Player Matchup

Ymir
Ymir
 
Ymir
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Littlenicky66
Xbalanque
Level 125
God Stats
6W - 3L
1,697 SR
Queue Stats
308W - 320L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sps20
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,581 Elo+
Solo
Team Averages
Level 137
1,539 SR
1,512 Elo+

VS

Team Averages
Level 122
1,514 SR
1,451 Elo+
Chang'e
Chang'e
Crohnos
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 66L
1,377 Elo+
Solo
Thoth
Thoth
KlNG AMB
Thoth
Level 101
God Stats
10W - 8L
1,584 SR
Queue Stats
629W - 658L
1,415 Elo+
Solo
Nut
Nut
OscarScripeTV
Nut
Level 212
God Stats
7W - 11L
1,481 SR
Queue Stats
500W - 524L
1,511 Elo+
Solo
Geb
Geb
Warden-44
Geb
Level 120
God Stats
6W - 4L
1,501 SR
Queue Stats
131W - 154L
1,421 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
yarecbogdan
Ah Muzen Cab
Level 58
God Stats
3W - 2L
1,505 SR
Queue Stats
115W - 97L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 5
7,642
849
3,630
19,192
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
 
Sylvanus
13
1 / 3 / 2
6,606
734
5,373
11,729
11,355
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Neith
 
Neith
1
0 / 0 / 0
2,312
257
0
0
0
Xbalanque
Littlenicky66
Xbalanque
13
2 / 7 / 4
7,423
825
12,118
10,148
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Sps20
Morgan Le Fay
15
3 / 4 / 4
7,863
874
9,826
11,504
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Crohnos
Chang'e
16
5 / 0 / 11
9,037
1,004
5,845
8,137
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
KlNG AMB
Thoth
15
4 / 1 / 8
8,852
984
13,304
6,628
2,096
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 9
8,221
913
7,957
5,247
1,842
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 3 / 8
9,135
1,015
7,925
11,442
12,694
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
yarecbogdan
Ah Muzen Cab
14
3 / 3 / 12
8,447
939
12,200
9,850
3,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
7
Kills
19
19
Deaths
8
15
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
5
0.7
L
Sylvanus
 
Sylvanus
1
3
2
0.67
L
Neith
 
Neith
0
0
0
0
W
Chang'e
Crohnos
Chang'e
5
0
11
10.5
W
Thoth
KlNG AMB
Thoth
4
1
8
8
L
Xbalanque
Littlenicky66
Xbalanque
2
7
4
0.57
W
3
1
9
7.5
L
Morgan Le Fay
Sps20
Morgan Le Fay
3
4
4
1.25
W
4
3
8
2.67
W
Ah Muzen Cab
yarecbogdan
Ah Muzen Cab
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,947
Damage
47,231
52,573
Taken
41,304
34,622
Mitigated
22,625
15,800
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,630
0
441
3,961
19,192
14,871
0
7,694
11,498
14,675
0
L
Sylvanus
 
Sylvanus
5,373
1,662
3,023
4,458
11,729
11,355
0
4,404
7,325
7,750
0
L
Neith
 
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Crohnos
Chang'e
5,845
330
7,384
5,116
8,137
2,783
773
4,064
4,073
15,444
0
W
Thoth
KlNG AMB
Thoth
13,304
690
580
1,142
6,628
2,096
1,550
3,579
3,049
25,956
565
L
Xbalanque
Littlenicky66
Xbalanque
12,118
5,980
759
1,233
10,148
3,768
0
5,989
4,159
0
20,270
W
7,957
4,483
1,138
1,013
5,247
1,842
444
2,054
3,193
0
18,999
L
Morgan Le Fay
Sps20
Morgan Le Fay
9,826
596
0
1,925
11,504
4,628
0
7,970
3,534
20,672
0
W
7,925
517
452
1,776
11,442
12,694
56
3,719
7,723
12,462
1,566
W
Ah Muzen Cab
yarecbogdan
Ah Muzen Cab
12,200
6,415
401
1,503
9,850
3,210
975
5,413
4,437
0
19,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
43,692
83
Minions Killed
126
0
Camps Cleared
0
580,682
Distance Traveled
855,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,642
849
27
3
0
140,722
0
L
Sylvanus
6,606
734
9
1
0
133,964
0
L
Neith
2,312
257
0
0
0
0
0
W
Chang'e
9,037
1,004
30
3
0
213,119
0
W
Thoth
8,852
984
34
4
0
176,253
0
L
Xbalanque
7,423
825
24
3
0
149,959
0
W
Nut
8,221
913
27
3
0
128,996
0
L
Morgan Le Fay
7,863
874
23
3
0
156,037
0
W
Geb
9,135
1,015
14
2
0
177,578
0
W
Ah Muzen Cab
8,447
939
21
2
0
159,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role