Player Matchup

Hercules
Hercules
JeanOrtix
Hercules
Level 129
God Stats
4W - 1L
1,699 SR
Queue Stats
17W - 12L
1,545 Elo+
Party 2
Scylla
Scylla
Kevïn
Scylla
Level 161
God Stats
1W - 1L
1,741 SR
Queue Stats
49W - 38L
1,593 Elo+
Party 2
Bakasura
Bakasura
OBESERATDOG
Bakasura
Level 99
God Stats
0W - 2L
1,278 SR
Queue Stats
14W - 27L
1,356 Elo+
Solo
Ra
Ra
Poolty Rhino
Ra
Level 146
God Stats
13W - 9L
1,626 SR
Queue Stats
40W - 38L
1,479 Elo+
Solo
Apollo
Apollo
supermexican699
Apollo
Level 129
God Stats
1W - 1L
1,589 SR
Queue Stats
37W - 35L
1,522 Elo+
Solo
Team Averages
Level 133
1,587 SR
1,499 Elo+

VS

Team Averages
Level 111
1,587 SR
1,528 Elo+
Eset
Eset
Carpal
Eset
Level 101
God Stats
58W - 14L
1,832 SR
Queue Stats
84W - 29L
1,698 Elo+
Party 1
Ganesha
Ganesha
Juking Jarvis
Ganesha
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 88L
1,440 Elo+
Solo
Skadi
Skadi
Thranduil86
Skadi
Level 142
God Stats
41W - 37L
1,559 SR
Queue Stats
383W - 436L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
WhatsDatSmell
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 24L
1,622 Elo+
Party 1
Vamana
Vamana
YahGrandad
Vamana
Level 85
God Stats
8W - 7L
1,542 SR
Queue Stats
109W - 115L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JeanOrtix
Hercules
14
1 / 7 / 5
9,096
910
8,065
13,544
11,566
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
Kevïn
Scylla
16
5 / 4 / 2
10,174
1,017
7,455
6,960
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
OBESERATDOG
Bakasura
14
1 / 3 / 4
8,638
864
2,466
10,628
4,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
1 / 7 / 1
8,158
816
3,957
9,607
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 11 / 4
8,034
803
5,098
13,135
3,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Carpal
Eset
18
15 / 3 / 12
11,226
1,123
16,069
7,722
2,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
14
0 / 2 / 16
8,510
851
3,737
9,483
8,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 1 / 11
9,329
933
4,998
5,177
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
WhatsDatSmell
Zhong Kui
17
11 / 0 / 13
11,240
1,124
14,039
8,548
5,834
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Vamana
YahGrandad
Vamana
15
3 / 2 / 10
9,320
932
8,260
8,405
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
8
Kills
32
32
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Eset
Carpal
Eset
15
3
12
7
L
Hercules
JeanOrtix
Hercules
1
7
5
0.5
W
Ganesha
0
2
16
4
L
Scylla
Kevïn
Scylla
5
4
2
1.5
L
Bakasura
OBESERATDOG
Bakasura
1
3
4
1
L
1
7
1
0.21
W
3
1
11
8.5
W
Zhong Kui
WhatsDatSmell
Zhong Kui
11
0
13
17.5
W
Vamana
YahGrandad
Vamana
3
2
10
4
L
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,041
Damage
47,103
53,874
Taken
39,335
23,342
Mitigated
25,971
6,307
Healing
7,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Carpal
Eset
16,069
702
511
1,044
7,722
2,858
509
2,291
5,343
35,558
0
L
Hercules
JeanOrtix
Hercules
8,065
2,147
0
1,652
13,544
11,566
0
7,805
5,451
0
16,483
W
Ganesha
3,737
693
0
1,609
9,483
8,652
224
1,959
7,414
8,502
0
L
Scylla
Kevïn
Scylla
7,455
924
0
914
6,960
1,688
0
4,508
2,334
25,256
0
L
Bakasura
OBESERATDOG
Bakasura
2,466
1,532
0
3,618
10,628
4,364
0
4,623
5,842
0
18,235
L
3,957
0
24
99
9,607
2,488
231
6,534
2,915
16,801
351
W
4,998
1,484
0
786
5,177
2,151
1,832
1,376
3,741
0
23,620
W
Zhong Kui
WhatsDatSmell
Zhong Kui
14,039
1,061
0
2,192
8,548
5,834
1,618
1,642
6,666
41,083
0
W
Vamana
YahGrandad
Vamana
8,260
2,060
0
1,041
8,405
6,476
641
3,392
4,716
0
26,390
L
5,098
1,662
0
0
13,135
3,236
0
10,375
2,685
0
17,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
49,625
181
Minions Killed
212
0
Camps Cleared
0
874,027
Distance Traveled
1,048,779
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,226
1,123
57
6
0
226,856
0
L
Hercules
9,096
910
20
2
0
170,504
0
W
Ganesha
8,510
851
0
0
0
201,256
3
L
Scylla
10,174
1,017
53
5
0
185,296
2
L
Bakasura
8,638
864
40
4
0
209,470
0
L
Ra
8,158
816
35
4
0
155,156
0
W
Skadi
9,329
933
56
6
0
194,016
2
W
Zhong Kui
11,240
1,124
58
6
0
220,438
0
W
Vamana
9,320
932
41
4
0
206,213
2
L
Apollo
8,034
803
33
3
0
153,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role