Player Matchup

Hachiman
Hachiman
JonesAtWar1028
Hachiman
Level 65
God Stats
147W - 143L
1,503 SR
Queue Stats
229W - 232L
1,441 Elo+
Solo
Bake Kujira
Bake Kujira
PlazaW
Bake Kujira
Level 69
God Stats
8W - 13L
1,414 SR
Queue Stats
32W - 39L
1,387 Elo+
Party 1
Cthulhu
Cthulhu
RealAspect
Cthulhu
Level 34
God Stats
0W - 2L
1,316 SR
Queue Stats
24W - 25L
1,412 Elo+
Party 1
Team Averages
Level 56
1,411 SR
1,413 Elo+

VS

Team Averages
Level 102
1,728 SR
1,654 Elo+
Ymir
Ymir
Tokii888
Ymir
Level 122
God Stats
14W - 11L
1,523 SR
Queue Stats
346W - 350L
1,468 Elo+
Party 2
Artemis
Artemis
sanaya8910
Artemis
Level 108
God Stats
4W - 3L
1,474 SR
Queue Stats
22W - 13L
1,538 Elo+
Party 2
Arachne
Arachne
κRΛZΞR
Arachne
Level 77
God Stats
215W - 5L
2,188 SR
Queue Stats
1,281W - 44L
1,956 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
1 / 6 / 1
8,435
703
7,177
9,851
3,205
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bake Kujira
PlazaW
Bake Kujira
14
1 / 3 / 1
8,233
686
6,459
11,437
11,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
RealAspect
Cthulhu
15
1 / 1 / 2
8,858
738
10,081
13,177
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 1 / 4
8,937
745
5,208
7,788
5,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
sanaya8910
Artemis
14
1 / 1 / 3
8,710
726
8,527
8,050
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
κRΛZΞR
Arachne
17
7 / 1 / 3
10,709
892
15,687
14,054
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
10
10
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
6
1
0.25
L
Bake Kujira
PlazaW
Bake Kujira
1
3
1
0.5
L
Cthulhu
RealAspect
Cthulhu
1
1
2
2
W
Ymir
2
1
4
4
W
Artemis
sanaya8910
Artemis
1
1
3
2.5
W
Arachne
κRΛZΞR
Arachne
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
29,422
34,465
Taken
29,892
25,497
Mitigated
18,149
5,449
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
7,177
4,765
0
1,689
9,851
3,205
0
1,480
8,146
0
34,827
L
Bake Kujira
PlazaW
Bake Kujira
6,459
2,975
0
0
11,437
11,112
0
2,372
8,713
19,385
1,113
L
Cthulhu
RealAspect
Cthulhu
10,081
1,376
78
3,682
13,177
11,180
0
1,333
11,369
30,204
4,936
W
Ymir
5,208
343
0
0
7,788
5,844
0
4,577
2,800
18,177
0
W
Artemis
sanaya8910
Artemis
8,527
2,838
0
1,048
8,050
2,756
172
2,907
4,867
0
26,638
W
Arachne
κRΛZΞR
Arachne
15,687
11,183
0
5,340
14,054
9,549
0
6,594
7,007
0
55,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,526
Gold Earned
28,356
153
Minions Killed
135
0
Camps Cleared
0
620,470
Distance Traveled
666,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,435
703
60
5
0
185,868
0
L
Bake Kujira
8,233
686
37
3
0
222,693
0
L
Cthulhu
8,858
738
56
5
0
211,909
0
W
Ymir
8,937
745
20
2
0
204,048
0
W
Artemis
8,710
726
50
4
0
210,751
0
W
Arachne
10,709
892
65
5
0
251,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role