Player Matchup

Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
DMan1007
Ao Kuang
Level 139
God Stats
9W - 13L
1,486 SR
Queue Stats
281W - 279L
1,490 Elo+
Solo
Surtr
Surtr
FurkanZZ
Surtr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 82L
1,455 Elo+
Solo
Janus
Janus
juciepork
Janus
Level 139
God Stats
56W - 70L
1,464 SR
Queue Stats
455W - 449L
1,480 Elo+
Solo
Cabrakan
Cabrakan
ΔDΔΜΔЅ
Cabrakan
Level 23
God Stats
0W - 2L
1,279 SR
Queue Stats
7W - 8L
1,412 Elo+
Party 1
Team Averages
Level 101
1,446 SR
1,467 Elo+

VS

Team Averages
Level 146
1,564 SR
1,506 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Binbit
Ra
Level 171
God Stats
14W - 13L
1,556 SR
Queue Stats
156W - 129L
1,557 Elo+
Solo
Skadi
Skadi
Boerewors7266
Skadi
Level 123
God Stats
2W - 4L
1,501 SR
Queue Stats
47W - 44L
1,484 Elo+
Solo
Cabrakan
Cabrakan
ChromoDynamics
Cabrakan
Level 157
God Stats
7W - 9L
1,582 SR
Queue Stats
111W - 112L
1,485 Elo+
Solo
Arachne
Arachne
Splean
Arachne
Level 156
God Stats
33W - 16L
1,683 SR
Queue Stats
432W - 448L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
1 / 0 / 0
4,148
519
2,315
3,469
951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ao Kuang
DMan1007
Ao Kuang
5
0 / 2 / 1
3,792
474
1,927
5,552
1,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
FurkanZZ
Surtr
7
0 / 3 / 0
4,354
544
1,680
5,569
2,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
juciepork
Janus
9
1 / 3 / 0
5,150
644
1,700
4,288
1,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
ΔDΔΜΔЅ
Cabrakan
7
0 / 3 / 1
4,224
528
1,056
5,689
3,383
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 0 / 3
4,716
590
3,566
1,984
491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
11
2 / 1 / 1
5,532
692
3,957
4,242
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 2
4,411
551
1,626
2,172
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
9
3 / 0 / 0
5,749
719
2,605
4,451
2,893
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
Splean
Arachne
9
6 / 0 / 2
5,335
667
4,608
4,433
1,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
11
11
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
W
Nu Wa
 
Nu Wa
0
0
3
1.5
W
Ra
2
1
1
2.5
W
0
1
2
1
W
Cabrakan
3
0
0
3
L
Ao Kuang
DMan1007
Ao Kuang
0
2
1
0.25
L
Surtr
FurkanZZ
Surtr
0
3
0
0
W
Arachne
Splean
Arachne
6
0
2
7
L
Janus
juciepork
Janus
1
3
0
0.33
L
Cabrakan
ΔDΔΜΔЅ
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,678
Damage
16,362
24,567
Taken
17,282
9,265
Mitigated
6,571
5,940
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
2,315
1,685
0
1,925
3,469
951
0
1,268
2,201
0
27,097
W
Nu Wa
 
Nu Wa
3,566
1,062
91
287
1,984
491
0
286
1,564
21,189
2,346
W
Ra
3,957
641
168
1,682
4,242
1,290
0
1,575
2,503
46,816
0
W
1,626
490
0
325
2,172
484
12
298
1,874
0
27,495
W
Cabrakan
2,605
412
0
2,368
4,451
2,893
0
676
3,775
25,929
0
L
Ao Kuang
DMan1007
Ao Kuang
1,927
508
0
1,436
5,552
1,509
0
1,200
4,352
14,737
1,624
L
Surtr
FurkanZZ
Surtr
1,680
528
0
902
5,569
2,344
0
2,234
3,335
164
22,849
W
Arachne
Splean
Arachne
4,608
3,736
0
1,809
4,433
1,413
0
1,550
2,710
0
19,298
L
Janus
juciepork
Janus
1,700
261
0
743
4,288
1,078
0
3,083
1,205
27,814
41
L
Cabrakan
ΔDΔΜΔЅ
Cabrakan
1,056
415
0
934
5,689
3,383
0
2,284
3,405
7,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,668
Gold Earned
25,743
181
Minions Killed
257
0
Camps Cleared
0
776,030
Distance Traveled
815,390
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,148
519
47
6
0
145,993
2
W
Nu Wa
4,716
590
42
5
0
146,107
0
W
Ra
5,532
692
88
11
0
183,102
0
W
Skadi
4,411
551
49
6
0
144,766
0
W
Cabrakan
5,749
719
43
5
0
161,633
2
L
Ao Kuang
3,792
474
26
3
0
125,821
0
L
Surtr
4,354
544
32
4
0
156,762
0
W
Arachne
5,335
667
35
4
0
179,782
0
L
Janus
5,150
644
66
8
0
171,598
2
L
Cabrakan
4,224
528
10
1
0
175,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role