Player Matchup

Anubis
Anubis
CopsKillKids
Anubis
Level 159
God Stats
7W - 10L
1,452 SR
Queue Stats
291W - 266L
1,499 Elo+
Party 1
Poseidon
Poseidon
LuigiNotGuilty
Poseidon
Level 92
God Stats
24W - 11L
1,669 SR
Queue Stats
390W - 357L
1,475 Elo+
Party 1
Surtr
Surtr
RedPanda5155
Surtr
Level 29
God Stats
3W - 6L
1,332 SR
Queue Stats
10W - 14L
1,409 Elo+
Party 1
Apollo
Apollo
Yodas2001Civic
Apollo
Level 107
God Stats
3W - 1L
1,638 SR
Queue Stats
207W - 172L
1,492 Elo+
Solo
Nox
Nox
Youtriedithoe
Nox
Level 63
God Stats
3W - 3L
1,490 SR
Queue Stats
154W - 169L
1,490 Elo+
Solo
Team Averages
Level 90
1,516 SR
1,473 Elo+

VS

Team Averages
Level 96
1,688 SR
1,484 Elo+
Mulan
Mulan
BootyPicsPls21
Mulan
Level 149
God Stats
6W - 2L
1,733 SR
Queue Stats
44W - 52L
1,477 Elo+
Solo
Amaterasu
Amaterasu
HaremMC69
Amaterasu
Level 88
God Stats
0W - 1L
1,580 SR
Queue Stats
36W - 41L
1,487 Elo+
Party 2
Medusa
Medusa
LifesInShambles
Medusa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,461 Elo+
Solo
Nemesis
Nemesis
MastaChong
Nemesis
Level 65
God Stats
8W - 2L
1,755 SR
Queue Stats
23W - 27L
1,470 Elo+
Party 2
Ra
Ra
iBxd Jg
Ra
Level 147
God Stats
3W - 1L
1,869 SR
Queue Stats
47W - 38L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 2 / 2
6,211
621
5,618
4,196
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Poseidon
11
5 / 1 / 3
6,266
627
5,746
5,155
1,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 4 / 0
4,958
496
2,631
6,720
3,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 2 / 2
6,408
641
4,419
4,453
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 1 / 7
6,102
610
5,612
4,359
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 1
4,641
464
2,076
8,948
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
HaremMC69
Amaterasu
12
6 / 1 / 0
7,791
779
4,413
7,825
4,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
0 / 5 / 1
4,656
466
1,340
6,205
1,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
MastaChong
Nemesis
12
2 / 0 / 2
5,963
596
3,313
6,251
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 5 / 0
5,572
557
2,670
7,372
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
16
Kills
10
10
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Anubis
3
2
2
2
L
Amaterasu
HaremMC69
Amaterasu
6
1
0
6
L
0
5
1
0.1
W
Poseidon
5
1
3
6.5
L
Nemesis
MastaChong
Nemesis
2
0
2
3
W
0
4
0
0
W
5
2
2
3
W
3
1
7
6.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,026
Damage
13,812
24,883
Taken
36,601
9,868
Mitigated
15,238
8,396
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,076
508
0
1,154
8,948
5,695
0
3,150
5,798
0
13,771
W
Anubis
5,618
142
0
497
4,196
1,679
0
2,108
2,012
41,758
0
L
Amaterasu
HaremMC69
Amaterasu
4,413
2,102
0
3,777
7,825
4,415
0
1,750
5,711
0
48,166
L
1,340
522
0
959
6,205
1,774
0
3,196
3,009
0
20,817
W
Poseidon
5,746
1,152
0
3,316
5,155
1,171
0
234
4,879
40,411
1,039
L
Nemesis
MastaChong
Nemesis
3,313
881
0
3,643
6,251
1,757
0
2,144
4,033
0
40,769
W
2,631
1,100
0
1,510
6,720
3,145
0
0
6,444
426
23,646
W
4,419
3,079
0
1,623
4,453
1,342
578
0
4,453
0
39,591
W
5,612
587
0
1,450
4,359
2,531
165
59
4,300
30,241
0
L
2,670
124
72
782
7,372
1,597
0
6,478
582
29,846
1,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,945
Gold Earned
28,623
326
Minions Killed
308
0
Camps Cleared
0
959,280
Distance Traveled
994,711
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,641
464
19
2
0
184,028
2
W
Anubis
6,211
621
84
8
0
170,105
5
L
Amaterasu
7,791
779
103
10
0
189,182
0
L
Medusa
4,656
466
37
4
0
197,347
0
W
Poseidon
6,266
627
71
7
0
228,915
1
L
Nemesis
5,963
596
79
8
0
236,722
0
W
Surtr
4,958
496
57
6
0
173,386
0
W
Apollo
6,408
641
69
7
0
186,807
2
W
Nox
6,102
610
45
5
0
200,067
2
L
Ra
5,572
557
70
7
0
187,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role