Player Matchup

Neith
Neith
CruelleNoire
Neith
Level 124
God Stats
10W - 9L
1,485 SR
Queue Stats
160W - 161L
1,465 Elo+
Solo
Danzaburou
Danzaburou
Luzbeth
Danzaburou
Level 85
God Stats
27W - 22L
1,486 SR
Queue Stats
78W - 89L
1,416 Elo+
Party 1
Bastet
Bastet
Mad Giigara
Bastet
Level 159
God Stats
3W - 2L
1,753 SR
Queue Stats
61W - 78L
1,428 Elo+
Party 1
Merlin
Merlin
Oliday
Merlin
Level 83
God Stats
1W - 2L
1,286 SR
Queue Stats
57W - 41L
1,461 Elo+
Solo
Hera
Hera
Sirmoejojo
Hera
Level 159
God Stats
124W - 132L
1,482 SR
Queue Stats
618W - 658L
1,445 Elo+
Solo
Team Averages
Level 122
1,498 SR
1,443 Elo+

VS

Team Averages
Level 57
1,474 SR
1,443 Elo+
Kukulkan
Kukulkan
Anorak1178509
Kukulkan
Level 73
God Stats
29W - 39L
1,373 SR
Queue Stats
524W - 561L
1,390 Elo+
Solo
Yemoja
Yemoja
GheyNative
Yemoja
Level 69
God Stats
7W - 6L
1,562 SR
Queue Stats
157W - 152L
1,497 Elo+
Party 2
Hachiman
Hachiman
YoungSavag69
Hachiman
Level 27
God Stats
22W - 22L
1,498 SR
Queue Stats
49W - 57L
1,457 Elo+
Party 2
Agni
Agni
bjgoines86
Agni
Level 49
God Stats
146W - 183L
1,439 SR
Queue Stats
146W - 184L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
moralesfam
Zhong Kui
Level 67
God Stats
311W - 316L
1,499 SR
Queue Stats
429W - 452L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
8,137
1,017
2,590
3,485
1,160
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Danzaburou
Luzbeth
Danzaburou
14
3 / 3 / 2
8,524
1,066
4,545
8,226
2,855
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
14
2 / 0 / 5
8,649
1,081
9,527
3,944
1,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Oliday
Merlin
14
1 / 0 / 5
8,767
1,096
4,941
3,370
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 0 / 5
9,692
1,212
13,445
4,680
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

304

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anorak1178509
Kukulkan
14
1 / 3 / 1
8,320
1,040
6,308
7,528
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
GheyNative
Yemoja
13
0 / 1 / 2
8,672
1,084
1,721
7,856
6,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hachiman
YoungSavag69
Hachiman
13
1 / 1 / 0
7,980
998
3,187
8,604
2,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 3 / 1
7,710
964
6,552
7,390
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
moralesfam
Zhong Kui
13
1 / 2 / 1
7,846
981
3,052
6,284
4,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
10
Kills
3
3
Deaths
10
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Anorak1178509
Kukulkan
1
3
1
0.5
W
0
0
5
2.5
L
Yemoja
GheyNative
Yemoja
0
1
2
1
W
Danzaburou
Luzbeth
Danzaburou
3
3
2
1.33
W
Bastet
2
0
5
4.5
W
Merlin
Oliday
Merlin
1
0
5
3.5
W
4
0
5
6.5
L
Hachiman
YoungSavag69
Hachiman
1
1
0
1
L
0
3
1
0.17
L
Zhong Kui
moralesfam
Zhong Kui
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,048
Damage
20,820
23,705
Taken
37,662
8,100
Mitigated
18,604
3,114
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Anorak1178509
Kukulkan
6,308
354
0
260
7,528
2,742
0
3,021
4,507
25,903
0
W
2,590
942
0
950
3,485
1,160
0
2,503
982
0
15,857
L
Yemoja
GheyNative
Yemoja
1,721
224
8,741
2,458
7,856
6,015
0
3,268
4,588
13,218
438
W
Danzaburou
Luzbeth
Danzaburou
4,545
2,221
0
565
8,226
2,855
0
6,647
1,579
0
13,425
W
Bastet
9,527
1,054
11
1,556
3,944
1,359
0
2,829
1,115
0
23,026
W
Merlin
Oliday
Merlin
4,941
210
0
0
3,370
1,070
0
2,414
956
22,501
240
W
13,445
2,626
0
32
4,680
1,656
0
3,199
1,481
31,528
0
L
Hachiman
YoungSavag69
Hachiman
3,187
1,381
0
0
8,604
2,925
0
4,754
3,850
0
30,670
L
6,552
95
0
90
7,390
2,455
0
4,806
2,584
14,532
0
L
Zhong Kui
moralesfam
Zhong Kui
3,052
362
0
680
6,284
4,467
0
2,537
3,747
7,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,769
Gold Earned
40,528
169
Minions Killed
192
9
Camps Cleared
3
770,585
Distance Traveled
672,153
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,320
1,040
52
7
1
134,453
0
W
Neith
8,137
1,017
35
4
1
124,444
0
L
Yemoja
8,672
1,084
33
4
1
127,302
0
W
Danzaburou
8,524
1,066
25
3
0
128,225
0
W
Bastet
8,649
1,081
26
3
1
186,834
0
W
Merlin
8,767
1,096
47
6
2
160,181
0
W
Hera
9,692
1,212
36
5
5
170,901
0
L
Hachiman
7,980
998
62
8
0
144,004
0
L
Agni
7,710
964
27
3
1
156,545
0
L
Zhong Kui
7,846
981
18
2
0
109,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role