Player Matchup

Cernunnos
Cernunnos
Adrianofsp
Cernunnos
Level 116
God Stats
4W - 4L
1,339 SR
Queue Stats
112W - 97L
1,422 Elo+
Solo
Maui
Maui
CharkerC
Maui
Level 126
God Stats
5W - 3L
1,576 SR
Queue Stats
106W - 92L
1,582 Elo+
Party 3
King Arthur
King Arthur
General_Shinobie
King Arthur
Level 103
God Stats
9W - 9L
1,487 SR
Queue Stats
339W - 326L
1,531 Elo+
Party 1
Loki
Loki
UmmDan
Loki
Level 142
God Stats
15W - 2L
1,806 SR
Queue Stats
187W - 168L
1,595 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ZzRaiZzPainz
Morgan Le Fay
Level 155
God Stats
15W - 6L
1,726 SR
Queue Stats
1,028W - 978L
1,525 Elo+
Party 1
Team Averages
Level 128
1,587 SR
1,531 Elo+

VS

Team Averages
Level 94
1,536 SR
1,481 Elo+
Achilles
Achilles
 
Achilles
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
NGU Daddy
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,504 Elo+
Party 2
Cthulhu
Cthulhu
Rage wolf8566
Cthulhu
Level 116
God Stats
31W - 15L
1,591 SR
Queue Stats
322W - 281L
1,424 Elo+
Party 2
Ullr
Ullr
aspross__
Ullr
Level 108
God Stats
49W - 56L
1,511 SR
Queue Stats
114W - 97L
1,494 Elo+
Solo
Hachiman
Hachiman
sery1942
Hachiman
Level 102
God Stats
4W - 6L
1,578 SR
Queue Stats
8W - 9L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adrianofsp
Cernunnos
13
0 / 4 / 2
7,007
438
3,471
8,544
2,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maui
11
1 / 1 / 7
7,409
463
4,430
9,448
7,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
General_Shinobie
King Arthur
13
0 / 3 / 1
7,249
453
4,694
14,346
9,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Loki
UmmDan
Loki
17
9 / 0 / 3
9,537
596
12,415
13,666
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ZzRaiZzPainz
Morgan Le Fay
16
3 / 3 / 4
9,467
592
11,826
11,646
4,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
4 / 0 / 0
10,285
643
12,701
14,680
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
NGU Daddy
Zhong Kui
15
1 / 5 / 1
7,819
489
5,753
12,952
7,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
14
4 / 4 / 3
8,527
533
9,637
18,560
16,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ullr
9
0 / 1 / 0
5,806
363
1,580
4,868
1,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hachiman
sery1942
Hachiman
14
2 / 3 / 2
8,115
507
8,151
8,428
2,418
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
13
Kills
11
11
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
4
0
0
4
W
Cernunnos
Adrianofsp
Cernunnos
0
4
2
0.25
W
Maui
1
1
7
4.5
W
King Arthur
General_Shinobie
King Arthur
0
3
1
0.17
L
Zhong Kui
NGU Daddy
Zhong Kui
1
5
1
0.3
L
Cthulhu
4
4
3
1.38
W
Loki
UmmDan
Loki
9
0
3
10.5
W
Morgan Le Fay
ZzRaiZzPainz
Morgan Le Fay
3
3
4
1.67
L
Ullr
0
1
0
0
L
Hachiman
sery1942
Hachiman
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
37,822
57,650
Taken
59,488
28,745
Mitigated
39,243
18,342
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,701
2,317
0
8,406
14,680
11,206
0
624
14,002
0
85,417
W
Cernunnos
Adrianofsp
Cernunnos
3,471
1,235
0
2,321
8,544
2,544
0
2,659
5,885
0
42,404
W
Maui
4,430
1,041
0
3,659
9,448
7,046
0
3,444
6,004
18,785
848
W
King Arthur
General_Shinobie
King Arthur
4,694
588
0
2,969
14,346
9,266
0
0
13,338
145
41,545
L
Zhong Kui
NGU Daddy
Zhong Kui
5,753
342
0
5,521
12,952
7,462
0
5,117
7,315
58,048
873
L
Cthulhu
9,637
875
68
3,946
18,560
16,902
114
6,201
12,105
37,110
727
W
Loki
UmmDan
Loki
12,415
4,367
0
5,801
13,666
5,072
0
3,393
10,231
0
87,902
W
Morgan Le Fay
ZzRaiZzPainz
Morgan Le Fay
11,826
580
0
3,592
11,646
4,817
130
5,532
6,035
78,882
609
L
Ullr
1,580
76
0
1,329
4,868
1,255
0
1,533
3,147
0
20,831
L
Hachiman
sery1942
Hachiman
8,151
5,614
416
3,212
8,428
2,418
1,752
1,763
6,625
0
57,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,669
Gold Earned
40,552
436
Minions Killed
457
0
Camps Cleared
0
1,628,577
Distance Traveled
1,393,261
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,285
643
148
9
0
321,639
4
W
Cernunnos
7,007
438
66
4
0
274,884
0
W
Maui
7,409
463
24
2
0
331,128
2
W
King Arthur
7,249
453
83
5
0
316,405
0
L
Zhong Kui
7,819
489
118
7
0
311,233
0
L
Cthulhu
8,527
533
48
3
0
311,431
0
W
Loki
9,537
596
114
7
0
377,412
1
W
Morgan Le Fay
9,467
592
149
9
0
328,748
3
L
Ullr
5,806
363
35
2
0
166,402
2
L
Hachiman
8,115
507
108
7
0
282,556
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role