Player Matchup

Artemis
Artemis
SmokeyMcNuggett
Artemis
Level 128
God Stats
1W - 3L
1,380 SR
Queue Stats
128W - 97L
1,579 Elo+
Solo
Ganesha
Ganesha
Spliq
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
807W - 812L
1,563 Elo+
Solo
Merlin
Merlin
Squirticles
Merlin
Level 150
God Stats
3W - 3L
1,614 SR
Queue Stats
150W - 142L
1,574 Elo+
Solo
Agni
Agni
ccinfect
Agni
Level 169
God Stats
0W - 1L
1,595 SR
Queue Stats
50W - 47L
1,536 Elo+
Party 1
Tsukuyomi
Tsukuyomi
reenka
Tsukuyomi
Level 185
God Stats
2W - 1L
1,701 SR
Queue Stats
179W - 190L
1,484 Elo+
Party 1
Team Averages
Level 158
1,558 SR
1,547 Elo+

VS

Team Averages
Level 163
1,686 SR
1,526 Elo+
Atlas
Atlas
 
Atlas
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
KingCrownz
Chaac
Level 144
God Stats
1W - 1L
1,754 SR
Queue Stats
53W - 46L
1,597 Elo+
Solo
Kukulkan
Kukulkan
Shiοn
Kukulkan
Level 157
God Stats
1W - 0L
1,746 SR
Queue Stats
6W - 6L
1,526 Elo+
Solo
Cabrakan
Cabrakan
Tyleruntamed
Cabrakan
Level 142
God Stats
5W - 0L
1,931 SR
Queue Stats
382W - 391L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 0
5,240
1,048
2,397
3,216
1,115
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Spliq
Ganesha
1
0 / 0 / 0
1,224
245
0
0
0
Merlin
11
0 / 0 / 2
5,351
1,070
1,767
861
220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
11
0 / 0 / 2
5,136
1,027
3,490
1,495
485
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
reenka
Tsukuyomi
9
0 / 2 / 2
4,904
981
3,424
3,019
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 3
5,722
1,144
1,254
3,007
2,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
 
Susano
8
1 / 1 / 1
5,213
1,043
1,650
2,518
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
1 / 0 / 3
5,499
1,100
1,928
3,302
2,925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Shiοn
Kukulkan
11
2 / 1 / 2
5,924
1,185
3,057
2,076
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Tyleruntamed
Cabrakan
8
0 / 1 / 4
5,063
1,013
455
2,792
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
2
Kills
4
4
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
0
3
1.5
W
Susano
 
Susano
1
1
1
1.5
W
Chaac
1
0
3
2.5
W
Kukulkan
Shiοn
Kukulkan
2
1
2
3
L
2
2
0
1
L
Ganesha
Spliq
Ganesha
0
0
0
0
L
Merlin
0
0
2
1
W
Cabrakan
Tyleruntamed
Cabrakan
0
1
4
2
L
Agni
0
0
2
1
L
Tsukuyomi
reenka
Tsukuyomi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,078
Damage
8,344
8,591
Taken
13,695
2,764
Mitigated
10,262
2,360
Healing
5,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
1,254
111
532
1,028
3,007
2,564
0
1,609
1,398
3,405
397
W
Susano
 
Susano
1,650
93
1,542
356
2,518
994
0
545
1,973
0
4,253
W
Chaac
1,928
26
0
1,319
3,302
2,925
0
1,477
1,825
0
8,918
W
Kukulkan
Shiοn
Kukulkan
3,057
52
0
546
2,076
720
48
555
1,521
17,300
0
L
2,397
598
0
271
3,216
1,115
0
1,812
1,404
0
4,705
L
Ganesha
Spliq
Ganesha
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
1,767
0
564
562
861
220
0
162
699
13,836
0
W
Cabrakan
Tyleruntamed
Cabrakan
455
42
0
538
2,792
3,059
0
1,071
1,721
1,000
0
L
Agni
3,490
71
0
595
1,495
485
0
1,188
307
8,268
0
L
Tsukuyomi
reenka
Tsukuyomi
3,424
615
133
235
3,019
944
0
1,525
1,494
0
7,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,855
Gold Earned
27,421
56
Minions Killed
64
0
Camps Cleared
0
422,146
Distance Traveled
508,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,722
1,144
3
1
0
105,549
0
W
Susano
5,213
1,043
12
2
0
106,085
0
W
Chaac
5,499
1,100
7
1
0
108,324
0
W
Kukulkan
5,924
1,185
41
8
0
108,636
0
L
Artemis
5,240
1,048
18
4
0
92,082
0
L
Ganesha
1,224
245
0
0
0
0
0
L
Merlin
5,351
1,070
20
4
0
99,279
0
W
Cabrakan
5,063
1,013
1
0
0
79,966
0
L
Agni
5,136
1,027
12
2
0
125,052
0
L
Tsukuyomi
4,904
981
6
1
0
105,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role