Player Matchup

Ra
Ra
Diamond II
Crazycam6031
Ra
Diamond II
Level 124
God Stats
21W - 25L
1,581 SR
Queue Stats
655W - 634L
2,141 MMR
Solo
Hun Batz
Hun Batz
Platinum III
RyukUnreal
Hun Batz
Platinum III
Level 192
God Stats
8W - 10L
1,521 SR
Queue Stats
489W - 487L
1,803 MMR
Solo
Bellona
Bellona
Platinum IV
Tapoout
Bellona
Platinum IV
Level 154
God Stats
8W - 5L
1,705 SR
Queue Stats
97W - 91L
1,758 MMR
Solo
Neith
Neith
Platinum II
lokertl
Neith
Platinum II
Level 208
God Stats
1W - 2L
1,399 SR
Queue Stats
186W - 176L
1,747 MMR
Solo
Athena
Athena
Platinum V
xKiRBYS 4 5Hotx
Athena
Platinum V
Level 172
God Stats
5W - 2L
1,610 SR
Queue Stats
136W - 138L
1,758 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 170
1,563 SR
1,842 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,644 SR
1,726 MMR
Ullr
Ullr
Platinum I
 
Ullr
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum II
Deplenish
Fafnir
Platinum II
Level 256
God Stats
1W - 1L
1,954 SR
Queue Stats
151W - 129L
1,709 MMR
Party 1
Fenrir
Fenrir
Gold I
Eggysandwich1
Fenrir
Gold I
Level 69
God Stats
20W - 14L
1,640 SR
Queue Stats
165W - 164L
1,705 MMR
Solo
Surtr
Surtr
Platinum I
ItadoriiYuji
Surtr
Platinum I
Level 106
God Stats
1W - 3L
1,377 SR
Queue Stats
386W - 393L
1,943 MMR
Solo
Scylla
Scylla
Platinum I
epicscissors679
Scylla
Platinum I
Level 219
God Stats
3W - 2L
1,746 SR
Queue Stats
134W - 115L
1,774 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 3
10,153
677
4,691
3,559
1,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RyukUnreal
Hun Batz
17
6 / 1 / 5
9,556
637
6,060
11,155
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Tapoout
Bellona
14
1 / 3 / 2
8,886
592
9,715
16,896
16,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Neith
lokertl
Neith
17
6 / 0 / 1
10,515
701
8,740
8,937
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 11
8,503
567
4,056
17,335
13,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PoseidonMaman BrigitteKuzenbo

VS

Bans
ArachneLancelotRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
1 / 4 / 0
8,490
566
4,616
10,669
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
Deplenish
Fafnir
10
0 / 4 / 2
7,329
489
6,288
14,810
14,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
1 / 2 / 1
7,420
495
2,576
9,344
3,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 2 / 1
7,636
509
9,911
13,500
11,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 0
7,792
519
3,185
4,701
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
16
Kills
5
5
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
4
0
0.25
W
3
0
3
4.5
L
Fafnir
Deplenish
Fafnir
0
4
2
0.25
L
1
2
1
0.75
L
2
2
1
1.25
W
Hun Batz
RyukUnreal
Hun Batz
6
1
5
8.5
W
Bellona
Tapoout
Bellona
1
3
2
0.67
L
1
4
0
0.25
W
Neith
lokertl
Neith
6
0
1
6.5
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,262
Damage
26,576
57,882
Taken
53,024
39,972
Mitigated
34,936
30,106
Healing
14,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
4,616
1,619
0
1,690
10,669
3,876
0
3,263
7,144
0
64,560
W
4,691
487
3,840
2,324
3,559
1,788
1,344
0
3,559
85,171
0
L
Fafnir
Deplenish
Fafnir
6,288
1,596
0
3,210
14,810
14,608
0
1,917
12,863
24,304
0
L
2,576
557
0
4,635
9,344
3,660
0
2,317
6,864
0
67,756
L
9,911
3,766
0
4,664
13,500
11,660
0
567
12,933
1,494
46,327
W
Hun Batz
RyukUnreal
Hun Batz
6,060
2,057
0
5,664
11,155
4,357
631
1,175
9,980
0
69,875
W
Bellona
Tapoout
Bellona
9,715
4,889
0
7,918
16,896
16,095
39
1,041
15,855
0
66,298
L
3,185
373
0
670
4,701
1,132
0
206
4,495
69,891
1,507
W
Neith
lokertl
Neith
8,740
3,094
0
3,017
8,937
3,937
2,204
2,967
5,970
0
87,923
W
4,056
1,638
2,578
4,765
17,335
13,795
0
5,661
11,674
23,099
914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,613
Gold Earned
38,667
595
Minions Killed
493
0
Camps Cleared
0
1,660,797
Distance Traveled
1,564,318
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,490
566
132
9
0
285,050
8
W
Ra
10,153
677
157
10
0
349,653
0
L
Fafnir
7,329
489
36
2
0
316,858
2
L
Fenrir
7,420
495
109
7
0
387,344
1
L
Surtr
7,636
509
87
6
0
271,832
0
W
Hun Batz
9,556
637
113
8
0
345,978
0
W
Bellona
8,886
592
129
9
0
300,490
4
L
Scylla
7,792
519
129
9
0
303,234
0
W
Neith
10,515
701
167
11
0
297,313
2
W
Athena
8,503
567
29
2
0
367,363
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role