Player Matchup

Fenrir
Fenrir
BrunSkælken
Fenrir
Level 75
God Stats
1W - 2L
1,493 SR
Queue Stats
180W - 160L
1,512 Elo+
Solo
Hou Yi
Hou Yi
ReiEnthusiast
Hou Yi
Level 145
God Stats
0W - 3L
1,642 SR
Queue Stats
143W - 141L
1,547 Elo+
Solo
Artio
Artio
TJmafia
Artio
Level 248
God Stats
8W - 11L
1,441 SR
Queue Stats
1,250W - 1,286L
1,515 Elo+
Solo
Bacchus
Bacchus
genjuro26
Bacchus
Level 156
God Stats
2W - 5L
1,497 SR
Queue Stats
404W - 432L
1,500 Elo+
Solo
Chronos
Chronos
jppussidestroyer
Chronos
Level 72
God Stats
1W - 1L
1,695 SR
Queue Stats
21W - 15L
1,599 Elo+
Solo
Team Averages
Level 139
1,554 SR
1,535 Elo+

VS

Team Averages
Level 148
1,545 SR
1,505 Elo+
Chiron
Chiron
 
Chiron
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Alereignitα
Thoth
Level 200
God Stats
3W - 1L
1,736 SR
Queue Stats
188W - 95L
1,549 Elo+
Party 1
Atlas
Atlas
GDChupacabruh
Atlas
Level 149
God Stats
8W - 9L
1,446 SR
Queue Stats
1,343W - 1,390L
1,481 Elo+
Solo
Janus
Janus
Smiteshejtan
Janus
Level 81
God Stats
5W - 4L
1,545 SR
Queue Stats
246W - 231L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 4 / 3
6,675
668
7,197
10,926
10,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 2
8,123
812
6,578
8,404
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artio
TJmafia
Artio
11
1 / 6 / 0
6,658
666
2,518
12,193
9,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
genjuro26
Bacchus
12
0 / 8 / 4
6,629
663
7,269
12,481
11,294
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 3
7,459
746
5,421
11,035
3,736
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
10 / 1 / 18
10,197
1,020
16,667
10,951
4,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
 
Cupid
17
10 / 1 / 11
10,061
1,006
13,865
9,404
4,247
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 1 / 16
8,950
895
6,812
4,749
2,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 3 / 14
8,868
887
6,125
13,516
12,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 0 / 15
9,636
964
7,895
6,900
2,708
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
102
5
Kills
28
28
Deaths
6
12
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
10
1
18
19
W
Cupid
 
Cupid
10
1
11
15.5
W
3
1
16
11
L
Fenrir
1
4
3
0.63
W
3
3
14
3.33
L
2
4
2
0.75
W
2
0
15
9.5
L
Artio
TJmafia
Artio
1
6
0
0.17
L
Bacchus
genjuro26
Bacchus
0
8
4
0.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,983
Damage
51,364
55,039
Taken
45,520
37,370
Mitigated
26,664
7,937
Healing
20,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,667
5,826
2,181
3,865
10,951
4,943
1,128
4,813
6,138
0
25,940
W
Cupid
 
Cupid
13,865
8,978
3,957
4,968
9,404
4,247
1,491
3,349
5,787
0
26,949
W
6,812
454
989
775
4,749
2,488
2,556
975
3,729
12,383
0
L
Fenrir
7,197
265
356
1,358
10,926
10,232
0
4,771
6,155
0
8,296
W
6,125
1,336
494
2,182
13,516
12,278
257
2,723
10,717
11,407
0
L
6,578
2,408
0
918
8,404
2,892
0
4,373
4,031
0
17,559
W
7,895
0
510
895
6,900
2,708
767
3,180
3,568
33,363
410
L
Artio
TJmafia
Artio
2,518
61
300
1,705
12,193
9,216
0
3,784
8,409
8,038
0
L
Bacchus
genjuro26
Bacchus
7,269
509
503
1,417
12,481
11,294
0
3,211
9,270
12,769
0
L
5,421
2,152
490
890
11,035
3,736
0
4,496
6,539
15,600
439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,544
Gold Earned
47,712
77
Minions Killed
136
0
Camps Cleared
0
777,926
Distance Traveled
1,008,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,197
1,020
24
2
0
193,179
0
W
Cupid
10,061
1,006
36
4
0
190,351
0
W
Thoth
8,950
895
10
1
0
192,202
0
L
Fenrir
6,675
668
4
0
0
186,040
0
W
Atlas
8,868
887
10
1
0
200,351
0
L
Hou Yi
8,123
812
27
3
0
154,664
0
W
Janus
9,636
964
56
6
0
231,991
0
L
Artio
6,658
666
15
2
0
122,551
0
L
Bacchus
6,629
663
15
2
0
145,331
0
L
Chronos
7,459
746
16
2
0
169,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role