Player Matchup

Camazotz
Camazotz
ChRiSss619
Camazotz
Level 153
God Stats
9W - 10L
1,520 SR
Queue Stats
360W - 355L
1,485 Elo+
Solo
Artemis
Artemis
DefNotChill
Artemis
Level 51
God Stats
1W - 1L
1,715 SR
Queue Stats
63W - 71L
1,415 Elo+
Solo
Surtr
Surtr
Kyura_3752
Surtr
Level 41
God Stats
8W - 6L
1,495 SR
Queue Stats
74W - 96L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
RAIDERBOSS76
Cthulhu
Level 35
God Stats
25W - 25L
1,556 SR
Queue Stats
25W - 31L
1,403 Elo+
Solo
Kukulkan
Kukulkan
dumdum1780
Kukulkan
Level 11
God Stats
4W - 3L
1,676 SR
Queue Stats
10W - 10L
1,478 Elo+
Party 2
Team Averages
Level 58
1,592 SR
1,442 Elo+

VS

Team Averages
Level 86
1,413 SR
1,450 Elo+
Lancelot
Lancelot
Crushedmagik
Lancelot
Level 57
God Stats
4W - 4L
1,409 SR
Queue Stats
80W - 98L
1,403 Elo+
Solo
Arachne
Arachne
GuerreroAztek99
Arachne
Level 118
God Stats
7W - 9L
1,424 SR
Queue Stats
179W - 168L
1,449 Elo+
Solo
Hachiman
Hachiman
XGN Vert1cal
Hachiman
Level 80
God Stats
12W - 18L
1,387 SR
Queue Stats
274W - 249L
1,470 Elo+
Solo
Athena
Athena
alaneitor100
Athena
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,392 Elo+
Party 1
Poseidon
Poseidon
d4nk2318
Poseidon
Level 53
God Stats
2W - 1L
1,346 SR
Queue Stats
15W - 7L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ChRiSss619
Camazotz
13
5 / 4 / 0
8,292
436
6,500
16,261
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
DefNotChill
Artemis
10
0 / 5 / 1
6,704
353
6,002
9,262
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Surtr
12
1 / 10 / 2
8,188
431
7,604
19,138
14,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
RAIDERBOSS76
Cthulhu
15
0 / 4 / 3
8,496
447
11,943
17,904
7,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
dumdum1780
Kukulkan
12
1 / 8 / 1
8,445
444
5,193
11,911
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Crushedmagik
Lancelot
16
9 / 2 / 6
11,019
580
11,419
18,551
12,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
12 / 1 / 6
12,052
634
17,221
18,433
8,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
XGN Vert1cal
Hachiman
17
4 / 0 / 6
10,346
545
8,974
8,462
3,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
15
2 / 1 / 7
10,224
538
7,900
12,678
14,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
d4nk2318
Poseidon
17
2 / 3 / 5
11,046
581
4,620
6,737
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
59
7
Kills
29
31
Deaths
7
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Camazotz
ChRiSss619
Camazotz
5
4
0
1.25
W
Lancelot
Crushedmagik
Lancelot
9
2
6
6
L
Artemis
DefNotChill
Artemis
0
5
1
0.1
W
12
1
6
15
L
Surtr
1
10
2
0.2
L
Cthulhu
RAIDERBOSS76
Cthulhu
0
4
3
0.38
W
Hachiman
XGN Vert1cal
Hachiman
4
0
6
7
W
Athena
2
1
7
5.5
W
Poseidon
d4nk2318
Poseidon
2
3
5
1.5
L
Kukulkan
dumdum1780
Kukulkan
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,242
Damage
50,134
74,476
Taken
64,861
35,290
Mitigated
40,689
15,120
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
ChRiSss619
Camazotz
6,500
1,439
0
5,600
16,261
6,192
0
1,051
15,170
0
53,758
W
Lancelot
Crushedmagik
Lancelot
11,419
1,091
0
2,642
18,551
12,550
293
3,935
14,166
0
52,796
L
Artemis
DefNotChill
Artemis
6,002
1,706
0
672
9,262
2,900
0
2,615
6,647
0
27,221
W
17,221
13,873
0
8,618
18,433
8,572
4,295
2,849
15,431
0
105,292
L
Surtr
7,604
3,719
0
3,020
19,138
14,605
0
258
17,860
931
41,442
L
Cthulhu
RAIDERBOSS76
Cthulhu
11,943
303
1,982
3,099
17,904
7,598
0
3,912
13,853
67,355
0
W
Hachiman
XGN Vert1cal
Hachiman
8,974
5,824
0
4,773
8,462
3,428
2,031
3,845
4,617
0
70,418
W
Athena
7,900
2,333
0
1,574
12,678
14,057
1,223
5,427
7,211
36,211
3,384
W
Poseidon
d4nk2318
Poseidon
4,620
655
0
1,050
6,737
2,082
3,098
1,377
5,323
69,747
561
L
Kukulkan
dumdum1780
Kukulkan
5,193
785
0
747
11,911
3,995
0
3,985
7,556
38,578
349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,125
Gold Earned
54,687
376
Minions Killed
525
0
Camps Cleared
0
1,575,861
Distance Traveled
1,855,210
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,292
436
84
4
0
322,624
0
W
Lancelot
11,019
580
85
4
0
365,704
0
L
Artemis
6,704
353
48
3
0
236,280
2
W
Arachne
12,052
634
145
8
0
429,550
0
L
Surtr
8,188
431
58
3
0
320,097
0
L
Cthulhu
8,496
447
94
5
0
377,501
1
W
Hachiman
10,346
545
113
6
0
339,635
3
W
Athena
10,224
538
52
3
0
352,668
2
W
Poseidon
11,046
581
130
7
0
367,653
0
L
Kukulkan
8,445
444
92
5
0
319,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role