Player Matchup

Xing Tian
Xing Tian
Both666
Xing Tian
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,380 Elo+
Party 1
Izanami
Izanami
Mnc_D4rk
Izanami
Level 66
God Stats
2W - 2L
1,470 SR
Queue Stats
27W - 28L
1,351 Elo+
Solo
Agni
Agni
zjmk
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,403 Elo+
Party 1
Team Averages
Level 70
1,490 SR
1,378 Elo+

VS

Team Averages
Level 84
1,609 SR
1,510 Elo+
Nox
Nox
AGREATDEV
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,612 Elo+
Party 2
Medusa
Medusa
Blink181
Medusa
Level 77
God Stats
6W - 1L
1,804 SR
Queue Stats
90W - 97L
1,450 Elo+
Party 2
Mulan
Mulan
IzzyNda843
Mulan
Level 168
God Stats
18W - 14L
1,523 SR
Queue Stats
52W - 46L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Both666
Xing Tian
13
2 / 7 / 1
8,334
758
6,668
18,127
16,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Mnc_D4rk
Izanami
11
0 / 5 / 1
7,098
645
2,996
7,078
3,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
zjmk
Agni
14
1 / 6 / 1
7,946
722
7,099
7,455
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 8
8,334
758
1,287
4,648
1,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
Blink181
Medusa
18
14 / 0 / 3
11,854
1,078
19,111
9,314
3,302
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Mulan
15
3 / 1 / 14
9,664
879
7,082
10,105
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
3
Kills
18
18
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
3
8
1.67
W
Medusa
Blink181
Medusa
14
0
3
15.5
L
Xing Tian
Both666
Xing Tian
2
7
1
0.36
W
Mulan
3
1
14
10
L
Izanami
Mnc_D4rk
Izanami
0
5
1
0.1
L
Agni
zjmk
Agni
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,763
Damage
27,480
32,660
Taken
24,067
21,725
Mitigated
12,743
1,140
Healing
6,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,287
167
0
97
4,648
1,578
59
2,307
1,981
9,840
1,217
W
Medusa
Blink181
Medusa
19,111
10,468
0
2,223
9,314
3,302
3,117
5,274
3,270
0
48,569
L
Xing Tian
Both666
Xing Tian
6,668
791
0
877
18,127
16,159
0
990
16,579
14,452
402
W
Mulan
7,082
960
0
4,402
10,105
7,863
289
3,693
5,434
0
27,893
L
Izanami
Mnc_D4rk
Izanami
2,996
1,353
0
250
7,078
3,274
0
16
6,927
0
13,011
L
Agni
zjmk
Agni
7,099
257
0
13
7,455
2,292
0
164
7,111
24,855
579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,378
Gold Earned
29,852
75
Minions Killed
120
0
Camps Cleared
0
468,411
Distance Traveled
549,925
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,334
758
27
2
0
148,088
0
W
Medusa
11,854
1,078
56
5
0
198,209
2
L
Xing Tian
8,334
758
12
1
0
177,354
0
W
Mulan
9,664
879
37
3
0
203,628
0
L
Izanami
7,098
645
20
2
0
127,307
0
L
Agni
7,946
722
43
4
0
163,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role