Player Matchup

Cerberus
Cerberus
Grandmaster
InactiveAsian
Cerberus
Grandmaster
Level 183
God Stats
75W - 8L
2,148 SR
Queue Stats
1,039W - 334L
3,424 MMR
Party 1
Atlas
Atlas
Masters
RicFlαir
Atlas
Masters
Level 211
God Stats
4W - 0L
1,699 SR
Queue Stats
209W - 38L
2,881 MMR
Party 1
Hou Yi
Hou Yi
Grandmaster
ꝓPanꝓ
Hou Yi
Grandmaster
Level 158
God Stats
35W - 10L
1,943 SR
Queue Stats
272W - 80L
3,295 MMR
Party 1
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 184
1,930 SR
3,200 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 117
1,762 SR
2,555 MMR
Hachiman
Hachiman
Masters
Flandrèscarlet
Hachiman
Masters
Level 119
God Stats
36W - 16L
1,839 SR
Queue Stats
255W - 119L
2,805 MMR
Party 2
Geb
Geb
Masters
MOONRAKER20
Geb
Masters
Level 147
God Stats
5W - 4L
1,638 SR
Queue Stats
372W - 210L
2,403 MMR
Party 2
Scylla
Scylla
Diamond I
RRxece
Scylla
Diamond I
Level 86
God Stats
9W - 4L
1,809 SR
Queue Stats
88W - 39L
2,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InactiveAsian
Cerberus
17
1 / 0 / 5
10,246
788
5,333
13,230
14,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
RicFlαir
Atlas
17
2 / 0 / 4
10,493
807
12,645
9,783
3,485
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
ꝓPanꝓ
Hou Yi
18
3 / 0 / 3
10,913
839
8,196
6,517
2,738
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SerqetKumbhakarnaAresCabrakanXing Tian

VS

Bans
FafnirSobekKuzenboTerraBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
0 / 1 / 0
9,205
708
9,700
8,759
2,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 4 / 0
8,237
634
4,072
12,734
12,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
RRxece
Scylla
15
0 / 1 / 0
8,731
672
7,947
6,446
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
6
Kills
0
0
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
1
0
0
W
Cerberus
InactiveAsian
Cerberus
1
0
5
3.5
L
0
4
0
0
L
Scylla
RRxece
Scylla
0
1
0
0
W
Atlas
RicFlαir
Atlas
2
0
4
4
W
Hou Yi
ꝓPanꝓ
Hou Yi
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,174
Damage
21,719
29,530
Taken
27,939
20,434
Mitigated
16,222
12,571
Healing
5,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,700
5,970
0
2,871
8,759
2,288
0
6,158
2,428
0
39,960
W
Cerberus
InactiveAsian
Cerberus
5,333
168
0
6,024
13,230
14,211
454
5,148
8,082
38,490
2,866
L
4,072
90
0
1,362
12,734
12,415
0
5,811
6,762
12,319
0
L
Scylla
RRxece
Scylla
7,947
174
0
1,027
6,446
1,519
0
5,430
875
38,641
0
W
Atlas
RicFlαir
Atlas
12,645
2,489
0
2,450
9,783
3,485
790
4,566
5,217
37,698
148
W
Hou Yi
ꝓPanꝓ
Hou Yi
8,196
4,096
0
4,097
6,517
2,738
2,283
2,984
3,533
0
52,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,652
Gold Earned
26,173
211
Minions Killed
159
0
Camps Cleared
0
763,550
Distance Traveled
770,862
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,205
708
68
5
0
259,561
1
W
Cerberus
10,246
788
61
5
0
256,340
2
L
Geb
8,237
634
12
1
0
249,959
2
L
Scylla
8,731
672
79
6
0
261,342
2
W
Atlas
10,493
807
54
4
0
279,660
0
W
Hou Yi
10,913
839
96
7
0
227,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role