Player Matchup

Discordia
Discordia
Geralt5670
Discordia
Level 42
God Stats
1W - 1L
1,775 SR
Queue Stats
33W - 51L
1,369 Elo+
Solo
Nike
Nike
IDark Sirius
Nike
Level 159
God Stats
56W - 49L
1,500 SR
Queue Stats
697W - 715L
1,489 Elo+
Solo
Thor
Thor
Kotayal
Thor
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 14L
1,580 Elo+
Solo
Bacchus
Bacchus
NighT_LeapeR
Bacchus
Level 105
God Stats
4W - 2L
1,405 SR
Queue Stats
100W - 109L
1,507 Elo+
Solo
Izanami
Izanami
decent-arbour
Izanami
Level 87
God Stats
2W - 4L
1,434 SR
Queue Stats
431W - 421L
1,483 Elo+
Solo
Team Averages
Level 91
1,523 SR
1,486 Elo+

VS

Team Averages
Level 115
1,645 SR
1,464 Elo+
Nemesis
Nemesis
MinimalKnight76
Nemesis
Level 105
God Stats
8W - 0L
1,992 SR
Queue Stats
268W - 256L
1,412 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Onlypurp42
Ah Muzen Cab
Level 65
God Stats
6W - 6L
1,721 SR
Queue Stats
129W - 150L
1,478 Elo+
Solo
Ares
Ares
RenzoR6_22
Ares
Level 89
God Stats
9W - 9L
1,467 SR
Queue Stats
343W - 334L
1,472 Elo+
Party 1
Vulcan
Vulcan
isaiasrainbow07
Vulcan
Level 134
God Stats
14W - 13L
1,491 SR
Queue Stats
211W - 204L
1,412 Elo+
Party 1
Bake Kujira
Bake Kujira
steevenja93
Bake Kujira
Level 183
God Stats
71W - 64L
1,552 SR
Queue Stats
260W - 256L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Geralt5670
Discordia
9
0 / 0 / 0
6,493
361
1,038
1,528
371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 4 / 2
9,606
534
16,414
21,055
12,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
Kotayal
Thor
15
4 / 6 / 2
8,409
467
8,726
16,212
5,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Bacchus
NighT_LeapeR
Bacchus
13
1 / 4 / 1
8,107
450
7,101
15,105
13,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Izanami
13
0 / 4 / 2
7,981
443
8,344
12,019
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
9,270
515
6,157
14,050
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Onlypurp42
Ah Muzen Cab
16
7 / 2 / 1
9,840
547
9,841
12,642
5,834
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
1 / 2 / 8
9,549
531
10,831
18,061
16,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
4 / 1 / 3
10,327
574
5,428
8,857
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bake Kujira
steevenja93
Bake Kujira
16
4 / 4 / 2
10,290
572
13,052
16,808
17,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
11
Kills
18
18
Deaths
11
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
Geralt5670
Discordia
0
0
0
0
L
6
4
2
1.75
L
Thor
Kotayal
Thor
4
6
2
0.83
W
2
2
2
1.5
L
Bacchus
NighT_LeapeR
Bacchus
1
4
1
0.38
W
Ah Muzen Cab
Onlypurp42
Ah Muzen Cab
7
2
1
3.75
W
1
2
8
2.5
L
Izanami
0
4
2
0.25
W
4
1
3
5.5
W
Bake Kujira
steevenja93
Bake Kujira
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
45,309
65,919
Taken
70,418
36,754
Mitigated
47,833
9,580
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Geralt5670
Discordia
1,038
0
0
361
1,528
371
0
556
935
23,436
396
L
16,414
2,524
0
1,690
21,055
12,744
0
10,303
9,949
0
77,267
L
Thor
Kotayal
Thor
8,726
2,685
0
640
16,212
5,983
0
7,808
8,102
0
47,311
W
6,157
2,082
0
5,501
14,050
4,728
2,245
133
13,917
0
72,831
L
Bacchus
NighT_LeapeR
Bacchus
7,101
570
0
2,493
15,105
13,714
0
4,202
10,813
22,166
913
W
Ah Muzen Cab
Onlypurp42
Ah Muzen Cab
9,841
6,199
0
236
12,642
5,834
2,152
3,420
9,222
0
63,945
W
10,831
832
0
5,270
18,061
16,646
578
2,606
15,455
47,818
862
L
Izanami
8,344
5,108
0
4,396
12,019
3,942
419
4,865
7,154
0
78,963
W
5,428
48
0
1,379
8,857
3,060
210
1,187
7,670
52,195
611
W
Bake Kujira
steevenja93
Bake Kujira
13,052
6,235
0
3,345
16,808
17,565
1,681
443
16,365
59,740
1,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,596
Gold Earned
49,276
442
Minions Killed
456
0
Camps Cleared
0
1,478,770
Distance Traveled
1,805,947
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,493
361
55
3
0
169,095
1
L
Nike
9,606
534
120
7
0
338,130
1
L
Thor
8,409
467
70
4
0
369,199
0
W
Nemesis
9,270
515
117
7
0
384,034
4
L
Bacchus
8,107
450
36
2
0
328,654
4
W
Ah Muzen Cab
9,840
547
94
5
0
336,126
0
W
Ares
9,549
531
52
3
0
352,180
5
L
Izanami
7,981
443
161
9
0
273,692
0
W
Vulcan
10,327
574
109
6
0
364,881
0
W
Bake Kujira
10,290
572
84
5
0
368,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role