Player Matchup

Chaac
Chaac
 
Chaac
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarKiKOOLolXYZ
Ares
Level 148
God Stats
6W - 4L
1,647 SR
Queue Stats
322W - 321L
1,585 Elo+
Party 1
Loki
Loki
RAJA97234
Loki
Level 124
God Stats
0W - 1L
1,769 SR
Queue Stats
113W - 123L
1,591 Elo+
Party 1
Vamana
Vamana
panda_kush1989
Vamana
Level 107
God Stats
0W - 2L
1,265 SR
Queue Stats
222W - 232L
1,475 Elo+
Solo
Ra
Ra
xShezmu1
Ra
Level 57
God Stats
1W - 3L
1,450 SR
Queue Stats
279W - 279L
1,602 Elo+
Solo
Team Averages
Level 127
1,526 SR
1,551 Elo+

VS

Team Averages
Level 124
1,474 SR
1,479 Elo+
Amaterasu
Amaterasu
H7D9
Amaterasu
Level 97
God Stats
2W - 1L
1,450 SR
Queue Stats
160W - 134L
1,477 Elo+
Solo
Freya
Freya
Karasugoi
Freya
Level 127
God Stats
5W - 5L
1,424 SR
Queue Stats
256W - 252L
1,475 Elo+
Solo
Xbalanque
Xbalanque
PLT_BOOGEYMAN
Xbalanque
Level 123
God Stats
1W - 0L
1,446 SR
Queue Stats
15W - 9L
1,537 Elo+
Solo
Ra
Ra
Pixell98
Ra
Level 129
God Stats
4W - 10L
1,329 SR
Queue Stats
490W - 502L
1,466 Elo+
Party 2
Bacchus
Bacchus
Thano11
Bacchus
Level 143
God Stats
5W - 1L
1,719 SR
Queue Stats
578W - 603L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
0 / 0 / 0
5,052
632
0
0
0
13
3 / 3 / 7
7,337
917
8,037
11,666
13,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
12
3 / 5 / 6
6,705
838
6,963
7,611
3,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
5 / 3 / 3
7,257
907
10,886
10,339
11,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
0 / 3 / 6
7,173
897
8,538
5,788
2,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
H7D9
Amaterasu
10
2 / 5 / 2
7,289
911
5,510
9,104
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
Karasugoi
Freya
15
8 / 1 / 5
9,139
1,142
8,852
7,739
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
PLT_BOOGEYMAN
Xbalanque
14
2 / 1 / 10
8,063
1,008
8,542
7,185
3,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 2 / 8
8,154
1,019
5,754
9,645
5,707
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Bacchus
Thano11
Bacchus
14
0 / 3 / 12
8,068
1,009
4,115
16,785
23,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
51
11
Kills
14
14
Deaths
12
22
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
3
3
7
2.17
W
Amaterasu
H7D9
Amaterasu
2
5
2
0.6
W
Freya
Karasugoi
Freya
8
1
5
10.5
W
Xbalanque
PLT_BOOGEYMAN
Xbalanque
2
1
10
7
W
2
2
8
3
L
Loki
3
5
6
1.2
W
Bacchus
Thano11
Bacchus
0
3
12
2
L
5
3
3
2.17
L
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,424
Damage
32,773
35,404
Taken
50,458
30,228
Mitigated
45,093
8,925
Healing
26,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
0
0
0
0
0
0
0
0
0
0
0
L
8,037
438
687
1,895
11,666
13,363
0
5,369
6,078
8,817
0
W
Amaterasu
H7D9
Amaterasu
5,510
1,761
681
1,130
9,104
8,367
212
3,276
5,704
0
8,678
W
Freya
Karasugoi
Freya
8,852
2,674
921
2,560
7,739
3,713
775
2,985
4,680
15,690
803
W
Xbalanque
PLT_BOOGEYMAN
Xbalanque
8,542
5,068
599
594
7,185
3,315
1,687
2,095
5,046
0
20,209
W
5,754
335
11,761
5,184
9,645
5,707
783
3,724
5,839
24,088
0
L
Loki
6,963
1,128
479
189
7,611
3,280
0
3,574
3,856
0
15,338
W
Bacchus
Thano11
Bacchus
4,115
597
682
2,483
16,785
23,991
409
4,012
12,614
5,088
1,436
L
10,886
5,256
641
882
10,339
11,132
0
4,789
5,339
0
17,231
L
8,538
27
2,654
1,498
5,788
2,453
0
3,620
2,098
26,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
40,713
69
Minions Killed
103
0
Camps Cleared
0
638,450
Distance Traveled
798,132
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,052
632
0
0
0
0
0
L
Ares
7,337
917
1
0
0
170,962
0
W
Amaterasu
7,289
911
8
1
0
153,011
0
W
Freya
9,139
1,142
24
3
0
166,126
0
W
Xbalanque
8,063
1,008
30
4
0
168,941
0
W
Ra
8,154
1,019
33
4
0
153,328
0
L
Loki
6,705
838
16
2
0
141,929
0
W
Bacchus
8,068
1,009
8
1
0
156,726
0
L
Vamana
7,257
907
8
1
0
175,784
0
L
Ra
7,173
897
44
6
0
149,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role