Player Matchup

Erlang Shen
Erlang Shen
Diamond I
JustTheChillGuy
Erlang Shen
Diamond I
Level 106
God Stats
3W - 0L
1,666 SR
Queue Stats
96W - 42L
2,063 MMR
Party 1
Kuzenbo
Kuzenbo
Masters
MOONRAKER20
Kuzenbo
Masters
Level 147
God Stats
14W - 21L
1,557 SR
Queue Stats
378W - 218L
2,368 MMR
Party 1
Scylla
Scylla
Diamond I
RRxece
Scylla
Diamond I
Level 86
God Stats
10W - 4L
1,782 SR
Queue Stats
93W - 43L
2,422 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 113
1,668 SR
2,284 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,619 SR
2,085 MMR
Ne Zha
Ne Zha
Diamond IV
AG3NTKLEEN
Ne Zha
Diamond IV
Level 174
God Stats
8W - 8L
1,599 SR
Queue Stats
113W - 114L
2,285 MMR
Solo
Skadi
Skadi
Diamond III
Leifhx
Skadi
Diamond III
Level 157
God Stats
7W - 8L
1,652 SR
Queue Stats
39W - 37L
2,134 MMR
Solo
Khepri
Khepri
Platinum II
MeatBallMike102
Khepri
Platinum II
Level 43
God Stats
6W - 3L
1,607 SR
Queue Stats
58W - 52L
1,837 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
JustTheChillGuy
Erlang Shen
17
4 / 1 / 8
11,319
871
16,763
19,629
19,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
MOONRAKER20
Kuzenbo
17
2 / 0 / 9
10,888
838
9,249
17,774
24,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
RRxece
Scylla
19
6 / 2 / 6
12,457
958
17,900
7,856
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
FafnirDiscordiaSerqetCabrakanXbalanque

VS

Bans
Xing TianSobekChironGebCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AG3NTKLEEN
Ne Zha
15
0 / 7 / 2
9,156
704
9,341
19,559
13,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Leifhx
Skadi
17
2 / 2 / 1
10,295
792
15,842
9,912
2,700
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 3 / 2
9,376
721
3,588
18,011
18,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
12
Kills
2
3
Deaths
12
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AG3NTKLEEN
Ne Zha
0
7
2
0.14
W
Erlang Shen
JustTheChillGuy
Erlang Shen
4
1
8
8
L
Skadi
Leifhx
Skadi
2
2
1
1.25
W
Kuzenbo
MOONRAKER20
Kuzenbo
2
0
9
6.5
L
0
3
2
0.33
W
Scylla
RRxece
Scylla
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,912
Damage
28,771
45,259
Taken
47,482
47,021
Mitigated
34,092
19,044
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AG3NTKLEEN
Ne Zha
9,341
1,357
152
3,002
19,559
13,114
0
10,486
7,229
0
34,984
W
Erlang Shen
JustTheChillGuy
Erlang Shen
16,763
8,660
0
9,639
19,629
19,618
440
1,446
18,151
0
39,395
L
Skadi
Leifhx
Skadi
15,842
6,125
0
499
9,912
2,700
0
5,882
3,016
0
48,907
W
Kuzenbo
MOONRAKER20
Kuzenbo
9,249
2,974
0
5,768
17,774
24,556
578
1,444
16,313
22,397
1,573
L
3,588
180
0
3,417
18,011
18,278
46
7,711
9,061
19,710
0
W
Scylla
RRxece
Scylla
17,900
1,767
0
3,637
7,856
2,847
2,392
761
7,084
72,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
28,827
178
Minions Killed
153
0
Camps Cleared
0
787,700
Distance Traveled
682,434
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,156
704
39
3
0
195,112
0
W
Erlang Shen
11,319
871
42
3
0
273,344
0
L
Skadi
10,295
792
75
6
0
230,569
0
W
Kuzenbo
10,888
838
21
2
0
276,129
2
L
Khepri
9,376
721
39
3
0
256,753
5
W
Scylla
12,457
958
115
9
0
238,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role