Player Matchup

Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Langoz
Danzaburou
Level 29
God Stats
1W - 4L
1,392 SR
Queue Stats
15W - 30L
1,387 Elo+
Party 1
Skadi
Skadi
shrekkilez
Skadi
Level 157
God Stats
3W - 1L
1,751 SR
Queue Stats
9W - 19L
1,412 Elo+
Party 1
Scylla
Scylla
xDARKx xNECROx
Scylla
Level 148
God Stats
2W - 4L
1,332 SR
Queue Stats
6W - 11L
1,408 Elo+
Party 1
Atlas
Atlas
xxpoetic
Atlas
Level 122
God Stats
5W - 8L
1,469 SR
Queue Stats
8W - 26L
1,275 Elo+
Party 1
Team Averages
Level 116
1,489 SR
1,396 Elo+

VS

Team Averages
Level 134
1,518 SR
1,543 Elo+
Tyr
Tyr
PhuffMaster
Tyr
Level 129
God Stats
2W - 1L
1,527 SR
Queue Stats
115W - 92L
1,549 Elo+
Solo
Ymir
Ymir
Rangerblitz
Ymir
Level 129
God Stats
8W - 2L
1,752 SR
Queue Stats
105W - 105L
1,513 Elo+
Solo
Chiron
Chiron
Sniper7NATE
Chiron
Level 137
God Stats
2W - 2L
1,376 SR
Queue Stats
92W - 53L
1,631 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 149
God Stats
360W - 327L
1,515 SR
Queue Stats
461W - 468L
1,460 Elo+
Solo
Ne Zha
Ne Zha
ghoultillmay
Ne Zha
Level 125
God Stats
4W - 2L
1,419 SR
Queue Stats
113W - 88L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 5 / 1
5,718
477
1,969
7,969
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
Langoz
Danzaburou
10
3 / 5 / 2
6,665
555
7,513
10,816
2,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
10
1 / 6 / 0
6,153
513
4,450
7,777
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 4 / 0
5,438
453
1,686
5,363
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
xxpoetic
Atlas
9
1 / 5 / 1
5,675
473
3,522
10,091
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 4
8,341
695
4,818
8,138
8,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 2 / 8
6,624
552
6,660
8,403
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
12
8 / 3 / 4
7,549
629
10,368
7,899
2,698
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
Xavius
Anubis
12
4 / 2 / 4
7,805
650
6,667
7,697
2,781
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
12
5 / 0 / 5
7,444
620
3,699
6,853
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
7
Kills
24
25
Deaths
8
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
1
0.5
L
Danzaburou
Langoz
Danzaburou
3
5
2
0.8
W
4
1
4
6
W
3
2
8
3.5
W
Chiron
8
3
4
3.33
W
Anubis
Xavius
Anubis
4
2
4
3
W
Ne Zha
5
0
5
7.5
L
Skadi
1
6
0
0.17
L
0
4
0
0
L
Atlas
xxpoetic
Atlas
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,140
Damage
32,212
42,016
Taken
38,990
14,070
Mitigated
19,531
7,315
Healing
17,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
1,969
313
0
2,146
7,969
1,683
0
2,900
5,069
0
29,992
L
Danzaburou
Langoz
Danzaburou
7,513
3,589
0
2,840
10,816
2,770
0
2,913
7,903
0
35,378
W
4,818
664
0
3,151
8,138
8,056
0
0
8,138
0
58,473
W
6,660
1,320
0
2,640
8,403
3,682
0
2,280
6,123
31,584
0
W
Chiron
10,368
5,258
876
2,231
7,899
2,698
0
938
6,961
0
54,745
W
Anubis
Xavius
Anubis
6,667
172
0
4,186
7,697
2,781
487
1,848
5,655
54,407
1,526
W
Ne Zha
3,699
246
0
4,145
6,853
2,314
0
209
6,604
0
44,680
L
Skadi
4,450
2,202
0
569
7,777
2,119
0
0
7,777
0
33,063
L
1,686
41
0
500
5,363
1,170
0
3,340
2,023
23,671
0
L
Atlas
xxpoetic
Atlas
3,522
1,474
0
1,260
10,091
6,328
0
4,174
5,917
13,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
37,763
276
Minions Killed
411
0
Camps Cleared
0
1,035,052
Distance Traveled
1,183,371
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,718
477
71
6
0
255,885
3
L
Danzaburou
6,665
555
63
5
0
211,756
0
W
Tyr
8,341
695
112
9
0
249,348
2
W
Ymir
6,624
552
49
4
0
230,964
3
W
Chiron
7,549
629
75
6
0
226,518
3
W
Anubis
7,805
650
98
8
0
214,728
2
W
Ne Zha
7,444
620
77
6
0
261,813
2
L
Skadi
6,153
513
70
6
0
187,174
2
L
Scylla
5,438
453
54
5
0
186,108
0
L
Atlas
5,675
473
18
2
0
194,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role