Player Matchup

Geb
Geb
Silver IV
CHATO_MORRIS
Geb
Silver IV
Level 108
God Stats
1W - 1L
1,856 SR
Queue Stats
6W - 8L
1,378 MMR
Party 1
Thoth
Thoth
Gold V
FIRECARD34
Thoth
Gold V
Level 157
God Stats
3W - 2L
1,307 SR
Queue Stats
18W - 13L
1,602 MMR
Party 1
Ne Zha
Ne Zha
Silver II
Star_Seek-
Ne Zha
Silver II
Level 156
God Stats
3W - 1L
1,676 SR
Queue Stats
9W - 8L
1,490 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,613 SR
1,490 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,411 SR
1,351 MMR
Surtr
Surtr
Bronze I
BaByLuKa11
Surtr
Bronze I
Level 79
God Stats
0W - 2L
1,260 SR
Queue Stats
4W - 8L
1,409 MMR
Party 2
Zeus
Zeus
Silver II
Goober__Fish
Zeus
Silver II
Level 159
God Stats
0W - 2L
1,484 SR
Queue Stats
29W - 57L
1,297 MMR
Party 2
Discordia
Discordia
Silver I
SHOOTERMCGAV258
Discordia
Silver I
Level 85
God Stats
0W - 2L
1,488 SR
Queue Stats
22W - 40L
1,345 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 6
9,834
820
5,758
13,500
14,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thoth
19
6 / 0 / 7
12,040
1,003
13,237
6,024
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Star_Seek-
Ne Zha
17
5 / 0 / 8
11,227
936
13,651
12,159
10,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
AphroditeKukulkanBacchusNu WaAthena

VS

Bans
ChaacArtioShivaBastetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
15
1 / 4 / 0
8,635
720
5,124
15,905
10,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 5 / 1
8,585
715
6,288
10,131
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Discordia
SHOOTERMCGAV258
Discordia
15
0 / 4 / 1
8,403
700
7,705
10,648
2,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Surtr
1
4
0
0.25
W
2
1
6
5
W
Thoth
6
0
7
9.5
L
0
5
1
0.1
L
Discordia
SHOOTERMCGAV258
Discordia
0
4
1
0.13
W
Ne Zha
Star_Seek-
Ne Zha
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,646
Damage
19,117
31,683
Taken
36,684
27,113
Mitigated
15,220
8,629
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
5,124
951
0
2,065
15,905
10,350
0
8,282
5,900
571
17,899
W
5,758
341
0
1,750
13,500
14,108
352
6,411
7,089
19,251
0
W
Thoth
13,237
336
0
1,727
6,024
2,437
1,702
2,656
3,368
56,651
0
L
6,288
366
239
1,698
10,131
1,985
0
4,311
5,084
32,320
0
L
Discordia
SHOOTERMCGAV258
Discordia
7,705
114
60
991
10,648
2,885
0
4,602
5,128
28,831
0
W
Ne Zha
Star_Seek-
Ne Zha
13,651
2,338
0
5,152
12,159
10,568
961
5,681
6,478
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,101
Gold Earned
25,623
184
Minions Killed
126
0
Camps Cleared
0
721,493
Distance Traveled
641,505
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,635
720
26
2
0
221,055
5
W
Geb
9,834
820
22
2
0
237,752
0
W
Thoth
12,040
1,003
93
8
0
236,584
0
L
Zeus
8,585
715
55
5
0
215,841
10
L
Discordia
8,403
700
45
4
0
204,609
0
W
Ne Zha
11,227
936
69
6
0
247,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role