Player Matchup

Ishtar
Ishtar
W1NG_MAN4000
Ishtar
Level 75
God Stats
5W - 1L
1,699 SR
Queue Stats
110W - 135L
1,353 Elo+
Party 1
Xing Tian
Xing Tian
YungBala99
Xing Tian
Level 121
God Stats
7W - 8L
1,409 SR
Queue Stats
226W - 277L
1,407 Elo+
Party 1
Kuzenbo
Kuzenbo
b4dd4b00m
Kuzenbo
Level 143
God Stats
5W - 5L
1,439 SR
Queue Stats
677W - 736L
1,446 Elo+
Solo
Pele
Pele
temp-91204434685
Pele
Level 32
God Stats
1W - 1L
1,262 SR
Queue Stats
64W - 85L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
woozyhorse
Zhong Kui
Level 169
God Stats
5W - 2L
1,649 SR
Queue Stats
386W - 392L
1,522 Elo+
Solo
Team Averages
Level 108
1,492 SR
1,423 Elo+

VS

Team Averages
Level 130
1,546 SR
1,466 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Al3xgu3l
Maman Brigitte
Level 158
God Stats
0W - 2L
1,330 SR
Queue Stats
227W - 256L
1,482 Elo+
Solo
Ymir
Ymir
D3m0nicBear
Ymir
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,369 Elo+
Solo
Hun Batz
Hun Batz
JayTerrel
Hun Batz
Level 134
God Stats
4W - 1L
1,902 SR
Queue Stats
558W - 567L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
9
1 / 2 / 4
5,328
1,066
3,925
3,223
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
YungBala99
Xing Tian
9
0 / 1 / 5
5,080
1,016
1,218
4,023
3,447
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kuzenbo
b4dd4b00m
Kuzenbo
10
1 / 1 / 4
5,329
1,066
2,997
4,545
4,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
1 / 2 / 1
5,268
1,054
1,311
4,010
1,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
woozyhorse
Zhong Kui
10
4 / 1 / 2
6,009
1,202
4,482
3,833
3,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 0 / 5
5,668
1,134
2,387
5,276
2,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

He Bo
 
He Bo
9
0 / 3 / 3
4,846
969
3,529
3,419
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maman Brigitte
Al3xgu3l
Maman Brigitte
1
0 / 0 / 0
1,224
245
0
0
0
8
0 / 2 / 2
4,652
930
1,603
3,153
1,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
JayTerrel
Hun Batz
12
6 / 2 / 1
6,179
1,236
5,786
4,918
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
7
Kills
7
7
Deaths
7
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
0
5
3.5
L
He Bo
 
He Bo
0
3
3
0.5
L
Maman Brigitte
Al3xgu3l
Maman Brigitte
0
0
0
0
L
0
2
2
0.5
L
Hun Batz
JayTerrel
Hun Batz
6
2
1
3.25
W
Ishtar
1
2
4
1.5
W
Xing Tian
YungBala99
Xing Tian
0
1
5
2.5
W
Kuzenbo
b4dd4b00m
Kuzenbo
1
1
4
3
W
1
2
1
0.75
W
Zhong Kui
woozyhorse
Zhong Kui
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,933
Damage
13,305
19,634
Taken
16,766
12,831
Mitigated
6,622
5,183
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,387
316
0
2,388
5,276
2,128
0
2,044
3,232
0
11,943
L
He Bo
 
He Bo
3,529
272
260
256
3,419
877
66
2,235
1,184
8,043
0
L
Maman Brigitte
Al3xgu3l
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0
L
1,603
133
169
134
3,153
1,565
0
1,460
1,693
2,578
100
L
Hun Batz
JayTerrel
Hun Batz
5,786
123
326
1,052
4,918
2,052
0
2,837
2,081
0
11,489
W
Ishtar
3,925
2,198
156
97
3,223
965
0
393
2,830
0
11,112
W
Xing Tian
YungBala99
Xing Tian
1,218
29
284
963
4,023
3,447
28
927
3,096
4,721
0
W
Kuzenbo
b4dd4b00m
Kuzenbo
2,997
897
437
766
4,545
4,213
190
1,294
3,251
8,385
0
W
1,311
0
1,024
891
4,010
1,193
129
877
3,133
0
5,331
W
Zhong Kui
woozyhorse
Zhong Kui
4,482
501
0
565
3,833
3,013
272
1,563
2,270
9,893
786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
22,569
57
Minions Killed
48
0
Camps Cleared
0
496,407
Distance Traveled
343,608
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,668
1,134
21
4
0
78,552
2
L
He Bo
4,846
969
7
1
0
98,700
0
L
Maman Brigitte
1,224
245
0
0
0
0
0
L
Ymir
4,652
930
4
1
0
62,521
0
L
Hun Batz
6,179
1,236
16
3
0
103,835
0
W
Ishtar
5,328
1,066
19
4
0
92,501
0
W
Xing Tian
5,080
1,016
5
1
0
96,960
0
W
Kuzenbo
5,329
1,066
8
2
0
116,967
0
W
Pele
5,268
1,054
10
2
0
111,678
0
W
Zhong Kui
6,009
1,202
15
3
0
78,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role