Player Matchup

Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Adamlee_03
Fafnir
Level 68
God Stats
0W - 1L
1,271 SR
Queue Stats
61W - 89L
1,404 Elo+
Solo
Kukulkan
Kukulkan
GoatsArePretty
Kukulkan
Level 154
God Stats
2W - 2L
1,422 SR
Queue Stats
87W - 102L
1,545 Elo+
Solo
Medusa
Medusa
Parker25
Medusa
Level 154
God Stats
5W - 3L
1,682 SR
Queue Stats
380W - 382L
1,474 Elo+
Solo
Fenrir
Fenrir
xATC17x
Fenrir
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 47L
1,464 Elo+
Solo
Team Averages
Level 98
1,475 SR
1,478 Elo+

VS

Team Averages
Level 158
1,547 SR
1,485 Elo+
Apollo
Apollo
 
Apollo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Black_Cat_1946
Fafnir
Level 157
God Stats
7W - 6L
1,531 SR
Queue Stats
563W - 575L
1,497 Elo+
Solo
Baba Yaga
Baba Yaga
KILLERFEY99
Baba Yaga
Level 190
God Stats
9W - 4L
1,712 SR
Queue Stats
694W - 722L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
SBBeast
Sun Wukong
Level 158
God Stats
11W - 4L
1,692 SR
Queue Stats
491W - 492L
1,469 Elo+
Party 1
Ne Zha
Ne Zha
laughingbuddha77
Ne Zha
Level 129
God Stats
6W - 11L
1,300 SR
Queue Stats
787W - 781L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 4
6,696
670
6,463
6,182
2,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Fafnir
Adamlee_03
Fafnir
13
1 / 2 / 6
7,714
771
7,024
10,437
10,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Kukulkan
16
3 / 2 / 3
8,463
846
10,755
4,986
2,031
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
Parker25
Medusa
12
0 / 5 / 3
6,773
677
6,281
8,197
2,792
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fenrir
xATC17x
Fenrir
11
2 / 3 / 3
7,022
702
3,195
5,333
4,375
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
2 / 2 / 9
8,272
827
6,408
6,899
3,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 10
9,339
934
5,070
10,537
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
KILLERFEY99
Baba Yaga
17
2 / 1 / 12
9,881
988
9,337
5,944
2,710
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sun Wukong
SBBeast
Sun Wukong
14
5 / 1 / 6
8,606
861
7,070
9,146
8,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
3 / 2 / 6
8,401
840
5,740
9,197
4,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
57
7
Kills
14
14
Deaths
7
19
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
4
1.5
W
Apollo
 
Apollo
2
2
9
3.25
L
Fafnir
Adamlee_03
Fafnir
1
2
6
2
W
2
1
10
7
L
Kukulkan
3
2
3
2.25
W
Baba Yaga
KILLERFEY99
Baba Yaga
2
1
12
8
L
Medusa
Parker25
Medusa
0
5
3
0.3
W
Sun Wukong
SBBeast
Sun Wukong
5
1
6
8
W
3
2
6
3
L
Fenrir
xATC17x
Fenrir
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,718
Damage
33,625
35,135
Taken
41,723
21,971
Mitigated
30,982
9,322
Healing
14,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,463
1,375
283
1,115
6,182
2,349
0
2,205
3,977
0
8,022
W
Apollo
 
Apollo
6,408
3,738
70
2,181
6,899
3,284
1,731
3,725
3,103
0
13,529
L
Fafnir
Adamlee_03
Fafnir
7,024
1,741
1,815
3,262
10,437
10,424
0
5,210
5,227
10,736
0
W
5,070
1,046
1,451
2,630
10,537
12,070
433
4,263
5,825
7,995
835
L
Kukulkan
10,755
867
359
962
4,986
2,031
0
1,865
3,121
32,863
0
W
Baba Yaga
KILLERFEY99
Baba Yaga
9,337
910
0
1,489
5,944
2,710
1,134
3,032
2,879
33,959
0
L
Medusa
Parker25
Medusa
6,281
2,101
92
1,073
8,197
2,792
0
2,589
5,608
0
15,884
W
Sun Wukong
SBBeast
Sun Wukong
7,070
569
533
1,586
9,146
8,537
7
2,802
6,050
0
16,627
W
5,740
726
932
3,855
9,197
4,381
394
3,957
5,022
0
12,889
L
Fenrir
xATC17x
Fenrir
3,195
276
0
361
5,333
4,375
0
2,254
3,079
0
7,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
44,499
99
Minions Killed
153
0
Camps Cleared
0
860,384
Distance Traveled
927,256
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,696
670
2
0
0
220,859
0
W
Apollo
8,272
827
35
4
0
160,960
0
L
Fafnir
7,714
771
2
0
0
178,453
0
W
Fafnir
9,339
934
13
1
0
171,881
0
L
Kukulkan
8,463
846
55
6
0
184,725
0
W
Baba Yaga
9,881
988
62
6
0
195,696
0
L
Medusa
6,773
677
28
3
0
142,661
0
W
Sun Wukong
8,606
861
27
3
0
200,588
0
W
Ne Zha
8,401
840
16
2
0
198,131
0
L
Fenrir
7,022
702
12
1
0
133,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role