Player Matchup

Morgan Le Fay
Morgan Le Fay
Kacperi_Damian
Morgan Le Fay
Level 125
God Stats
10W - 7L
1,498 SR
Queue Stats
421W - 508L
1,442 Elo+
Party 1
Fenrir
Fenrir
Kormik
Fenrir
Level 145
God Stats
2W - 4L
1,285 SR
Queue Stats
283W - 289L
1,539 Elo+
Solo
Kuzenbo
Kuzenbo
LT_kuscio-_-
Kuzenbo
Level 143
God Stats
5W - 2L
1,599 SR
Queue Stats
425W - 370L
1,517 Elo+
Party 1
Aphrodite
Aphrodite
mosasalih12
Aphrodite
Level 94
God Stats
6W - 4L
1,632 SR
Queue Stats
479W - 463L
1,489 Elo+
Solo
Discordia
Discordia
zerkxes07
Discordia
Level 129
God Stats
8W - 10L
1,354 SR
Queue Stats
419W - 424L
1,459 Elo+
Solo
Team Averages
Level 127
1,474 SR
1,489 Elo+

VS

Team Averages
Level 147
1,462 SR
1,506 Elo+
He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Bc0mpleX
Aphrodite
Level 143
God Stats
2W - 2L
1,608 SR
Queue Stats
306W - 309L
1,590 Elo+
Solo
Vamana
Vamana
ChoK0Bo
Vamana
Level 169
God Stats
2W - 9L
1,203 SR
Queue Stats
475W - 510L
1,505 Elo+
Solo
Shiva
Shiva
TheMrMeener
Shiva
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 46L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kacperi_Damian
Morgan Le Fay
17
1 / 1 / 15
9,504
792
13,174
5,912
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
Kormik
Fenrir
15
3 / 5 / 9
9,152
763
8,129
12,611
9,941
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kuzenbo
LT_kuscio-_-
Kuzenbo
17
4 / 1 / 14
9,919
827
10,186
16,098
20,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
mosasalih12
Aphrodite
17
3 / 2 / 12
9,858
822
6,984
11,808
7,967
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
zerkxes07
Discordia
18
11 / 3 / 9
11,367
947
20,795
8,520
3,289
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
7 / 7 / 2
9,570
798
11,420
14,969
6,162
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
 
Discordia
15
3 / 6 / 4
8,970
748
12,378
10,729
4,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
Bc0mpleX
Aphrodite
16
1 / 2 / 8
8,823
735
8,310
15,863
15,456
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
ChoK0Bo
Vamana
14
1 / 4 / 6
8,753
729
7,519
13,628
13,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 4 / 6
8,542
712
4,719
16,246
16,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
22
Kills
12
12
Deaths
23
59
Assists
26
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
7
7
2
1.14
L
Discordia
 
Discordia
3
6
4
0.83
L
Aphrodite
Bc0mpleX
Aphrodite
1
2
8
2.5
L
Vamana
ChoK0Bo
Vamana
1
4
6
1
W
Morgan Le Fay
Kacperi_Damian
Morgan Le Fay
1
1
15
8.5
W
Fenrir
Kormik
Fenrir
3
5
9
1.5
W
Kuzenbo
LT_kuscio-_-
Kuzenbo
4
1
14
11
L
0
4
6
0.75
W
Aphrodite
mosasalih12
Aphrodite
3
2
12
4.5
W
Discordia
zerkxes07
Discordia
11
3
9
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,268
Damage
44,346
54,949
Taken
71,435
44,495
Mitigated
55,753
29,186
Healing
32,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
11,420
565
492
130
14,969
6,162
0
12,330
1,943
19,442
0
L
Discordia
 
Discordia
12,378
494
659
1,189
10,729
4,249
0
8,771
1,602
34,288
269
L
Aphrodite
Bc0mpleX
Aphrodite
8,310
874
9,611
9,501
15,863
15,456
380
9,771
5,707
25,157
0
L
Vamana
ChoK0Bo
Vamana
7,519
2,155
1,651
3,360
13,628
13,457
0
7,282
5,966
0
18,614
W
Morgan Le Fay
Kacperi_Damian
Morgan Le Fay
13,174
1,202
0
1,772
5,912
2,490
252
3,872
2,040
25,620
0
W
Fenrir
Kormik
Fenrir
8,129
913
1,597
1,174
12,611
9,941
412
7,860
4,751
0
15,828
W
Kuzenbo
LT_kuscio-_-
Kuzenbo
10,186
2,687
2,289
4,480
16,098
20,808
555
8,392
7,706
15,751
722
L
4,719
245
2,055
3,603
16,246
16,429
99
10,346
5,506
0
11,430
W
Aphrodite
mosasalih12
Aphrodite
6,984
1,085
8,259
7,407
11,808
7,967
1,045
5,810
5,998
26,448
0
W
Discordia
zerkxes07
Discordia
20,795
457
946
1,262
8,520
3,289
1,740
6,102
2,418
33,712
239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,800
Gold Earned
44,658
140
Minions Killed
158
0
Camps Cleared
0
1,302,452
Distance Traveled
1,109,740
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,570
798
20
2
0
207,041
0
L
Discordia
8,970
748
55
5
0
203,887
0
L
Aphrodite
8,823
735
32
3
0
229,572
0
L
Vamana
8,753
729
26
2
0
241,755
0
W
Morgan Le Fay
9,504
792
21
2
0
276,053
0
W
Fenrir
9,152
763
21
2
0
214,803
0
W
Kuzenbo
9,919
827
23
2
0
275,739
0
L
Shiva
8,542
712
25
2
0
227,485
0
W
Aphrodite
9,858
822
47
4
0
271,613
0
W
Discordia
11,367
947
28
2
0
264,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role