Player Matchup

Tiamat
Tiamat
Exact626
Tiamat
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 5L
1,606 Elo+
Party 1
Hachiman
Hachiman
FnCarloss
Hachiman
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,606 Elo+
Party 1
Odin
Odin
FnHalo
Odin
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 6L
1,606 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,606 Elo+

VS

Team Averages
Level 77
1,484 SR
1,411 Elo+
Neith
Neith
GlitchyPanda87
Neith
Level 34
God Stats
13W - 17L
1,361 SR
Queue Stats
14W - 19L
1,357 Elo+
Solo
Discordia
Discordia
SweetNSavage144
Discordia
Level 93
God Stats
189W - 175L
1,545 SR
Queue Stats
192W - 196L
1,438 Elo+
Party 2
Ne Zha
Ne Zha
ttvSins4Kyra
Ne Zha
Level 103
God Stats
88W - 88L
1,546 SR
Queue Stats
455W - 461L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Exact626
Tiamat
15
0 / 8 / 2
9,614
687
3,967
13,637
6,334
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hachiman
FnCarloss
Hachiman
17
1 / 7 / 0
10,387
742
5,361
14,234
4,999
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
FnHalo
Odin
14
0 / 6 / 1
9,135
653
5,778
12,993
12,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 18
12,335
881
8,306
8,426
3,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
SweetNSavage144
Discordia
18
12 / 0 / 9
13,498
964
17,603
5,404
2,116
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
18
7 / 1 / 14
12,596
900
8,943
11,094
7,741
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
62
1
Kills
21
21
Deaths
2
3
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Exact626
Tiamat
0
8
2
0.13
L
Hachiman
FnCarloss
Hachiman
1
7
0
0.14
L
Odin
FnHalo
Odin
0
6
1
0.08
W
2
1
18
11
W
Discordia
SweetNSavage144
Discordia
12
0
9
16.5
W
Ne Zha
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,106
Damage
34,852
40,864
Taken
24,924
23,713
Mitigated
13,617
2,380
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Exact626
Tiamat
3,967
353
0
855
13,637
6,334
0
6,687
6,787
24,310
0
L
Hachiman
FnCarloss
Hachiman
5,361
2,458
0
1,325
14,234
4,999
0
5,336
8,766
0
34,862
L
Odin
FnHalo
Odin
5,778
559
0
200
12,993
12,380
0
4,800
8,030
781
15,040
W
8,306
2,547
0
3,341
8,426
3,760
1,685
2,257
6,131
0
49,633
W
Discordia
SweetNSavage144
Discordia
17,603
89
167
2,168
5,404
2,116
2,043
1,613
3,777
38,904
1,557
W
Ne Zha
8,943
912
0
1,989
11,094
7,741
1,486
1,422
9,659
132
38,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
38,429
102
Minions Killed
185
0
Camps Cleared
0
680,214
Distance Traveled
785,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,614
687
41
3
0
208,863
0
L
Hachiman
10,387
742
47
3
0
229,215
0
L
Odin
9,135
653
14
1
0
242,136
0
W
Neith
12,335
881
86
6
0
254,994
0
W
Discordia
13,498
964
57
4
0
264,657
0
W
Ne Zha
12,596
900
42
3
0
266,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role