Player Matchup

Chiron
Chiron
Inferno ZS
Chiron
Level 128
God Stats
2W - 1L
1,502 SR
Queue Stats
315W - 327L
1,468 Elo+
Solo
Thor
Thor
Ricoo_123
Thor
Level 143
God Stats
13W - 8L
1,737 SR
Queue Stats
41W - 37L
1,529 Elo+
Party 1
Cthulhu
Cthulhu
Sweatiology
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,287 Elo+
Solo
Maui
Maui
Timo1612
Maui
Level 21
God Stats
5W - 5L
1,495 SR
Queue Stats
29W - 23L
1,516 Elo+
Party 1
Anubis
Anubis
iceteagree
Anubis
Level 155
God Stats
31W - 31L
1,520 SR
Queue Stats
245W - 263L
1,478 Elo+
Solo
Team Averages
Level 102
1,551 SR
1,456 Elo+

VS

Team Averages
Level 107
1,540 SR
1,496 Elo+
Bellona
Bellona
 
Bellona
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Caronte1711
Nu Wa
Level 66
God Stats
3W - 3L
1,677 SR
Queue Stats
57W - 34L
1,605 Elo+
Solo
Cerberus
Cerberus
Kakapo918dancer
Cerberus
Level 126
God Stats
5W - 9L
1,335 SR
Queue Stats
546W - 542L
1,426 Elo+
Solo
Osiris
Osiris
MrUrahara1257
Osiris
Level 108
God Stats
6W - 4L
1,688 SR
Queue Stats
116W - 111L
1,489 Elo+
Solo
Olorun
Olorun
shardapaula
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Inferno ZS
Chiron
12
5 / 3 / 3
7,374
567
4,355
8,376
2,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thor
13
2 / 5 / 0
6,892
530
4,678
10,877
3,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
Sweatiology
Cthulhu
12
0 / 2 / 2
7,274
560
7,062
11,546
6,032
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Maui
12
3 / 2 / 6
7,828
602
3,354
10,064
7,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
iceteagree
Anubis
14
1 / 2 / 2
7,894
607
2,029
4,902
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 3
7,088
545
6,542
13,526
11,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
10 / 1 / 3
9,141
703
12,702
4,530
1,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
3 / 2 / 7
7,409
570
6,151
9,302
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 4 / 3
4,830
372
2,304
5,866
2,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
6
0 / 4 / 1
4,826
371
589
3,979
983

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
11
Kills
14
14
Deaths
13
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
3
1.25
L
10
1
3
11.5
W
Chiron
Inferno ZS
Chiron
5
3
3
2.17
L
Cerberus
3
2
7
3.25
L
0
4
3
0.38
W
Thor
2
5
0
0.4
W
Cthulhu
Sweatiology
Cthulhu
0
2
2
0.5
W
Maui
3
2
6
3
W
Anubis
iceteagree
Anubis
1
2
2
1
L
Olorun
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,478
Damage
28,288
45,765
Taken
37,203
21,489
Mitigated
19,521
11,476
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,542
2,053
0
4,802
13,526
11,131
0
7,387
6,139
0
48,616
L
12,702
4,004
0
1,332
4,530
1,366
171
321
4,209
63,119
738
W
Chiron
Inferno ZS
Chiron
4,355
2,361
425
2,396
8,376
2,855
1,033
4,078
4,122
0
38,300
L
Cerberus
6,151
621
0
2,853
9,302
3,958
0
1,971
7,331
44,559
507
L
2,304
983
75
1,373
5,866
2,083
0
941
4,925
0
16,704
W
Thor
4,678
805
0
764
10,877
3,827
0
4,440
6,257
0
50,368
W
Cthulhu
Sweatiology
Cthulhu
7,062
536
0
3,797
11,546
6,032
0
1,842
9,624
45,979
1,258
W
Maui
3,354
978
244
2,058
10,064
7,075
626
5,006
4,748
32,021
0
W
Anubis
iceteagree
Anubis
2,029
0
0
1,792
4,902
1,700
638
3,020
1,726
61,445
2,210
L
Olorun
589
589
0
0
3,979
983
26
1,449
2,530
4,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,262
Gold Earned
33,294
408
Minions Killed
360
0
Camps Cleared
0
1,244,448
Distance Traveled
1,059,619
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,088
545
87
7
0
237,425
1
L
Nu Wa
9,141
703
120
9
0
253,547
0
W
Chiron
7,374
567
76
6
0
224,884
0
L
Cerberus
7,409
570
117
9
0
296,297
0
L
Osiris
4,830
372
30
2
0
129,573
0
W
Thor
6,892
530
80
6
0
274,857
0
W
Cthulhu
7,274
560
93
7
0
249,051
0
W
Maui
7,828
602
45
3
0
261,460
0
W
Anubis
7,894
607
114
9
0
234,196
0
L
Olorun
4,826
371
6
0
0
142,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role