Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
DuneCune
Ullr
Level 158
God Stats
2W - 0L
1,720 SR
Queue Stats
75W - 67L
1,513 Elo+
Party 1
Achilles
Achilles
Faith Clutch
Achilles
Level 63
God Stats
4W - 3L
1,389 SR
Queue Stats
260W - 291L
1,461 Elo+
Party 1
Atlas
Atlas
Ibuckrook
Atlas
Level 102
God Stats
1W - 4L
1,187 SR
Queue Stats
191W - 192L
1,508 Elo+
Party 1
Cupid
Cupid
killerz dragon
Cupid
Level 108
God Stats
3W - 1L
1,584 SR
Queue Stats
244W - 223L
1,545 Elo+
Party 1
Team Averages
Level 110
1,476 SR
1,506 Elo+

VS

Team Averages
Level 140
1,422 SR
1,467 Elo+
Odin
Odin
Doomshepard
Odin
Level 159
God Stats
2W - 3L
1,493 SR
Queue Stats
386W - 406L
1,482 Elo+
Solo
Eset
Eset
Lata ATMGirl513
Eset
Level 159
God Stats
0W - 7L
1,026 SR
Queue Stats
684W - 679L
1,457 Elo+
Solo
Mulan
Mulan
MustBeSam4416
Mulan
Level 112
God Stats
10W - 7L
1,549 SR
Queue Stats
154W - 160L
1,461 Elo+
Party 2
Da Ji
Da Ji
WeedjaBoard
Da Ji
Level 143
God Stats
1W - 2L
1,533 SR
Queue Stats
479W - 456L
1,473 Elo+
Solo
Discordia
Discordia
x70DUSTIN23x
Discordia
Level 126
God Stats
5W - 7L
1,510 SR
Queue Stats
156W - 162L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 0 / 6
6,410
1,068
5,959
2,810
1,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ullr
11
2 / 2 / 5
6,089
1,015
5,362
5,844
2,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Faith Clutch
Achilles
11
1 / 1 / 7
6,001
1,000
2,359
8,183
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Atlas
Ibuckrook
Atlas
11
3 / 1 / 4
6,590
1,098
2,996
6,745
5,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 0 / 6
6,290
1,048
1,708
4,972
2,027
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
5,898
983
2,461
6,372
6,087
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

10
0 / 3 / 3
5,268
878
1,914
3,579
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
5,311
885
4,549
6,907
4,196
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

1
0 / 0 / 0
1,568
261
0
0
0
Discordia
x70DUSTIN23x
Discordia
13
2 / 0 / 2
6,284
1,047
8,773
3,012
1,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
9
Kills
4
4
Deaths
9
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
6
5
L
2
2
1
1.25
W
Ullr
2
2
5
2.25
W
Achilles
Faith Clutch
Achilles
1
1
7
4.5
W
Atlas
Ibuckrook
Atlas
3
1
4
5
L
0
3
3
0.5
L
0
4
2
0.25
L
0
0
0
0
W
1
0
6
4
L
Discordia
x70DUSTIN23x
Discordia
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,384
Damage
17,697
28,554
Taken
19,870
17,953
Mitigated
12,498
14,695
Healing
5,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
5,959
70
726
937
2,810
1,110
0
819
1,991
11,368
326
L
2,461
285
407
1,091
6,372
6,087
0
2,356
3,795
0
5,166
W
Ullr
5,362
1,732
0
731
5,844
2,264
171
2,033
3,731
0
17,422
W
Achilles
Faith Clutch
Achilles
2,359
239
216
1,112
8,183
7,406
0
3,530
4,500
0
4,100
W
Atlas
Ibuckrook
Atlas
2,996
592
1,452
1,540
6,745
5,146
0
1,539
5,086
6,019
0
L
1,914
155
1,197
178
3,579
1,156
0
2,262
1,308
5,511
234
L
4,549
353
396
425
6,907
4,196
0
3,113
3,607
0
5,797
L
0
0
0
0
0
0
0
0
0
0
0
W
1,708
928
4,372
3,609
4,972
2,027
194
2,273
2,659
0
13,529
L
Discordia
x70DUSTIN23x
Discordia
8,773
42
516
891
3,012
1,059
0
1,027
1,985
23,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,380
Gold Earned
24,329
79
Minions Killed
57
0
Camps Cleared
0
628,010
Distance Traveled
516,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,410
1,068
18
3
0
121,136
0
L
Odin
5,898
983
8
1
0
137,097
0
W
Ullr
6,089
1,015
29
5
0
104,249
0
W
Achilles
6,001
1,000
3
1
0
144,573
0
W
Atlas
6,590
1,098
6
1
0
129,480
0
L
Eset
5,268
878
7
1
0
116,656
0
L
Mulan
5,311
885
4
1
0
113,969
0
L
Da Ji
1,568
261
0
0
0
0
0
W
Cupid
6,290
1,048
23
4
0
128,572
0
L
Discordia
6,284
1,047
38
6
0
149,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role