
20,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
NoFnWay
Zeus
16
6 / 3 / 11
10,669
821
18,181
12,656
7,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bastet
basior2014
Bastet
19
17 / 3 / 9
12,338
949
26,744
17,920
8,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
iiTzSANiiTy
Kukulkan
17
4 / 2 / 16
10,903
839
17,655
10,803
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

The Morrigan
kasperjoe14
The Morrigan
16
1 / 2 / 13
9,548
734
8,099
6,939
3,229
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
5 / 7 / 5
10,626
817
12,705
28,693
21,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Atherwyrm
Freya
12
0 / 9 / 6
7,751
596
5,950
13,728
4,160
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Arachne
CauCiuperC
Arachne
14
2 / 5 / 7
9,092
699
8,474
14,782
12,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
Mingnut
Ah Muzen Cab
16
0 / 5 / 6
8,643
665
11,557
15,230
5,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anhur
17
5 / 4 / 3
9,904
762
5,413
11,258
3,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
39
30
Kills
12
13
Deaths
30
65
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
7
5
1.07
L
Freya
Atherwyrm
Freya
0
9
6
0.33
L
Arachne
CauCiuperC
Arachne
2
5
7
1.1
W
Chaac
2
3
16
3.33
L
Ah Muzen Cab
Mingnut
Ah Muzen Cab
0
5
6
0.6
W
Zeus
NoFnWay
Zeus
6
3
11
3.83
L
Anhur
5
4
3
1.63
W
Bastet
basior2014
Bastet
17
3
9
7.17
W
Kukulkan
iiTzSANiiTy
Kukulkan
4
2
16
6
W
The Morrigan
kasperjoe14
The Morrigan
1
2
13
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,931
Damage
44,099
64,236
Taken
83,691
45,395
Mitigated
46,905
19,021
Healing
20,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
12,705
4,659
1,242
7,076
28,693
21,891
0
14,669
13,718
29,437
578
L
Freya
Atherwyrm
Freya
5,950
1,953
361
1,545
13,728
4,160
0
7,584
6,028
13,862
1,308
L
Arachne
CauCiuperC
Arachne
8,474
5,471
938
2,346
14,782
12,573
0
8,479
6,071
0
11,328
W
Chaac
9,252
416
1,432
3,274
15,918
20,931
477
3,139
12,266
0
31,737
L
Ah Muzen Cab
Mingnut
Ah Muzen Cab
11,557
2,287
407
943
15,230
5,103
0
7,123
7,905
0
34,297
W
Zeus
NoFnWay
Zeus
18,181
2,416
472
1,142
12,656
7,175
1,436
5,659
6,869
36,083
373
L
Anhur
5,413
1,693
2,118
3,243
11,258
3,178
0
4,872
6,298
0
17,744
W
Bastet
basior2014
Bastet
26,744
6,487
779
7,144
17,920
8,522
946
4,039
13,780
0
38,934
W
Kukulkan
iiTzSANiiTy
Kukulkan
17,655
604
1,291
2,282
10,803
5,538
1,738
3,633
6,973
46,098
0
W
The Morrigan
kasperjoe14
The Morrigan
8,099
1,691
685
520
6,939
3,229
1,672
1,687
5,087
26,125
52

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,700
Gold Earned
46,016
267
Minions Killed
142
0
Camps Cleared
0
1,246,450
Distance Traveled
1,067,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,626
817
32
2
0
192,068
0
L
Freya
7,751
596
27
2
0
193,679
0
L
Arachne
9,092
699
7
1
0
233,612
0
W
Chaac
10,242
788
81
6
0
259,915
0
L
Ah Muzen Cab
8,643
665
44
3
0
223,703
0
W
Zeus
10,669
821
50
4
0
218,385
0
L
Anhur
9,904
762
32
2
0
224,781
0
W
Bastet
12,338
949
24
2
0
269,006
0
W
Kukulkan
10,903
839
73
6
0
241,130
0
W
The Morrigan
9,548
734
39
3
0
258,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role