Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Baruthless
Thor
Level 151
God Stats
0W - 1L
1,544 SR
Queue Stats
7W - 11L
1,447 Elo+
Party 2
Loki
Loki
Crazychief9000
Loki
Level 149
God Stats
0W - 1L
1,421 SR
Queue Stats
6W - 15L
1,367 Elo+
Party 2
Bastet
Bastet
NvLoky
Bastet
Level 169
God Stats
0W - 1L
1,722 SR
Queue Stats
1W - 4L
1,218 Elo+
Solo
Team Averages
Level 158
1,538 SR
1,407 Elo+

VS

Team Averages
Level 137
1,541 SR
1,580 Elo+
Vulcan
Vulcan
BridalVolcano96
Vulcan
Level 125
God Stats
7W - 7L
1,454 SR
Queue Stats
329W - 352L
1,499 Elo+
Solo
Hercules
Hercules
Chipowers
Hercules
Level 149
God Stats
3W - 0L
1,780 SR
Queue Stats
43W - 31L
1,620 Elo+
Party 1
Fenrir
Fenrir
Fishygoesmoo
Fenrir
Level 157
God Stats
1W - 1L
1,495 SR
Queue Stats
44W - 37L
1,596 Elo+
Party 1
Thanatos
Thanatos
Nick30014
Thanatos
Level 126
God Stats
4W - 4L
1,681 SR
Queue Stats
147W - 85L
1,756 Elo+
Party 1
Janus
Janus
xXNeonSlayer8Xx
Janus
Level 127
God Stats
3W - 4L
1,295 SR
Queue Stats
212W - 212L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
1 / 4 / 3
8,231
823
3,833
16,913
18,350
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
 
Hun Batz
13
3 / 4 / 2
7,221
722
8,519
7,749
3,855
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
5 / 8 / 1
8,100
810
4,750
10,493
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 4
6,327
633
1,960
3,316
1,135
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bastet
NvLoky
Bastet
13
3 / 8 / 6
7,167
717
12,804
13,455
4,532
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 10
9,784
978
11,536
8,712
4,021
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Chipowers
Hercules
16
5 / 1 / 15
9,279
928
9,214
12,358
16,836
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
15
3 / 2 / 16
8,621
862
9,481
9,695
12,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Nick30014
Thanatos
16
10 / 3 / 10
10,035
1,004
9,356
6,309
2,844
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 14
8,749
875
7,991
5,534
2,093
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
91
12
Kills
26
26
Deaths
12
16
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
3
0.63
L
Hun Batz
 
Hun Batz
3
4
2
1
L
5
8
1
0.69
W
5
3
10
3.33
W
Hercules
Chipowers
Hercules
5
1
15
12.5
L
0
2
4
1
W
Fenrir
3
2
16
5.5
W
Thanatos
Nick30014
Thanatos
10
3
10
5
L
Bastet
NvLoky
Bastet
3
8
6
0.75
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,866
Damage
47,578
51,926
Taken
42,608
31,136
Mitigated
37,947
9,650
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
3,833
894
236
5,366
16,913
18,350
0
8,089
7,904
3,340
6,529
L
Hun Batz
 
Hun Batz
8,519
1,226
69
352
7,749
3,855
0
2,624
4,871
0
19,820
L
4,750
612
0
125
10,493
3,264
0
3,173
7,045
0
9,116
W
11,536
356
703
508
8,712
4,021
956
360
8,297
29,864
0
W
Hercules
Chipowers
Hercules
9,214
2,166
58
3,581
12,358
16,836
173
336
11,982
0
14,419
L
1,960
357
433
220
3,316
1,135
0
1,866
1,450
0
6,881
W
Fenrir
9,481
3,184
1,039
2,154
9,695
12,153
427
518
8,919
0
12,425
W
Thanatos
Nick30014
Thanatos
9,356
2,969
772
4,008
6,309
2,844
699
225
6,084
0
12,786
L
Bastet
NvLoky
Bastet
12,804
1,740
97
2,752
13,455
4,532
0
3,775
9,330
0
19,971
W
7,991
389
402
44
5,534
2,093
592
450
5,059
30,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
46,468
90
Minions Killed
133
0
Camps Cleared
0
748,457
Distance Traveled
979,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,231
823
40
4
0
197,474
0
L
Hun Batz
7,221
722
21
2
0
108,938
0
L
Thor
8,100
810
9
1
0
150,574
0
W
Vulcan
9,784
978
47
5
0
193,329
0
W
Hercules
9,279
928
14
1
0
202,454
0
L
Loki
6,327
633
11
1
0
102,150
0
W
Fenrir
8,621
862
20
2
0
193,489
0
W
Thanatos
10,035
1,004
10
1
0
207,872
0
L
Bastet
7,167
717
9
1
0
189,321
0
W
Janus
8,749
875
42
4
0
181,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role